ddnet/src/game/server
2020-06-15 11:14:15 +02:00
..
entities Save active weapon with /rescue 2020-05-31 22:39:28 -07:00
gamemodes Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
score Reimplement /mapinfo command 2020-06-15 11:14:15 +02:00
ddracechat.cpp Remove unused arguments from IScore 2020-06-15 11:14:15 +02:00
ddracechat.h Implement /practice for teams 2020-05-27 17:33:26 +02:00
ddracecommands.cpp Kill player when /practice is on and they get kicked out of team 2020-05-28 21:50:35 +02:00
entity.cpp Add a limit to GetNearestAirPos. Fix #1931 2019-10-13 16:34:03 +02:00
entity.h remove unused telegun function 2018-07-15 10:22:04 +02:00
eventhandler.cpp Fix various broadcasting issues: 2014-01-12 15:56:16 +01:00
eventhandler.h Use <stdint.h> instead of <cstdint> 2018-06-24 17:00:21 +02:00
gamecontext.cpp Remove existing CRandomMapResult to simplify IScore interface 2020-06-15 11:12:57 +02:00
gamecontext.h Remove existing CRandomMapResult to simplify IScore interface 2020-06-15 11:12:57 +02:00
gamecontroller.cpp Send DDNet version early in the connection process 2020-05-22 17:58:41 +02:00
gamecontroller.h Remove unused vanilla code (closed #1658) 2019-04-24 22:36:47 +02:00
gameworld.cpp Send DDNet version early in the connection process 2020-05-22 17:58:41 +02:00
gameworld.h Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
player.cpp Fix parsing responses from player 2020-06-15 11:14:15 +02:00
player.h Use Template for SqlResult 2020-06-15 11:14:15 +02:00
save.cpp Remove some unnecessary header includes 2020-06-15 10:59:59 +02:00
save.h Remove some unnecessary header includes 2020-06-15 10:59:59 +02:00
score.h Rename Debut to Offset 2020-06-15 11:14:15 +02:00
teams.cpp Disallow team join while save command is active 2020-06-15 10:59:46 +02:00
teams.h Newly joined player should not immediately be subtracted from team 0 2020-05-31 00:34:29 +02:00
teehistorian.cpp Merge #2202 2020-05-27 17:49:31 +00:00
teehistorian.h Merge #2202 2020-05-27 17:49:31 +00:00