..
background.cpp
Port some code to str_copy() template
2022-07-09 19:40:58 +03:00
background.h
Organize game-client and editor includes
2022-06-17 20:32:56 +02:00
binds.cpp
Rename dump_binds
command to binds
, fix typo in description
2022-08-11 09:48:34 +02:00
binds.h
Rename dump_binds
command to binds
, fix typo in description
2022-08-11 09:48:34 +02:00
broadcast.cpp
Port some code to str_copy() template
2022-07-09 19:40:58 +03:00
broadcast.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
camera.cpp
Huge variable naming format
2022-07-08 18:01:29 +02:00
camera.h
Huge variable naming format
2022-07-08 18:01:29 +02:00
chat.cpp
Move all DrawRect*
methods from CRenderTools
to IGraphics
2022-08-12 17:42:05 +02:00
chat.h
Merge #5591
2022-07-09 09:47:48 +00:00
console.cpp
Smooth console completion scrolling
2022-08-15 23:20:37 +02:00
console.h
Smooth console completion scrolling
2022-08-15 23:20:37 +02:00
controls.cpp
Huge variable naming format
2022-07-08 18:01:29 +02:00
controls.h
Huge variable naming format
2022-07-08 18:01:29 +02:00
countryflags.cpp
Improve "couldn't open..." error messages by listing target
2022-08-16 17:35:47 +02:00
countryflags.h
Huge variable naming format
2022-07-08 18:01:29 +02:00
damageind.cpp
Huge variable naming format
2022-07-08 18:01:29 +02:00
damageind.h
Huge variable naming format
2022-07-08 18:01:29 +02:00
debughud.cpp
Encapsulate CGraph
member variables
2022-08-12 16:13:23 +02:00
debughud.h
Player position, speed and angle can now be displayed in the HUD.
2022-04-14 13:42:19 +02:00
effects.cpp
Add freezing snow flakes effect and fix 50HZ timer + add 10Hz Timer to particle system
2022-06-15 22:05:40 +02:00
effects.h
Add freezing snow flakes effect and fix 50HZ timer + add 10Hz Timer to particle system
2022-06-15 22:05:40 +02:00
emoticon.cpp
Move CRenderTools::DrawCircle
to IGraphics::DrawCircle
2022-08-12 17:42:03 +02:00
emoticon.h
Move CRenderTools::DrawCircle
to IGraphics::DrawCircle
2022-08-12 17:42:03 +02:00
flow.cpp
Fix all Multiplication type alerts by CodeQL
2020-10-05 19:03:54 +02:00
flow.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
freezebars.cpp
do an int check for m_FreezeEnd instad of float, becuase it is int
2022-08-13 15:43:38 +02:00
freezebars.h
add vertical ninja bar
2022-04-14 13:40:44 +02:00
ghost.cpp
Port some code to str_copy() template
2022-07-09 19:40:58 +03:00
ghost.h
send the weapon the player is really holding (except for ninjajetpack)
2022-06-15 22:01:46 +02:00
hud.cpp
Merge #5696
2022-08-22 21:15:41 +00:00
hud.h
Rename "NoSomething" to "SomethingDisabled"
2022-07-11 13:40:01 +02:00
items.cpp
prediction/entity: Sync ID getter name with the server/entity
2022-07-14 23:40:23 +03:00
items.h
Huge variable naming format
2022-07-08 18:01:29 +02:00
killmessages.cpp
Port some code to str_copy() template
2022-07-09 19:40:58 +03:00
killmessages.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
mapimages.cpp
Port some code to str_copy() template
2022-07-09 19:40:58 +03:00
mapimages.h
Huge variable naming format
2022-07-08 18:01:29 +02:00
maplayers.cpp
Merge #5696
2022-08-22 21:15:41 +00:00
maplayers.h
Reworked color system
2022-07-06 11:39:51 +02:00
mapsounds.cpp
Reworked color system
2022-07-06 11:39:51 +02:00
mapsounds.h
Use std::vector<CSourceQueueEntry> instead of array
2022-05-27 16:31:18 +02:00
menu_background.cpp
Port some code to str_copy() template
2022-07-09 19:40:58 +03:00
menu_background.h
Huge variable naming format
2022-07-08 18:01:29 +02:00
menus.cpp
Merge #5748
2022-08-27 12:24:36 +00:00
menus.h
Merge #5748
2022-08-27 12:24:36 +00:00
menus_browser.cpp
Rename CUIElement::Get
to Rect
2022-08-23 10:01:27 +02:00
menus_demo.cpp
Merge #5777
2022-08-27 12:40:09 +00:00
menus_ingame.cpp
Make ingame server info MOTD scrollable using CScrollRegion
2022-08-23 10:08:46 +02:00
menus_settings.cpp
Refactor scrollable controls settings using CScrollRegion
2022-08-23 10:08:46 +02:00
menus_settings_assets.cpp
Improve "couldn't open..." error messages by listing target
2022-08-16 17:35:47 +02:00
menus_start.cpp
Improve "couldn't open..." error messages by listing target
2022-08-16 17:35:47 +02:00
motd.cpp
Move all DrawRect*
methods from CRenderTools
to IGraphics
2022-08-12 17:42:05 +02:00
motd.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
nameplates.cpp
Parallax-aware zoom
2022-08-05 00:40:58 +01:00
nameplates.h
Organize game-client and editor includes
2022-06-17 20:32:56 +02:00
particles.cpp
Huge variable naming format
2022-07-08 18:01:29 +02:00
particles.h
Add freezing snow flakes effect and fix 50HZ timer + add 10Hz Timer to particle system
2022-06-15 22:05:40 +02:00
players.cpp
Huge variable naming format
2022-07-08 18:01:29 +02:00
players.h
Huge variable naming format
2022-07-08 18:01:29 +02:00
race_demo.cpp
Port some code to str_copy() template
2022-07-09 19:40:58 +03:00
race_demo.h
Switch to nanoseconds
2022-05-18 18:05:41 +02:00
scoreboard.cpp
Move all DrawRect*
methods from CRenderTools
to IGraphics
2022-08-12 17:42:05 +02:00
scoreboard.h
no goals hud when empty
2022-06-16 16:28:50 +02:00
skins.cpp
Filter vanilla only skins at loading already
2022-08-20 14:39:25 +02:00
skins.h
Huge variable naming format
2022-07-08 18:01:29 +02:00
sounds.cpp
Merge #5486
2022-06-30 14:36:58 +00:00
sounds.h
Add IsPlaying
to sounds client component
2022-06-26 22:43:32 +02:00
spectator.cpp
Move all DrawRect*
methods from CRenderTools
to IGraphics
2022-08-12 17:42:05 +02:00
spectator.h
Integrate joystick with game controls and menus/editor UI
2022-06-13 20:40:37 +02:00
statboard.cpp
Move all DrawRect*
methods from CRenderTools
to IGraphics
2022-08-12 17:42:05 +02:00
statboard.h
Organize game-client includes
2022-05-29 21:24:43 +02:00
tooltips.cpp
Move CRenderTools::DrawUIRect/4
to CUIRect::Draw/4
2022-08-12 19:37:08 +02:00
tooltips.h
Replace ui.h
include with ui_rect.h
, organize other includes
2022-08-12 19:37:08 +02:00
voting.cpp
Move CRenderTools::DrawUIRect/4
to CUIRect::Draw/4
2022-08-12 19:37:08 +02:00
voting.h
Organize game-client and editor includes
2022-06-17 20:32:56 +02:00