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background.cpp
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Fix virtual call in Constructor
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2020-10-10 12:16:27 +02:00 |
background.h
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Rename CURRENT to CURRENT_MAP
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2020-10-02 16:21:18 +02:00 |
binds.cpp
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Fix composed binds. Close #3771
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2021-04-17 17:37:39 +02:00 |
binds.h
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Port CConfig API from the upstream (0.7.5)
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2021-01-10 17:10:19 +03:00 |
broadcast.cpp
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More colors from chat in console
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2021-03-08 01:20:28 +01:00 |
broadcast.h
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Broadcast: Fix display time during demo replay
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2019-04-02 23:28:13 +02:00 |
camera.cpp
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Add set_view camera position command
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2021-01-23 17:36:35 +01:00 |
camera.h
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Add set_view camera position command
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2021-01-23 17:36:35 +01:00 |
chat.cpp
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More colors from chat in console
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2021-03-08 01:20:28 +01:00 |
chat.h
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More colors from chat in console
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2021-03-08 01:20:28 +01:00 |
console.cpp
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More colors from chat in console
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2021-03-08 01:20:28 +01:00 |
console.h
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More colors from chat in console
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2021-03-08 01:20:28 +01:00 |
controls.cpp
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Add dummy_reset and remove +resetdummy
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2021-03-17 18:09:39 +03:00 |
controls.h
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Add dummy_reset and remove +resetdummy
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2021-03-17 18:09:39 +03:00 |
countryflags.cpp
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Fix leak, initialize UI Element Rect
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2020-11-25 13:11:34 +01:00 |
countryflags.h
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Use std::sort instead of bubble_sort
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2020-10-08 08:00:01 +02:00 |
damageind.cpp
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Add angle<->direction conversion functions to vector math (Cleanup)
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2021-01-16 03:20:57 +03:00 |
damageind.h
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Run clang-format
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2020-09-26 21:50:15 +02:00 |
debughud.cpp
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Don't crash with debug mode in demo
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2020-11-12 22:56:50 +01:00 |
debughud.h
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hint for disabling debug mode
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2020-11-03 15:06:31 +08:00 |
effects.cpp
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Modulize skins, particles, emoticons and game
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2020-10-09 09:07:19 +02:00 |
effects.h
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Run clang-format
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2020-09-26 21:50:15 +02:00 |
emoticon.cpp
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Add angle<->direction conversion functions to vector math (Cleanup)
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2021-01-16 03:20:57 +03:00 |
emoticon.h
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fixed eyewheel (originally from Chairn)
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2015-11-15 00:31:24 +01:00 |
flow.cpp
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Fix all Multiplication type alerts by CodeQL
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2020-10-05 19:03:54 +02:00 |
flow.h
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Run clang-format
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2020-09-26 21:50:15 +02:00 |
ghost.cpp
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Add skin metrics
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2020-11-08 10:28:47 +01:00 |
ghost.h
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Enable clang-tidy performance-* checks
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2020-11-05 11:34:20 +01:00 |
hud.cpp
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Center more tees
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2021-04-09 20:11:53 +02:00 |
hud.h
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Use NUM_DUMMIES for dummy array length
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2020-10-18 23:15:25 +02:00 |
items.cpp
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always use inferred tuning instead of current one
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2021-04-23 13:53:54 +08:00 |
items.h
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Replace projectile hack with a new extended snapshot object
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2021-01-26 20:58:42 +01:00 |
killmessages.cpp
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Center more tees
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2021-04-09 20:11:53 +02:00 |
killmessages.h
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Recreate kill messages if required
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2020-12-13 01:08:34 +01:00 |
mapimages.cpp
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Add F-DDrace entities
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2020-12-22 12:23:21 +01:00 |
mapimages.h
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Add F-DDrace entities
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2020-12-22 12:23:21 +01:00 |
maplayers.cpp
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Don't render fully transparent quads
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2020-12-29 14:59:17 +01:00 |
maplayers.h
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Make animations more consistent with high float values
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2020-10-05 02:32:50 +02:00 |
mapsounds.cpp
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Make animations more consistent with high float values
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2020-10-05 02:32:50 +02:00 |
mapsounds.h
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Run clang-format
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2020-09-26 21:50:15 +02:00 |
menu_background.cpp
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Add New Year season theme by mind and use for 2 days
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2020-12-28 17:45:04 +01:00 |
menu_background.h
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Make menu background camera impl more robust
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2020-10-13 15:37:34 +02:00 |
menus.cpp
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Implement HSL sliders
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2021-05-03 22:54:29 +02:00 |
menus.h
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Implement HSL sliders
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2021-05-03 22:54:29 +02:00 |
menus_browser.cpp
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Fix out of list clip clickable/hoverable items
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2021-04-01 16:48:38 +02:00 |
menus_demo.cpp
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Fix out of list clip clickable/hoverable items
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2021-04-01 16:48:38 +02:00 |
menus_ingame.cpp
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Fix serverbrowser crash
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2021-04-20 22:13:59 +02:00 |
menus_settings.cpp
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Remove "Show only supported" switch
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2021-05-07 10:25:00 +03:00 |
menus_settings_assets.cpp
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Add console chain for assets, reload current asset on reload button click
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2021-04-11 14:34:08 +02:00 |
menus_start.cpp
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Support localizing discord link
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2021-03-05 17:29:18 +01:00 |
motd.cpp
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More colors from chat in console
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2021-03-08 01:20:28 +01:00 |
motd.h
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Run clang-format
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2020-09-26 21:50:15 +02:00 |
nameplates.cpp
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Differentiate hook symbol
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2021-01-12 10:22:39 +01:00 |
nameplates.h
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Run clang-format
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2020-09-26 21:50:15 +02:00 |
particles.cpp
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Respect possible particle size increase, of worst case rotation
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2020-12-29 15:58:05 +01:00 |
particles.h
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Only render visible particles
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2020-12-23 14:55:49 +01:00 |
players.cpp
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Backport vector functions cleanup from the upstream
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2021-01-16 03:20:57 +03:00 |
players.h
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Run clang-format
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2020-09-26 21:50:15 +02:00 |
race_demo.cpp
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Fix variable names manually
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2020-11-02 22:40:40 +01:00 |
race_demo.h
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Clean up ghost and race recorder
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2017-10-06 22:01:33 +02:00 |
scoreboard.cpp
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Center tees in more places
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2021-03-12 21:23:29 +01:00 |
scoreboard.h
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Scoreboard same line height and font size for each team (fixes #3216, supersedes #3219)
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2020-11-05 12:15:27 +01:00 |
skins.cpp
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Move PNG loading in SkinDL to fetch thread (fixes #3398)
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2020-12-13 00:08:46 +01:00 |
skins.h
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Move PNG loading in SkinDL to fetch thread (fixes #3398)
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2020-12-13 00:08:46 +01:00 |
sounds.cpp
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Add GUI & Game sound volume sliders
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2020-10-11 10:16:38 +02:00 |
sounds.h
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Add GUI & Game sound volume sliders
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2020-10-11 10:16:38 +02:00 |
spectator.cpp
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Center tees in more places
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2021-03-12 21:23:29 +01:00 |
spectator.h
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Don't change SpectatorID when not spectating, simplify code
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2020-09-28 19:55:47 +01:00 |
statboard.cpp
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Make statboard work with up to 32 players
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2021-02-26 12:46:32 +01:00 |
statboard.h
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Run clang-format
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2020-09-26 21:50:15 +02:00 |
voting.cpp
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Play highlight sound on vote too when authed
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2020-12-18 18:38:12 +01:00 |
voting.h
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Run clang-format
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2020-09-26 21:50:15 +02:00 |