ddnet/src/game/editor/mapitems
Robert Müller b67263107d Use uint8_t * consistently for raw image data
Previously, usage of `void *`, `unsigned char *` and `uint8_t *` was mixed in various places for pointers to raw image data and the pointers ended up being cast to `uint8_t *` at some point anyway. Now only `uint8_t *` is used consistently, which improves type safety and readability. Casts to `uint8_t *` are now only necessary when using `malloc` or when reading data from a map.
2024-03-09 13:31:53 +01:00
..
envelope.cpp Improve envelope evaluation and validation 2024-02-23 19:24:34 +01:00
envelope.h Improve envelope evaluation and validation 2024-02-23 19:24:34 +01:00
image.cpp Use uint8_t * consistently for raw image data 2024-03-09 13:31:53 +01:00
image.h Improve editor append (fixes #7625) 2023-12-27 18:09:39 +01:00
layer.h Rename all variables for strict camel-casing of abbreviations 2024-03-05 15:44:09 +01:00
layer_front.cpp Show unused tiles warning popup for all entities layer 2023-12-26 19:11:36 +01:00
layer_front.h Add editor undo/redo feature 2023-12-04 22:44:20 +01:00
layer_game.cpp Rename all variables for strict camel-casing of abbreviations 2024-03-05 15:44:09 +01:00
layer_game.h Rename all variables for strict camel-casing of abbreviations 2024-03-05 15:44:09 +01:00
layer_group.cpp Fix readability-make-member-function-const 2023-12-14 23:38:03 +01:00
layer_group.h Fix readability-make-member-function-const 2023-12-14 23:38:03 +01:00
layer_quads.cpp Rename all variables for strict camel-casing of abbreviations 2024-03-05 15:44:09 +01:00
layer_quads.h Rename all variables for strict camel-casing of abbreviations 2024-03-05 15:44:09 +01:00
layer_sounds.cpp Rename all variables for strict camel-casing of abbreviations 2024-03-05 15:44:09 +01:00
layer_sounds.h Rename all variables for strict camel-casing of abbreviations 2024-03-05 15:44:09 +01:00
layer_speedup.cpp Show unused tiles warning popup for all entities layer 2023-12-26 19:11:36 +01:00
layer_speedup.h Add editor undo/redo feature 2023-12-04 22:44:20 +01:00
layer_switch.cpp Add "View" button to switch drop down in editor 2024-02-09 16:28:24 +08:00
layer_switch.h Add "View" button to switch drop down in editor 2024-02-09 16:28:24 +08:00
layer_tele.cpp Add "View" button to tele drop down in editor 2024-02-05 18:35:42 +08:00
layer_tele.h Add "View" button to tele drop down in editor 2024-02-05 18:35:42 +08:00
layer_tiles.cpp Rename all variables for strict camel-casing of abbreviations 2024-03-05 15:44:09 +01:00
layer_tiles.h Rename all variables for strict camel-casing of abbreviations 2024-03-05 15:44:09 +01:00
layer_tune.cpp Show unused tiles warning popup for all entities layer 2023-12-26 19:11:36 +01:00
layer_tune.h Add editor undo/redo feature 2023-12-04 22:44:20 +01:00
map.cpp Remove Parallax Zoom from map file 2023-10-29 23:43:19 +01:00
map_io.cpp Use uint8_t * consistently for raw image data 2024-03-09 13:31:53 +01:00
sound.cpp Rename all variables for strict camel-casing of abbreviations 2024-03-05 15:44:09 +01:00
sound.h Rename all variables for strict camel-casing of abbreviations 2024-03-05 15:44:09 +01:00