ddnet/src/game/server/entities
c0d3d3v 940047fb8e
Add Practice Mode Symbol next to the timer
- Add new hud.png
- expand DDNetCharacterDisplayInfo with m_IsInPracticeMode
2022-04-14 13:40:45 +02:00
..
character.cpp Add Practice Mode Symbol next to the timer 2022-04-14 13:40:45 +02:00
character.h Add Freeze Bar 2022-04-14 13:40:05 +02:00
door.cpp use TEAM_SPECTATORS and SPEC_FREEVIEW instead of -1 2022-03-07 22:16:28 +01:00
door.h Clean up CDoor 2021-08-23 14:28:38 +03:00
dragger.cpp use TEAM_SPECTATORS and SPEC_FREEVIEW instead of -1 2022-03-07 22:16:28 +01:00
dragger.h Enable readability-inconsistent-declaration-parameter-name 2022-01-22 14:12:59 +01:00
flag.cpp Run clang-format 2020-09-26 21:50:15 +02:00
flag.h Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace 2012-04-12 02:09:31 +02:00
gun.cpp use TEAM_SPECTATORS and SPEC_FREEVIEW instead of -1 2022-03-07 22:16:28 +01:00
gun.h Run clang-format 2020-09-26 21:50:15 +02:00
laser.cpp Fix laser clipping. Closes #2176 2022-03-12 15:30:41 +03:00
laser.h Always destroy bullets/lasers on kill when in practice team (fixes #4694) 2022-02-11 16:58:04 +01:00
light.cpp use TEAM_SPECTATORS and SPEC_FREEVIEW instead of -1 2022-03-07 22:16:28 +01:00
light.h Run clang-format 2020-09-26 21:50:15 +02:00
pickup.cpp Added external linkage instead of static const 2022-04-03 01:12:27 +02:00
pickup.h Added external linkage instead of static const 2022-04-03 01:12:27 +02:00
plasma.cpp use TEAM_SPECTATORS and SPEC_FREEVIEW instead of -1 2022-03-07 22:16:28 +01:00
plasma.h Run clang-format 2020-09-26 21:50:15 +02:00
projectile.cpp Fixed some useless double promotion 2022-03-23 18:22:08 +01:00
projectile.h Always destroy bullets/lasers on kill when in practice team (fixes #4694) 2022-02-11 16:58:04 +01:00