ddnet/src/game/client/components
2023-11-23 14:42:30 +01:00
..
background.cpp Add button to reload entities background, improve DDNet menu layout 2023-08-19 17:44:58 +02:00
background.h Add button to reload entities background, improve DDNet menu layout 2023-08-19 17:44:58 +02:00
binds.cpp Make KEY argument case-insensitive 2023-11-15 22:51:41 +01:00
binds.h done requested code changes 2023-10-08 17:31:43 +02:00
broadcast.cpp Simplify by calculating broadcast render offset in OnRender 2023-05-06 15:57:44 +02:00
broadcast.h Fade out broadcast in last second, use text container 2023-05-06 15:55:42 +02:00
camera.cpp Init vec2 members to 0 following #6256 2023-11-19 17:36:16 +01:00
camera.h Fixed, now my pc is alive xd 2023-08-17 00:32:44 +00:00
chat.cpp Save current input when using UP arrow. Prevent DOWN arrow from clearing current input. 2023-11-15 23:52:02 +01:00
chat.h Save current input when using UP arrow. Prevent DOWN arrow from clearing current input. 2023-11-15 23:52:02 +01:00
console.cpp Fix dead lock when printing log entry while rendering console line 2023-11-18 16:28:29 +01:00
console.h Fix dead lock when printing log entry while rendering console line 2023-11-18 16:28:29 +01:00
controls.cpp Init vec2 members to 0 following #6256 2023-11-19 17:36:16 +01:00
controls.h fix mouse position for hook/shots 2023-10-03 19:27:53 +02:00
countryflags.cpp Add CImageInfo::PixelSize function, use enum EImageFormat 2023-09-03 20:40:28 +02:00
countryflags.h Improve usage of CCountryFlags::Render function 2023-06-07 19:04:53 +02:00
damageind.cpp Small cleanup: simplify member type and computation 2023-11-19 17:36:17 +01:00
damageind.h fix nameplate related indicators opacity 2023-05-11 22:23:48 +02:00
debughud.cpp Fix incorrect minimum value of dbg_tuning velramp graph 2023-10-17 20:24:47 +02:00
debughud.h Player position, speed and angle can now be displayed in the HUD. 2022-04-14 13:42:19 +02:00
effects.cpp fix nameplate related indicators opacity 2023-05-11 22:23:48 +02:00
effects.h fix nameplate related indicators opacity 2023-05-11 22:23:48 +02:00
emoticon.cpp Minor refactoring of CAnimState and tee rendering functions 2023-06-10 13:10:26 +02:00
emoticon.h Move CRenderTools::DrawCircle to IGraphics::DrawCircle 2022-08-12 17:42:03 +02:00
flow.cpp Fix all Multiplication type alerts by CodeQL 2020-10-05 19:03:54 +02:00
flow.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
freezebars.cpp do an int check for m_FreezeEnd instad of float, becuase it is int 2022-08-13 15:43:38 +02:00
freezebars.h add vertical ninja bar 2022-04-14 13:40:44 +02:00
ghost.cpp Fix incorrect ghost being loaded with cl_race_ghost_save_best 2023-10-30 00:53:00 +01:00
ghost.h Increase MAX_ACTIVE_GHOSTS from 8 to 256 2023-10-27 20:51:19 +02:00
hud.cpp Don't show cl_showpred in demos 2023-09-27 11:31:53 +02:00
hud.h CHud: Refactor weapons rendering (1/3) 2023-07-07 20:56:50 +03:00
items.cpp Replace 50 with SERVER_TICK_SPEED or TickSpeed() 2023-11-23 14:42:30 +01:00
items.h Add DDNetLaser to have more info about a laser shot 2022-09-15 01:01:32 +02:00
killmessages.cpp Replace 50 with SERVER_TICK_SPEED or TickSpeed() 2023-11-23 14:42:30 +01:00
killmessages.h Track team killmessage victims separately, ensure initialization 2023-10-02 15:39:12 +02:00
mapimages.cpp Switch to a fragment shader solution for border tile rendering 2023-11-04 14:51:39 +01:00
mapimages.h Fix client crash on maps with invalid image and sound indices 2023-10-29 17:55:20 +01:00
maplayers.cpp Switch to a fragment shader solution for border tile rendering 2023-11-04 14:51:39 +01:00
maplayers.h Switch to a fragment shader solution for border tile rendering 2023-11-04 14:51:39 +01:00
mapsounds.cpp Add gameclient warnings to queue instead of overriding others 2023-11-01 22:17:01 +01:00
mapsounds.h Fix client crash on maps with invalid image and sound indices 2023-10-29 17:55:20 +01:00
menu_background.cpp Init vec2 members to 0 following #6256 2023-11-19 17:36:16 +01:00
menu_background.h Remove unused members 2023-11-19 17:36:16 +01:00
menus.cpp Merge pull request #7325 from Robyt3/Browser-Community-Filter 2023-11-12 00:00:05 +00:00
menus.h Fix leak of community icons when jobs not finished 2023-11-16 21:47:27 +01:00
menus_browser.cpp Fix server browser update on community filter change via console 2023-11-19 15:34:50 +01:00
menus_demo.cpp Replace 50 with SERVER_TICK_SPEED or TickSpeed() 2023-11-23 14:42:30 +01:00
menus_ingame.cpp Add community server filter and icons, remove DDNet and KoG tabs 2023-11-04 15:32:27 +01:00
menus_settings.cpp Set size of text when changing slider of cl_text_entities_size. 2023-11-15 20:54:27 +01:00
menus_settings_assets.cpp Fix some textures being loaded without mipmaps 2023-11-04 12:54:09 +01:00
menus_start.cpp Add community server filter and icons, remove DDNet and KoG tabs 2023-11-04 15:32:27 +01:00
motd.cpp Make text container index type-safe 2023-05-05 15:58:17 +02:00
motd.h Make text container index type-safe 2023-05-05 15:58:17 +02:00
nameplates.cpp Use m_aInputData for dummy in cl_show_direction 2023-10-01 01:14:35 +02:00
nameplates.h Make text container index type-safe 2023-05-05 15:58:17 +02:00
particles.cpp Fix heap-use-after-free when quitting/restarting 2023-05-14 18:12:47 +02:00
particles.h Init vec2 members to 0 following #6256 2023-11-19 17:36:16 +01:00
players.cpp Replace 50 with SERVER_TICK_SPEED or TickSpeed() 2023-11-23 14:42:30 +01:00
players.h Remove CTeeRenderInfo member variables of CPlayers 2023-10-02 15:34:39 +02:00
race_demo.cpp Port some code to str_copy() template 2022-07-09 19:40:58 +03:00
race_demo.h Add OnNewSnapshot to component hooks 2023-04-15 12:47:33 +02:00
scoreboard.cpp Use golden angle to generate unique, distinct DDTeam colors 2023-09-13 18:56:47 +02:00
scoreboard.h no goals hud when empty 2022-06-16 16:28:50 +02:00
skins.cpp Add event dates to time_season: easter, halloween, xmas 2023-10-28 12:10:41 +02:00
skins.h Implement random skin button 2023-03-25 13:11:47 +01:00
sounds.cpp Suppress more events while skipping in demos: 2022-08-28 15:20:50 +02:00
sounds.h Add IsPlaying to sounds client component 2022-06-26 22:43:32 +02:00
spectator.cpp Init vec2 members to 0 following #6256 2023-11-19 17:36:16 +01:00
spectator.h Improve Multi-View UX 2023-07-13 18:10:34 +02:00
statboard.cpp Count deaths in statboard from KILLMSGTEAM 2023-11-23 07:54:02 +01:00
statboard.h Organize game-client includes 2022-05-29 21:24:43 +02:00
tooltips.cpp Fix tooltips being active behind popups and outside clipping rects 2023-05-29 12:29:02 +02:00
tooltips.h Fix tooltips being active behind popups and outside clipping rects 2023-05-29 12:29:02 +02:00
voting.cpp Color text if you have voted f3 or f4 2023-09-16 12:17:11 +02:00
voting.h Organize game-client and editor includes 2022-06-17 20:32:56 +02:00