ddnet/src/game/client/components
bors[bot] 89e3d694b9
Merge #4152
4152: Make use of IO_MAX_PATH_LENGTH r=heinrich5991 a=ChillerDragon

Inspired by
0a7d0fee7c

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: ChillerDragon <ChillerDragon@gmail.com>
2021-09-13 10:31:26 +00:00
..
background.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
background.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
binds.cpp Fix composed binds. Close #3771 2021-04-17 17:37:39 +02:00
binds.h Make components member of CGameClient 2021-07-12 12:07:31 +02:00
broadcast.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
broadcast.h Broadcast: Fix display time during demo replay 2019-04-02 23:28:13 +02:00
camera.cpp Allow floats arguments for zoom 2021-08-19 22:13:04 +02:00
camera.h Always send correct zoom dimensions 2021-09-11 01:08:32 +02:00
chat.cpp Disable chat sounds when recording without chat (fixes #3983) 2021-08-03 15:13:54 +02:00
chat.h Make components member of CGameClient 2021-07-12 12:07:31 +02:00
console.cpp Make use of IO_MAX_PATH_LENGTH 2021-09-13 12:14:50 +02:00
console.h Make components member of CGameClient 2021-07-12 12:07:31 +02:00
controls.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
controls.h Make components member of CGameClient 2021-07-12 12:07:31 +02:00
countryflags.cpp removed the operator int() from IGraphics::CTextureHandle and ISound::CSampleHandle in order to catch more bugs 2021-08-14 21:54:18 +02:00
countryflags.h Use std::sort instead of bubble_sort 2020-10-08 08:00:01 +02:00
damageind.cpp math: Rename frandom() to random_float() to match with random_int() 2021-08-03 14:29:52 +02:00
damageind.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
debughud.cpp Don't crash with debug mode in demo 2020-11-12 22:56:50 +01:00
debughud.h hint for disabling debug mode 2020-11-03 15:06:31 +08:00
effects.cpp math: Rename frandom() to random_float() to match with random_int() 2021-08-03 14:29:52 +02:00
effects.h Run clang-format 2020-09-26 21:50:15 +02:00
emoticon.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
emoticon.h fixed eyewheel (originally from Chairn) 2015-11-15 00:31:24 +01:00
flow.cpp Fix all Multiplication type alerts by CodeQL 2020-10-05 19:03:54 +02:00
flow.h Run clang-format 2020-09-26 21:50:15 +02:00
ghost.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
ghost.h Make components member of CGameClient 2021-07-12 12:07:31 +02:00
hud.cpp removed the operator int() from IGraphics::CTextureHandle and ISound::CSampleHandle in order to catch more bugs 2021-08-14 21:54:18 +02:00
hud.h Use NUM_DUMMIES for dummy array length 2020-10-18 23:15:25 +02:00
items.cpp removed the operator int() from IGraphics::CTextureHandle and ISound::CSampleHandle in order to catch more bugs 2021-08-14 21:54:18 +02:00
items.h Replace projectile hack with a new extended snapshot object 2021-01-26 20:58:42 +01:00
killmessages.cpp removed the operator int() from IGraphics::CTextureHandle and ISound::CSampleHandle in order to catch more bugs 2021-08-14 21:54:18 +02:00
killmessages.h Make components member of CGameClient 2021-07-12 12:07:31 +02:00
mapimages.cpp Make use of IO_MAX_PATH_LENGTH 2021-09-13 12:14:50 +02:00
mapimages.h Make use of IO_MAX_PATH_LENGTH 2021-09-13 12:14:50 +02:00
maplayers.cpp Make use of IO_MAX_PATH_LENGTH 2021-09-13 12:14:50 +02:00
maplayers.h Make components member of CGameClient 2021-07-12 12:07:31 +02:00
mapsounds.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
mapsounds.h Make components member of CGameClient 2021-07-12 12:07:31 +02:00
menu_background.cpp Make use of IO_MAX_PATH_LENGTH 2021-09-13 12:14:50 +02:00
menu_background.h Make menu background camera impl more robust 2020-10-13 15:37:34 +02:00
menus.cpp Make use of IO_MAX_PATH_LENGTH 2021-09-13 12:14:50 +02:00
menus.h Make use of IO_MAX_PATH_LENGTH 2021-09-13 12:14:50 +02:00
menus_browser.cpp Make the country/type selection more intuitive 2021-08-05 11:28:33 +02:00
menus_demo.cpp Make use of IO_MAX_PATH_LENGTH 2021-09-13 12:14:50 +02:00
menus_ingame.cpp Make use of IO_MAX_PATH_LENGTH 2021-09-13 12:14:50 +02:00
menus_settings.cpp Make use of IO_MAX_PATH_LENGTH 2021-09-13 12:14:50 +02:00
menus_settings_assets.cpp Make use of IO_MAX_PATH_LENGTH 2021-09-13 12:14:50 +02:00
menus_start.cpp Make use of IO_MAX_PATH_LENGTH 2021-09-13 12:14:50 +02:00
motd.cpp More colors from chat in console 2021-03-08 01:20:28 +01:00
motd.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
nameplates.cpp Merge #4121 #4124 2021-08-30 09:10:53 +00:00
nameplates.h Fix specchar transparency and move spec-char to character snap 2021-08-29 03:04:22 +02:00
particles.cpp math: Rename frandom() to random_float() to match with random_int() 2021-08-03 14:29:52 +02:00
particles.h Only render visible particles 2020-12-23 14:55:49 +01:00
players.cpp Fix parantheses warning 2021-09-04 11:22:43 +02:00
players.h Make components member of CGameClient 2021-07-12 12:07:31 +02:00
race_demo.cpp Make use of IO_MAX_PATH_LENGTH 2021-09-13 12:14:50 +02:00
race_demo.h fix fs_listdir and fs_listdir_fileinfo with unicode on windows 2021-08-23 12:49:15 +02:00
scoreboard.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
scoreboard.h Scoreboard same line height and font size for each team (fixes #3216, supersedes #3219) 2020-11-05 12:15:27 +01:00
skins.cpp Make use of IO_MAX_PATH_LENGTH 2021-09-13 12:14:50 +02:00
skins.h Make use of IO_MAX_PATH_LENGTH 2021-09-13 12:14:50 +02:00
sounds.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
sounds.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
spectator.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
spectator.h Don't change SpectatorID when not spectating, simplify code 2020-09-28 19:55:47 +01:00
statboard.cpp Make use of IO_MAX_PATH_LENGTH 2021-09-13 12:14:50 +02:00
statboard.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
voting.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
voting.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00