ddnet/src/engine/shared
2011-04-09 22:32:17 +02:00
..
compression.cpp Updated copyrights 2010-11-20 21:26:06 +01:00
compression.h Updated copyrights 2010-11-20 21:26:06 +01:00
config.cpp Merged Oy, Cleaned up, removed some useless features and code parts 2011-04-09 22:32:17 +02:00
config.h Merged Oy, Cleaned up, removed some useless features and code parts 2011-04-09 22:32:17 +02:00
config_variables.h Merged Oy, Cleaned up, removed some useless features and code parts 2011-04-09 22:32:17 +02:00
console.cpp Merged Oy, Cleaned up, removed some useless features and code parts 2011-04-09 22:32:17 +02:00
console.h Merged Oy, Cleaned up, removed some useless features and code parts 2011-04-09 22:32:17 +02:00
datafile.cpp added a mechanism to check for a valid standard map. Closes #132 2011-03-31 15:13:49 +02:00
datafile.h added a mechanism to check for a valid standard map. Closes #132 2011-03-31 15:13:49 +02:00
demo.cpp fixed problem with recorded demo files. Closes #570 2011-04-02 11:55:37 +02:00
demo.h fixed problem with recorded demo files. Closes #570 2011-04-02 11:55:37 +02:00
engine.cpp Merged Oy, Cleaned up, removed some useless features and code parts 2011-04-09 22:32:17 +02:00
huffman.cpp Updated copyrights 2010-11-20 21:26:06 +01:00
huffman.h Updated copyrights 2010-11-20 21:26:06 +01:00
jobs.cpp Updated copyrights 2010-11-20 21:26:06 +01:00
jobs.h finished IPv6 support (master servers aren't compatible with 0.5 and older). Closes #233 2011-03-30 12:08:33 +02:00
kernel.cpp Updated copyrights 2010-11-20 21:26:06 +01:00
linereader.cpp fixed possible CRLF line ending problem in the linereader 2011-01-20 21:17:11 +01:00
linereader.h Updated copyrights 2010-11-20 21:26:06 +01:00
map.cpp Refactoring & fixed WEAPONSPEC_GUN in content.py 2011-02-12 21:18:41 +01:00
mapchecker.cpp added a mechanism to check for a valid standard map. Closes #132 2011-03-31 15:13:49 +02:00
mapchecker.h added a mechanism to check for a valid standard map. Closes #132 2011-03-31 15:13:49 +02:00
masterserver.cpp fixed problem with sv_bindaddr on the server 2011-04-04 18:20:05 +02:00
memheap.cpp Updated copyrights 2010-11-20 21:26:06 +01:00
memheap.h Updated copyrights 2010-11-20 21:26:06 +01:00
message.h Updated copyrights 2010-11-20 21:26:06 +01:00
network.cpp made dbg_dumpmem and dbg_lognetwork work again 2011-03-05 11:46:24 +01:00
network.h Merged Oy, Cleaned up, removed some useless features and code parts 2011-04-09 22:32:17 +02:00
network_client.cpp added ipv6 support from the old lua branch 2011-03-28 20:11:28 +02:00
network_conn.cpp made the code so it would have less conflicts in the future and Merged branch 'master' of http://github.com/oy/teeworlds 2010-11-22 00:26:00 +02:00
network_server.cpp Merged Oy, Cleaned up, removed some useless features and code parts 2011-04-09 22:32:17 +02:00
packer.cpp made engine an interface 2011-02-27 15:03:57 +01:00
packer.h Updated copyrights 2010-11-20 21:26:06 +01:00
protocol.h made network support clan name and country code for players 2011-03-15 11:23:49 +01:00
ringbuffer.cpp Updated copyrights 2010-11-20 21:26:06 +01:00
ringbuffer.h Updated copyrights 2010-11-20 21:26:06 +01:00
snapshot.cpp made engine an interface 2011-02-27 15:03:57 +01:00
snapshot.h fixed that the server crashes on too many snap items (Closes #317), optimised snapshot hashing 2011-01-18 18:09:09 +01:00
storage.cpp Merged Oy, Cleaned up, removed some useless features and code parts 2011-04-09 22:32:17 +02:00
storage.h Fix external records 2010-07-31 15:04:19 +04:00