ddnet/src/game/server/entities
2022-03-13 00:02:42 +01:00
..
character.cpp use TEAM_SPECTATORS and SPEC_FREEVIEW instead of -1 2022-03-07 22:16:28 +01:00
character.h Enable readability-inconsistent-declaration-parameter-name 2022-01-22 14:12:59 +01:00
door.cpp use TEAM_SPECTATORS and SPEC_FREEVIEW instead of -1 2022-03-07 22:16:28 +01:00
door.h Clean up CDoor 2021-08-23 14:28:38 +03:00
dragger.cpp use TEAM_SPECTATORS and SPEC_FREEVIEW instead of -1 2022-03-07 22:16:28 +01:00
dragger.h Enable readability-inconsistent-declaration-parameter-name 2022-01-22 14:12:59 +01:00
flag.cpp Run clang-format 2020-09-26 21:50:15 +02:00
flag.h Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace 2012-04-12 02:09:31 +02:00
gun.cpp use TEAM_SPECTATORS and SPEC_FREEVIEW instead of -1 2022-03-07 22:16:28 +01:00
gun.h Run clang-format 2020-09-26 21:50:15 +02:00
laser.cpp Don't allow infinite shotgun bounce (fixes #4809) 2022-03-13 00:02:42 +01:00
laser.h Always destroy bullets/lasers on kill when in practice team (fixes #4694) 2022-02-11 16:58:04 +01:00
light.cpp use TEAM_SPECTATORS and SPEC_FREEVIEW instead of -1 2022-03-07 22:16:28 +01:00
light.h Run clang-format 2020-09-26 21:50:15 +02:00
pickup.cpp use TEAM_SPECTATORS and SPEC_FREEVIEW instead of -1 2022-03-07 22:16:28 +01:00
pickup.h Run clang-format 2020-09-26 21:50:15 +02:00
plasma.cpp use TEAM_SPECTATORS and SPEC_FREEVIEW instead of -1 2022-03-07 22:16:28 +01:00
plasma.h Run clang-format 2020-09-26 21:50:15 +02:00
projectile.cpp fix 4781 and refactor of the client id for server demos 2022-03-07 19:03:43 +01:00
projectile.h Always destroy bullets/lasers on kill when in practice team (fixes #4694) 2022-02-11 16:58:04 +01:00