GreYFoX
1dfd2882d2
Added Hit as a tile
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Entities are in the previous commit
2011-07-19 23:33:12 +02:00
GreYFoX
9c4b1c9892
fixed a crash, closes #56
2011-06-07 17:21:47 +02:00
GreYFoX
457fee998d
Refactored a variable
2011-06-07 17:05:19 +02:00
GreYFoX
e6189d05c4
On name change relaod scores, fixes %55
2011-06-07 17:05:07 +02:00
Romain Labolle
3f2dc36151
Fixing Force-pause:
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* sv_vote_pause_time : maximum 15s, default 10s
* Removing sv_vote_pause_auto (so afk stay in pause)
* force_pause require config level
* force_unpause set force-pause timer to 0
2011-06-07 16:49:36 +02:00
Romain Labolle
bb971bdcf0
Adding vote to force-pause players (instead of just moving them to spectators).
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* Add the following config variables :
* sv_vote_pause: Allow voting to pause players (instead of moving to spectators) (default: 1)
* sv_vote_pause_time: The time (in seconds) players have to wait in pause when paused by vote (default: 60)
* sv_vote_pause_auto: Automatically unpaused players after the force-pause delay or not (default: 0)
* Add the following functions :
* force_pause v?i : Force v to pause for i seconds
* force_unpause v : Force v to unpause
2011-06-07 16:48:49 +02:00
Romain Labolle
0ae0b0bb83
Adding pause specific message when players use /pause (instead of joined the game/spectators).
2011-06-07 16:48:48 +02:00
Romain Labolle
c17d3cdeda
Reworking teams to allow pausing in team
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* Adding wrappers functions to modify character or pause data if player are in game or paused.
* Moved OnFinish() function to teams.cpp so it can also be called on paused players.
* Pause is now enabled for team players.
* Adding bool CPlayer::IsPlaying() function that return true if the player is either in game or in pause. (false if spectator/dead).
2011-06-07 16:48:48 +02:00
GreYFoX
413bf4a39e
Credits and version 1.08a
2011-06-07 16:48:01 +02:00
GreYFoX
c3df972fe3
Optimized checkpoint code
2011-06-05 13:56:04 +02:00
GreYFoX
c1962bff25
Removed sv_broadcAst
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this commit is funny cause it was made from my iPhone and it only took 8 minutes
2011-06-03 21:55:57 +02:00
GreYFoX
bee10fda8f
Merge branch 'master' of git://github.com/oy/teeworlds
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Conflicts:
src/game/server/gamecontext.cpp
2011-06-02 19:13:40 +02:00
Choupom
deff0ce7c4
fixed netevent struct names
2011-06-02 17:40:08 +02:00
Choupom
1a02017094
fixed some strings
2011-06-02 17:39:05 +02:00
Romain Labolle
38f1db1c4f
Adding a checkpoint system for teleporters :
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* Player go through a Checkpoint tile (29 in tele layer)
* He fall in a Check-Teleporter tile (31 in tele layer)
* Player is teleported to the check-TO (30 in tele layer) that have the same number as the last Checkpoint.
Thus players are teleported to the last checkpoint he passed, regardless of whether he made the map in the right direction or not.
Tele tileset may need some improvement.
Closes Pull Request #52
2011-06-01 17:03:04 +02:00
Romain Labolle
813f689957
Tune reset clean up ( fix #50 )
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* Removing old unused DDRaceTunesReset() function.
* Adding ResetTuning() function to reset tunes.
* Adding ResetTuning() and some settings reset (sv_hit/sv_endless_drag/sv_old_laser) to CGameContext::OnInit() which is loaded on each map load.
GreYFoX:
Repositioned the new Functions
2011-06-01 16:43:20 +02:00
GreYFoX
a232cdc90a
Unified SetTeam Time with Pause time fixing a CRTITCAL cheat reported by TbMa P.S. He is NOT a Rogue ;-), Thanks very much Mr.TbMa
2011-06-01 16:12:35 +02:00
Romain Labolle
5fad119b5f
nethash.c moved to nethash.cpp fix GreYFox/DDRace#48
2011-05-09 23:59:58 +02:00
GreYFoX
2ab15cc752
fixed 1 line merge mistake. fixes #45
2011-05-09 18:45:35 +02:00
GreYFoX
ee97bfcad3
fixed last merge
2011-05-09 18:40:14 +02:00
GreYFoX
cc63cf2553
Merge branch 'master' of git://github.com/oy/teeworlds
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Conflicts:
src/engine/external/pnglite/pnglite.c
src/engine/external/pnglite/pnglite.h
src/engine/shared/config_variables.h
src/game/client/components/menus_browser.cpp
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/player.cpp
src/game/version.h
2011-05-09 18:36:13 +02:00
eeeee
a58996b6bf
return from afk handling code immediately if player got kicked, as player struct is zeroed out
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closes #47
2011-05-09 18:22:05 +02:00
oy
8d5badc260
skip player input if the chat is active to prevent abusing the linked emoticon. Closes #678
2011-05-05 02:13:32 +02:00
oy
15e1d4f1d6
distinguish [chat] and [teamchat] in console messages. Closes #643
2011-05-05 02:08:39 +02:00
oy
5fbf6d0bfd
fixed compiler warnings. Closes #679
2011-05-05 01:43:27 +02:00
Choupom
4dfcfc6913
fixed a variable name
2011-05-03 18:46:18 +02:00
GreYFoX
aba78d9e2e
Fixed and refactored 2nd afk warning thanks to @ravomavain for noticing it
2011-04-23 19:59:25 +02:00
GreYFoX
fae976c98b
Sending Scores in negative to clients. closes #36
2011-04-20 22:40:56 +02:00
Romain Labolle
f4ca6d9ad5
Some Clean up: closes #28
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* m_VoteEnforcer variable is never used.
* pController variable is not used in OnMessage scoop.
* CNetObj_ClientInfo have now only 4 m_Name ints, so change it to 4 in ghost.cpp
2011-04-20 18:07:38 +02:00
GreYFoX
9221bce3f4
Rechecked and fixed the afk kicking system. fixes #27
2011-04-20 16:34:03 +02:00
GreYFoX
9e5336a13d
fixed plasma snapping
2011-04-20 16:05:05 +02:00
GreYFoX
0584f2b7a2
Added Plasma Gun tweaking
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made the default 3 plasmas per second more cpu friendly
2011-04-20 15:59:40 +02:00
GreYFoX
dca0057bc1
Fixed a possible crash
2011-04-19 21:44:02 +02:00
GreYFoX
83318d0583
Refactored some stuff in CLight and fixed CLight::Snap
2011-04-19 15:34:59 +02:00
GreYFoX
f5d38a84f9
formatting
2011-04-19 15:15:40 +02:00
GreYFoX
2fff744724
fixed laser snapping
2011-04-19 15:15:21 +02:00
GreYFoX
95408a8fd8
fixed a crash on toooooooo many draggers
2011-04-18 00:05:56 +02:00
GreYFoX
561ce64666
Renamed cheats to testing commands sv_test_cmds
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Since these are testing commands, anyone can use them and only on their selves no login needed
Revised some rcon commands
cleanup some unwanted codes
2011-04-15 06:04:21 +02:00
GreYFoX
14e4557dfc
Made EMOTICON_WTF eye action EMOTE_SURPRISE
2011-04-15 04:38:48 +02:00
GreYFoX
9397c4a55f
some make release changes for adding sql server files
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Servers are no longer build with SQL by default.
fixed compilation on Mac OS X 10.5
2011-04-15 04:32:53 +02:00
GreYFoX
c5d992dc2c
nothing
2011-04-14 04:42:09 +02:00
GreYFoX
7c6d405e2a
Fixed vote abortion by admin login
2011-04-14 04:26:13 +02:00
GreYFoX
c37bad0be8
fixed a crash
2011-04-14 04:00:22 +02:00
GreYFoX
dc886b7b2e
New emoticons eye actions
2011-04-14 01:36:51 +02:00
GreYFoX
0df6d0541f
Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
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Conflicts:
bam.lua
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/game/client/components/binds.cpp
src/game/client/components/chat.h
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/controls.cpp
src/game/client/components/emoticon.h
src/game/client/components/maplayers.cpp
src/game/client/components/menus.h
src/game/client/components/scoreboard.h
src/game/client/components/spectator.h
src/game/client/components/voting.h
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/client/render.h
src/game/collision.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/gamecore.cpp
src/game/gamecore.h
src/game/layers.cpp
src/game/layers.h
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/laser.h
src/game/server/entities/pickup.cpp
src/game/server/entities/pickup.h
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gameworld.cpp
src/game/server/gameworld.h
src/game/server/player.cpp
src/game/variables.h
2011-04-14 01:27:49 +02:00
GreYFoX
f7892d3f00
Administrator privacy, re-enabled disabled functions
2011-04-14 00:53:33 +02:00
heinrich5991
c83c7b1a19
reworked IConsole::PrintResponse to IResult::Print (and obviously CConsole::PrintResponse to CResult::Print)
2011-04-14 00:34:10 +02:00
oy
06115dd49d
added "Whitespace and line Endings cleanup" by GreYFoX
2011-04-13 20:37:12 +02:00
GreYFoX
dd70b687ed
Better ICons + Mac Icons
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Disabled Emotional tees until reworked
2011-04-13 01:34:39 +02:00
GreYFoX
4a46168631
Temporarily removed crash features til it's fixed, made version 1.071a
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changed some names for the build bot to work
2011-04-12 03:52:01 +02:00