..
background.cpp
Fix virtual call in Constructor
2020-10-10 12:16:27 +02:00
background.h
Rename CURRENT to CURRENT_MAP
2020-10-02 16:21:18 +02:00
binds.cpp
Only ignore ctrl+shift for press, not release
2020-10-04 12:14:16 +02:00
binds.h
Run clang-format
2020-09-26 21:50:15 +02:00
broadcast.cpp
Run clang-format
2020-09-26 21:50:15 +02:00
broadcast.h
Broadcast: Fix display time during demo replay
2019-04-02 23:28:13 +02:00
camera.cpp
Run clang-format
2020-09-26 21:50:15 +02:00
camera.h
Run clang-format
2020-09-26 21:50:15 +02:00
chat.cpp
Reset m_TimesRepeated on new line
2020-09-29 17:01:57 +02:00
chat.h
join multiple identic chat lines
2020-09-27 00:39:16 +02:00
console.cpp
Run clang-format
2020-09-26 21:50:15 +02:00
console.h
Run clang-format
2020-09-26 21:50:15 +02:00
controls.cpp
Run clang-format
2020-09-26 21:50:15 +02:00
controls.h
Run clang-format
2020-09-26 21:50:15 +02:00
countryflags.cpp
Run clang-format
2020-09-26 21:50:15 +02:00
countryflags.h
Use std::sort instead of bubble_sort
2020-10-08 08:00:01 +02:00
damageind.cpp
Modulize skins, particles, emoticons and game
2020-10-09 09:07:19 +02:00
damageind.h
Run clang-format
2020-09-26 21:50:15 +02:00
debughud.cpp
Run clang-format
2020-09-26 21:50:15 +02:00
debughud.h
Run clang-format
2020-09-26 21:50:15 +02:00
effects.cpp
Modulize skins, particles, emoticons and game
2020-10-09 09:07:19 +02:00
effects.h
Run clang-format
2020-09-26 21:50:15 +02:00
emoticon.cpp
Modulize skins, particles, emoticons and game
2020-10-09 09:07:19 +02:00
emoticon.h
fixed eyewheel (originally from Chairn)
2015-11-15 00:31:24 +01:00
flow.cpp
Fix all Multiplication type alerts by CodeQL
2020-10-05 19:03:54 +02:00
flow.h
Run clang-format
2020-09-26 21:50:15 +02:00
ghost.cpp
Modulize skins, particles, emoticons and game
2020-10-09 09:07:19 +02:00
ghost.h
Modulize skins, particles, emoticons and game
2020-10-09 09:07:19 +02:00
hud.cpp
Use 0.7 gameskin by @Zatline
2020-10-09 21:04:06 +02:00
hud.h
Show days and hours in game time
2020-09-29 22:58:34 +02:00
items.cpp
Modulize skins, particles, emoticons and game
2020-10-09 09:07:19 +02:00
items.h
Run clang-format
2020-09-26 21:50:15 +02:00
killmessages.cpp
Modulize skins, particles, emoticons and game
2020-10-09 09:07:19 +02:00
killmessages.h
Run clang-format
2020-09-26 21:50:15 +02:00
mapimages.cpp
Add customization
2020-09-28 23:21:32 +02:00
mapimages.h
Add customization
2020-09-28 23:21:32 +02:00
maplayers.cpp
Merge #3020
2020-10-07 00:56:19 +00:00
maplayers.h
Make animations more consistent with high float values
2020-10-05 02:32:50 +02:00
mapsounds.cpp
Make animations more consistent with high float values
2020-10-05 02:32:50 +02:00
mapsounds.h
Run clang-format
2020-09-26 21:50:15 +02:00
menu_background.cpp
Fix virtual call in Constructor
2020-10-10 12:16:27 +02:00
menu_background.h
Add customization
2020-09-28 23:21:32 +02:00
menus.cpp
Merge #3022
2020-10-09 14:31:25 +00:00
menus.h
Merge #3022
2020-10-09 14:31:25 +00:00
menus_browser.cpp
Text alignment
2020-10-07 04:44:35 +02:00
menus_demo.cpp
Update demo browser on demo save
2020-10-11 15:45:31 +03:00
menus_ingame.cpp
Out of bounds access in CMenus::RenderGame
2020-10-11 16:37:03 +02:00
menus_settings.cpp
Add GUI & Game sound volume sliders
2020-10-11 10:16:38 +02:00
menus_settings_assets.cpp
Text alignment
2020-10-07 04:44:35 +02:00
menus_start.cpp
Center update info text, add -DINFORM_UPDATE flag
2020-09-24 13:41:59 +02:00
motd.cpp
Run clang-format
2020-09-26 21:50:15 +02:00
motd.h
Run clang-format
2020-09-26 21:50:15 +02:00
nameplates.cpp
Run clang-format
2020-09-26 21:50:15 +02:00
nameplates.h
Run clang-format
2020-09-26 21:50:15 +02:00
particles.cpp
Modulize skins, particles, emoticons and game
2020-10-09 09:07:19 +02:00
particles.h
Run clang-format
2020-09-26 21:50:15 +02:00
players.cpp
Out of bounds access in RenderPlayer
2020-10-11 16:37:03 +02:00
players.h
Run clang-format
2020-09-26 21:50:15 +02:00
race_demo.cpp
Run clang-format
2020-09-26 21:50:15 +02:00
race_demo.h
Clean up ghost and race recorder
2017-10-06 22:01:33 +02:00
scoreboard.cpp
Modulize skins, particles, emoticons and game
2020-10-09 09:07:19 +02:00
scoreboard.h
Run clang-format
2020-09-26 21:50:15 +02:00
skins.cpp
Don't divide by 0 in LoadSkin
2020-10-11 16:37:03 +02:00
skins.h
Modulize skins, particles, emoticons and game
2020-10-09 09:07:19 +02:00
sounds.cpp
Add GUI & Game sound volume sliders
2020-10-11 10:16:38 +02:00
sounds.h
Add GUI & Game sound volume sliders
2020-10-11 10:16:38 +02:00
spectator.cpp
Add box offset to align better on spec tab
2020-10-09 22:14:54 +03:00
spectator.h
Don't change SpectatorID when not spectating, simplify code
2020-09-28 19:55:47 +01:00
statboard.cpp
Modulize skins, particles, emoticons and game
2020-10-09 09:07:19 +02:00
statboard.h
Run clang-format
2020-09-26 21:50:15 +02:00
voting.cpp
Run clang-format
2020-09-26 21:50:15 +02:00
voting.h
Run clang-format
2020-09-26 21:50:15 +02:00