.. |
background.cpp
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Remove components pointers
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2021-07-12 12:14:02 +02:00 |
background.h
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uint64 -> uint64_t, int64 -> int64_t
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2021-06-24 17:19:17 +02:00 |
binds.cpp
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Fix composed binds. Close #3771
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2021-04-17 17:37:39 +02:00 |
binds.h
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Make components member of CGameClient
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2021-07-12 12:07:31 +02:00 |
broadcast.cpp
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Remove components pointers
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2021-07-12 12:14:02 +02:00 |
broadcast.h
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Broadcast: Fix display time during demo replay
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2019-04-02 23:28:13 +02:00 |
camera.cpp
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Allow floats arguments for zoom
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2021-08-19 22:13:04 +02:00 |
camera.h
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Always send correct zoom dimensions
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2021-09-11 01:08:32 +02:00 |
chat.cpp
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rename CLineInput::Add to Append and refactor
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2021-11-25 00:03:44 +01:00 |
chat.h
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Fix shift + tab selecting second last index in console, player name chat & command chat
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2021-09-14 13:15:09 +02:00 |
console.cpp
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rename CLineInput::Add to Append and refactor
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2021-11-25 00:03:44 +01:00 |
console.h
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Increase console backlog size from 64 KB to 1 MB
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2021-11-15 23:26:19 +01:00 |
controls.cpp
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Revert "Add new mouse state"
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2021-10-23 13:48:21 +02:00 |
controls.h
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Revert "Add new mouse state"
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2021-10-23 13:48:21 +02:00 |
countryflags.cpp
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Small graphic refactoring
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2021-09-14 00:21:17 +02:00 |
countryflags.h
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Small graphic refactoring
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2021-09-14 00:21:17 +02:00 |
damageind.cpp
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Small graphic refactoring
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2021-09-14 00:21:17 +02:00 |
damageind.h
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uint64 -> uint64_t, int64 -> int64_t
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2021-06-24 17:19:17 +02:00 |
debughud.cpp
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Don't crash with debug mode in demo
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2020-11-12 22:56:50 +01:00 |
debughud.h
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hint for disabling debug mode
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2020-11-03 15:06:31 +08:00 |
effects.cpp
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math: Rename frandom() to random_float() to match with random_int()
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2021-08-03 14:29:52 +02:00 |
effects.h
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Run clang-format
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2020-09-26 21:50:15 +02:00 |
emoticon.cpp
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Revert "Add new mouse state"
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2021-10-23 13:48:21 +02:00 |
emoticon.h
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Revert "Add new mouse state"
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2021-10-23 13:48:21 +02:00 |
flow.cpp
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Fix all Multiplication type alerts by CodeQL
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2020-10-05 19:03:54 +02:00 |
flow.h
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Run clang-format
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2020-09-26 21:50:15 +02:00 |
ghost.cpp
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Remove components pointers
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2021-07-12 12:14:02 +02:00 |
ghost.h
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Make components member of CGameClient
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2021-07-12 12:07:31 +02:00 |
hud.cpp
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Small graphic refactoring
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2021-09-14 00:21:17 +02:00 |
hud.h
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Use NUM_DUMMIES for dummy array length
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2020-10-18 23:15:25 +02:00 |
items.cpp
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Merge #4306
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2021-11-16 08:07:52 +00:00 |
items.h
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Replace projectile hack with a new extended snapshot object
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2021-01-26 20:58:42 +01:00 |
killmessages.cpp
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Reset text color after kill messages are created
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2021-10-29 00:11:21 +02:00 |
killmessages.h
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Make components member of CGameClient
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2021-07-12 12:07:31 +02:00 |
mapimages.cpp
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invalidate texture when unloading a texture.
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2021-09-13 13:23:00 +02:00 |
mapimages.h
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Make use of IO_MAX_PATH_LENGTH
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2021-09-13 12:14:50 +02:00 |
maplayers.cpp
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Make use of IO_MAX_PATH_LENGTH
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2021-09-13 12:14:50 +02:00 |
maplayers.h
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Make components member of CGameClient
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2021-07-12 12:07:31 +02:00 |
mapsounds.cpp
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Some char array naming convention
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2021-09-13 12:21:56 +02:00 |
mapsounds.h
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Make components member of CGameClient
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2021-07-12 12:07:31 +02:00 |
menu_background.cpp
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Make use of IO_MAX_PATH_LENGTH
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2021-09-13 12:14:50 +02:00 |
menu_background.h
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Make menu background camera impl more robust
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2020-10-13 15:37:34 +02:00 |
menus.cpp
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Minimal changes from mouse state change: fix editor & input
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2021-10-23 14:24:52 +02:00 |
menus.h
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add functions for packing/unpacking int/unsigned using char arrays
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2021-11-09 22:19:32 +01:00 |
menus_browser.cpp
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Add basic selection support for ui ex edit boxes
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2021-10-04 19:58:25 +02:00 |
menus_demo.cpp
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add functions for packing/unpacking int/unsigned using char arrays
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2021-11-09 22:19:32 +01:00 |
menus_ingame.cpp
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Disallow dummy option (closes #4305, #4316)
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2021-11-17 20:35:39 +01:00 |
menus_settings.cpp
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Fix spacing in HUD settings for 5:4 resolution
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2021-11-07 11:39:22 +01:00 |
menus_settings_assets.cpp
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invalidate texture when unloading a texture.
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2021-09-13 13:23:00 +02:00 |
menus_start.cpp
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Revert "Add new mouse state"
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2021-10-23 13:48:21 +02:00 |
motd.cpp
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More colors from chat in console
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2021-03-08 01:20:28 +01:00 |
motd.h
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uint64 -> uint64_t, int64 -> int64_t
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2021-06-24 17:19:17 +02:00 |
nameplates.cpp
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Merge #4121 #4124
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2021-08-30 09:10:53 +00:00 |
nameplates.h
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Fix specchar transparency and move spec-char to character snap
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2021-08-29 03:04:22 +02:00 |
particles.cpp
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Small graphic refactoring
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2021-09-14 00:21:17 +02:00 |
particles.h
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Only render visible particles
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2020-12-23 14:55:49 +01:00 |
players.cpp
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Use gametick as int for emoticon calculation, add the fraction seperately
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2021-09-15 01:06:30 +02:00 |
players.h
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Make components member of CGameClient
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2021-07-12 12:07:31 +02:00 |
race_demo.cpp
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Make use of IO_MAX_PATH_LENGTH
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2021-09-13 12:14:50 +02:00 |
race_demo.h
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fix fs_listdir and fs_listdir_fileinfo with unicode on windows
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2021-08-23 12:49:15 +02:00 |
scoreboard.cpp
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Remove components pointers
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2021-07-12 12:14:02 +02:00 |
scoreboard.h
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Scoreboard same line height and font size for each team (fixes #3216, supersedes #3219)
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2020-11-05 12:15:27 +01:00 |
skins.cpp
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Escape skin name when downloading (fixes #4333)
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2021-11-07 17:01:50 +01:00 |
skins.h
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Make use of IO_MAX_PATH_LENGTH
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2021-09-13 12:14:50 +02:00 |
sounds.cpp
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Remove components pointers
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2021-07-12 12:14:02 +02:00 |
sounds.h
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uint64 -> uint64_t, int64 -> int64_t
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2021-06-24 17:19:17 +02:00 |
spectator.cpp
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Revert "Add new mouse state"
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2021-10-23 13:48:21 +02:00 |
spectator.h
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Revert "Add new mouse state"
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2021-10-23 13:48:21 +02:00 |
statboard.cpp
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Make use of IO_MAX_PATH_LENGTH
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2021-09-13 12:14:50 +02:00 |
statboard.h
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uint64 -> uint64_t, int64 -> int64_t
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2021-06-24 17:19:17 +02:00 |
voting.cpp
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Some char array naming convention
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2021-09-13 12:21:56 +02:00 |
voting.h
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uint64 -> uint64_t, int64 -> int64_t
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2021-06-24 17:19:17 +02:00 |