ddnet/src/game/editor/mapitems/layer_front.h
2023-12-04 22:44:20 +01:00

17 lines
353 B
C++

#ifndef GAME_EDITOR_MAPITEMS_LAYER_FRONT_H
#define GAME_EDITOR_MAPITEMS_LAYER_FRONT_H
#include "layer_tiles.h"
class CLayerFront : public CLayerTiles
{
public:
CLayerFront(CEditor *pEditor, int w, int h);
void Resize(int NewW, int NewH) override;
void SetTile(int x, int y, CTile Tile) override;
const char *TypeName() const override;
};
#endif