mirror of
https://github.com/ddnet/ddnet.git
synced 2024-09-22 02:24:17 +00:00
7f8fb7a5a7
but i can't get the client to accept the console class of the server -.-" yet.. Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
21 lines
429 B
C++
21 lines
429 B
C++
/*#ifndef GAME_SERVER_ENTITIES_FLAG_H
|
|
#define GAME_SERVER_ENTITIES_FLAG_H
|
|
|
|
#include <game/server/entity.h>
|
|
|
|
class CFlag : public CEntity
|
|
{
|
|
public:
|
|
static const int m_PhysSize = 14;
|
|
class CCharacter *m_pCarryingCCharacter;
|
|
vec2 m_Vel;
|
|
|
|
int m_Team;
|
|
|
|
CFlag(CGameWorld *pGameWorld, int Team, vec2 Pos, class CCharacter *pOwner);
|
|
|
|
virtual void Reset();
|
|
virtual void Tick();
|
|
virtual void Snap(int SnappingClient);
|
|
};
|
|
#endif*/ |