.. |
entities
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Added Hit as a tile
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2011-07-19 23:33:12 +02:00 |
gamemodes
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Adding a checkpoint system for teleporters :
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2011-06-01 17:03:04 +02:00 |
score
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Reworking teams to allow pausing in team
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2011-06-07 16:48:48 +02:00 |
ddracecommands.cpp
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Fixing Force-pause:
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2011-06-07 16:49:36 +02:00 |
entity.cpp
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added "Whitespace and line Endings cleanup" by GreYFoX
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2011-04-13 20:37:12 +02:00 |
entity.h
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Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
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2011-04-14 01:27:49 +02:00 |
eventhandler.cpp
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fixed netevent struct names
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2011-06-02 17:40:08 +02:00 |
eventhandler.h
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added "Whitespace and line Endings cleanup" by GreYFoX
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2011-04-13 20:37:12 +02:00 |
gamecontext.cpp
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On name change relaod scores, fixes %55
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2011-06-07 17:05:07 +02:00 |
gamecontext.h
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Fixing Force-pause:
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2011-06-07 16:49:36 +02:00 |
gamecontroller.cpp
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fixed a crash, closes #56
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2011-06-07 17:21:47 +02:00 |
gamecontroller.h
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Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
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2011-04-14 01:27:49 +02:00 |
gameworld.cpp
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Merge branch 'master' of git://github.com/oy/teeworlds
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2011-05-09 18:36:13 +02:00 |
gameworld.h
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Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
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2011-04-14 01:27:49 +02:00 |
player.cpp
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Fixing Force-pause:
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2011-06-07 16:49:36 +02:00 |
player.h
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Adding vote to force-pause players (instead of just moving them to spectators).
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2011-06-07 16:48:49 +02:00 |
score.h
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Reworking teams to allow pausing in team
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2011-06-07 16:48:48 +02:00 |
teams.cpp
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Refactored a variable
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2011-06-07 17:05:19 +02:00 |
teams.h
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Reworking teams to allow pausing in team
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2011-06-07 16:48:48 +02:00 |