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backend_sdl.cpp
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use linear mapping just for icons
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2018-11-22 20:06:28 +01:00 |
backend_sdl.h
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update screen config in case the window gets moved outside teeworlds
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2015-10-23 09:12:59 +02:00 |
client.cpp
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Merge pull request #1767 from ChillerDragon/UnusedConnect
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2018-12-03 18:48:32 +01:00 |
client.h
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Remove unused CClient::DirectInput method
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2018-11-11 19:07:55 +01:00 |
friends.cpp
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cleaned up updating the friend state
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2012-08-03 18:46:33 +02:00 |
friends.h
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improved friends feature
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2011-06-26 17:10:13 +02:00 |
graphics_threaded.cpp
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use linear mapping for the gametype icons and fixed c&p error
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2018-12-01 12:47:14 +01:00 |
graphics_threaded.h
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use linear mapping just for icons
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2018-11-22 20:06:28 +01:00 |
input.cpp
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fixed problem with the editboxes
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2015-11-24 17:00:56 +01:00 |
input.h
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fixed problem with the editboxes
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2015-11-24 17:00:56 +01:00 |
keynames.h
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changed names of the mouse buttons
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2015-10-29 19:37:01 +01:00 |
serverbrowser.cpp
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Drop servers with MaxPlayers > MAX_PLAYERS
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2018-12-01 13:10:41 +01:00 |
serverbrowser.h
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added support for ai-controlled players #1390
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2018-11-25 17:50:57 +01:00 |
serverbrowser_entry.h
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update time when server info requests are actually sent #1585
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2018-10-30 19:08:08 +01:00 |
serverbrowser_fav.cpp
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fix debug crash on startup
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2018-10-22 23:55:05 +02:00 |
serverbrowser_fav.h
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reworked serverbrowser
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2015-11-01 17:50:45 +01:00 |
serverbrowser_filter.cpp
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added support for ai-controlled players #1390
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2018-11-25 17:50:57 +01:00 |
serverbrowser_filter.h
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started on reworking the server browser
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2018-11-07 19:36:35 +01:00 |
sound.cpp
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Add a separate option to turn off the audio and to disable the initialization of sound systems. Adapt the menus a bit.
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2018-11-12 14:33:11 +01:00 |
sound.h
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Implement stricter panning(audio), make pan depending on screen width and remove useless channel pan value
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2014-12-21 18:48:44 +01:00 |
text.cpp
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A few more fixes, better luminance calculation
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2018-11-25 20:33:36 +01:00 |