ddnet/src/game/editor
heinrich5991 c07412b6c8 By default, don't embed vanilla images
Previously, when you added an image to the map in the editor, it would
start off as embedded, i.e. included in the map file. This does not make
sense for vanilla images as every client has those.

That's why we now only mark non-vanilla images as external by default.
2018-06-29 23:28:49 +02:00
..
auto_map.cpp improved grass_main/0.7 automapper by hi_leute_gll 2015-07-09 19:17:46 +02:00
auto_map.h Compiler warnings 2017-07-09 10:27:58 +02:00
editor.cpp By default, don't embed vanilla images 2018-06-29 23:28:49 +02:00
editor.h Allow longer server settings in editor 2018-04-27 21:36:29 +02:00
io.cpp Remove mem_alloc and mem_free, use standard C functions instead 2018-04-09 11:56:39 +02:00
layer_game.cpp show button to mapper when placing unused tiles 2016-05-01 18:12:20 +02:00
layer_quads.cpp Fix style in several places 2017-03-22 19:45:14 +01:00
layer_sounds.cpp Fix a few whitespace-at-end-of-file issues 2015-08-22 15:27:41 +02:00
layer_tiles.cpp Fix typo 2018-02-07 16:10:40 +08:00
popups.cpp Fix typo 2018-02-07 16:10:40 +08:00