ddnet/src/game/server/entities/flag.h
GreYFoXGTi 7f8fb7a5a7 Merging the client manually into the server
but i can't get the client to accept the console class of the server -.-" yet..

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-25 17:31:49 +02:00

21 lines
429 B
C++

/*#ifndef GAME_SERVER_ENTITIES_FLAG_H
#define GAME_SERVER_ENTITIES_FLAG_H
#include <game/server/entity.h>
class CFlag : public CEntity
{
public:
static const int m_PhysSize = 14;
class CCharacter *m_pCarryingCCharacter;
vec2 m_Vel;
int m_Team;
CFlag(CGameWorld *pGameWorld, int Team, vec2 Pos, class CCharacter *pOwner);
virtual void Reset();
virtual void Tick();
virtual void Snap(int SnappingClient);
};
#endif*/