ddnet/src/game/client/components
2020-10-31 01:45:46 +03:00
..
background.cpp Fix virtual call in Constructor 2020-10-10 12:16:27 +02:00
background.h Rename CURRENT to CURRENT_MAP 2020-10-02 16:21:18 +02:00
binds.cpp Only ignore ctrl+shift for press, not release 2020-10-04 12:14:16 +02:00
binds.h Run clang-format 2020-09-26 21:50:15 +02:00
broadcast.cpp Run clang-format 2020-09-26 21:50:15 +02:00
broadcast.h Broadcast: Fix display time during demo replay 2019-04-02 23:28:13 +02:00
camera.cpp smooth camera 2020-10-14 08:43:30 +08:00
camera.h Use NUM_DUMMIES for dummy array length 2020-10-18 23:15:25 +02:00
chat.cpp Chat visual update 2020-10-17 15:50:35 +02:00
chat.h Chat visual update 2020-10-17 15:50:35 +02:00
console.cpp Fix clang-analyzer-deadcode.DeadStores 2020-10-14 15:45:47 +02:00
console.h Run clang-format 2020-09-26 21:50:15 +02:00
controls.cpp Run clang-format 2020-09-26 21:50:15 +02:00
controls.h Use NUM_DUMMIES for dummy array length 2020-10-18 23:15:25 +02:00
countryflags.cpp Fix clang-analyzer-core.CallAndMessage 2020-10-14 15:45:47 +02:00
countryflags.h Use std::sort instead of bubble_sort 2020-10-08 08:00:01 +02:00
damageind.cpp Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
damageind.h Run clang-format 2020-09-26 21:50:15 +02:00
debughud.cpp Run clang-format 2020-09-26 21:50:15 +02:00
debughud.h Run clang-format 2020-09-26 21:50:15 +02:00
effects.cpp Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
effects.h Run clang-format 2020-09-26 21:50:15 +02:00
emoticon.cpp Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
emoticon.h fixed eyewheel (originally from Chairn) 2015-11-15 00:31:24 +01:00
flow.cpp Fix all Multiplication type alerts by CodeQL 2020-10-05 19:03:54 +02:00
flow.h Run clang-format 2020-09-26 21:50:15 +02:00
ghost.cpp Update ghost format to v6: Replace CRC with SHA256 2020-10-14 17:08:58 +02:00
ghost.h Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
hud.cpp Right-align hud scores 2020-10-11 17:27:55 +02:00
hud.h Use NUM_DUMMIES for dummy array length 2020-10-18 23:15:25 +02:00
items.cpp Don't render invalid laser 2020-10-17 21:34:10 +02:00
items.h Run clang-format 2020-09-26 21:50:15 +02:00
killmessages.cpp Killmessages should reset screen 2020-10-22 16:58:49 +02:00
killmessages.h Run clang-format 2020-09-26 21:50:15 +02:00
mapimages.cpp clamp font size to atleast 2 (fixes #3145) 2020-10-19 14:18:23 +02:00
mapimages.h Add customization 2020-09-28 23:21:32 +02:00
maplayers.cpp Use pointer directly for tile layer building 2020-10-13 19:52:14 +02:00
maplayers.h Make animations more consistent with high float values 2020-10-05 02:32:50 +02:00
mapsounds.cpp Make animations more consistent with high float values 2020-10-05 02:32:50 +02:00
mapsounds.h Run clang-format 2020-09-26 21:50:15 +02:00
menu_background.cpp Fix offline client that is not in menu 2020-10-14 22:10:48 +02:00
menu_background.h Make menu background camera impl more robust 2020-10-13 15:37:34 +02:00
menus.cpp Fix rarest bug and typedef in UI animations 2020-10-31 01:45:46 +03:00
menus.h More UI Animation settings, more tabs animated 2020-10-26 05:48:05 +03:00
menus_browser.cpp Settings Tabs Animations 2020-10-26 04:10:55 +03:00
menus_demo.cpp Remove code for CRC in most places, except where needed for net compat 2020-10-14 17:08:58 +02:00
menus_ingame.cpp Update ghost format to v6: Replace CRC with SHA256 2020-10-14 17:08:58 +02:00
menus_settings.cpp More UI Animation settings, more tabs animated 2020-10-26 05:48:05 +03:00
menus_settings_assets.cpp Settings Tabs Animations 2020-10-26 04:10:55 +03:00
menus_start.cpp Center update info text, add -DINFORM_UPDATE flag 2020-09-24 13:41:59 +02:00
motd.cpp Run clang-format 2020-09-26 21:50:15 +02:00
motd.h Run clang-format 2020-09-26 21:50:15 +02:00
nameplates.cpp Optimize nameplate rendering. Fix #3103 2020-10-15 15:35:25 +02:00
nameplates.h Run clang-format 2020-09-26 21:50:15 +02:00
particles.cpp Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
particles.h Run clang-format 2020-09-26 21:50:15 +02:00
players.cpp Reset quadsubset for muzzles 2020-10-25 14:34:02 +01:00
players.h Run clang-format 2020-09-26 21:50:15 +02:00
race_demo.cpp Fix CRaceDemo + CGhost out of bounds access 2020-10-11 16:37:03 +02:00
race_demo.h Clean up ghost and race recorder 2017-10-06 22:01:33 +02:00
scoreboard.cpp Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
scoreboard.h Run clang-format 2020-09-26 21:50:15 +02:00
skins.cpp Fix NaN in LoadSkin 2020-10-17 17:59:18 +02:00
skins.h Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
sounds.cpp Add GUI & Game sound volume sliders 2020-10-11 10:16:38 +02:00
sounds.h Add GUI & Game sound volume sliders 2020-10-11 10:16:38 +02:00
spectator.cpp Add box offset to align better on spec tab 2020-10-09 22:14:54 +03:00
spectator.h Don't change SpectatorID when not spectating, simplify code 2020-09-28 19:55:47 +01:00
statboard.cpp Fix clang-analyzer-deadcode.DeadStores 2020-10-14 15:45:47 +02:00
statboard.h Run clang-format 2020-09-26 21:50:15 +02:00
voting.cpp Run clang-format 2020-09-26 21:50:15 +02:00
voting.h Run clang-format 2020-09-26 21:50:15 +02:00