.. |
entities
|
Fix crash on pDDNetCharacter
|
2020-01-16 12:35:26 +01:00 |
gamemodes
|
Fix all the header guards and adjust the script a little
|
2018-07-06 16:11:38 +02:00 |
score
|
Fix missing include
|
2020-01-23 16:07:40 +01:00 |
ddracechat.cpp
|
Remove leading whitespaces from save codes
|
2020-01-30 18:53:00 +01:00 |
ddracechat.h
|
Move /list to ddracechat
|
2020-01-06 17:29:31 +01:00 |
ddracecommands.cpp
|
Move /list to ddracechat
|
2020-01-06 17:29:31 +01:00 |
entity.cpp
|
Add a limit to GetNearestAirPos. Fix #1931
|
2019-10-13 16:34:03 +02:00 |
entity.h
|
remove unused telegun function
|
2018-07-15 10:22:04 +02:00 |
eventhandler.cpp
|
Fix various broadcasting issues:
|
2014-01-12 15:56:16 +01:00 |
eventhandler.h
|
Use <stdint.h> instead of <cstdint>
|
2018-06-24 17:00:21 +02:00 |
gamecontext.cpp
|
Style 'void foo() {' -> 'void foo()\n{'
|
2019-12-21 14:35:09 +01:00 |
gamecontext.h
|
Rename rifle to laser
|
2019-11-22 15:37:18 +01:00 |
gamecontroller.cpp
|
Rename rifle to laser
|
2019-11-22 15:37:18 +01:00 |
gamecontroller.h
|
Remove unused vanilla code (closed #1658)
|
2019-04-24 22:36:47 +02:00 |
gameworld.cpp
|
Revert "Support shotgun_speed 0"
|
2019-12-09 14:59:10 +01:00 |
gameworld.h
|
Merge ddrace64 from eeeeee
|
2013-12-31 06:13:57 +01:00 |
player.cpp
|
Mark players as afk initially. Fix #1797
|
2019-10-13 17:13:03 +02:00 |
player.h
|
Mark players as afk initially. Fix #1797
|
2019-10-13 17:13:03 +02:00 |
save.cpp
|
fix the telegun save
|
2019-08-19 10:35:37 +02:00 |
save.h
|
Merge #1878 #1903
|
2019-09-15 13:41:19 +00:00 |
score.h
|
Fix race condition in /map (untested)
|
2019-06-25 21:03:20 +02:00 |
teams.cpp
|
Revert "Force spawn order of teams. Fix #1828"
|
2019-09-30 15:38:35 -07:00 |
teams.h
|
Make timestamp consistent in scores
|
2019-04-02 20:18:40 +02:00 |
teehistorian.cpp
|
Use unsigned integers for colors
|
2019-05-15 18:05:19 +02:00 |
teehistorian.h
|
Remove /modhelp (fixes #1401)
|
2018-12-12 10:05:44 +01:00 |