ddnet/src/game/client/components
Robert Müller e1035c3319 Support selecting storage location in demo browser
Initially the demo browser shows the demos from all storage locations combined like before.

The folder ".." is now also shown in the root folder, to navigate up to the storage location selection, if more than one storage location is present where a "demos" folder exists. Only the locations where one of those folders exists are shown in the storage location selection. Additionally "All combined" can be selected to go back to the combined view.

When navigating to the parent folder, the previous folder is now initially selected instead of resetting the selection.

The "Demos directory" button behavior is adjusted so that the folder that contains the currently selected item is opened. When the storage location selection is shown, the button opens the selected storage location instead.

The "folder tree" icon which is used for the ".." folder is now also for the folder links in the storage location selection.

Fix alignment of font icons by using the correct flags.

The config variable `ui_demo_selected` is removed and replaced with an internal buffer. The selected demo was always reset when restarting anyway and this would also not work with demos in subfolders either.
2023-07-03 20:06:40 +02:00
..
background.cpp Port some code to str_copy() template 2022-07-09 19:40:58 +03:00
background.h Replace all usages of C standard headers with C++ headers 2023-03-01 19:26:51 +01:00
binds.cpp Allow 'bind x' to be used like 'binds x' 2023-06-27 09:46:32 +02:00
binds.h Use const reference to pass CEvent objects 2023-04-21 18:44:48 +02:00
broadcast.cpp Simplify by calculating broadcast render offset in OnRender 2023-05-06 15:57:44 +02:00
broadcast.h Fade out broadcast in last second, use text container 2023-05-06 15:55:42 +02:00
camera.cpp Replace usages of C math functions 2023-03-01 19:26:53 +01:00
camera.h Move src/game/bezier.cpp/h to src/base/bezier.cpp/h 2022-09-24 20:53:59 +02:00
chat.cpp Add templated str_append function for arrays with fixed size 2023-06-14 00:04:01 +02:00
chat.h Make text container index type-safe 2023-05-05 15:58:17 +02:00
console.cpp Add templated str_append function for arrays with fixed size 2023-06-14 00:04:01 +02:00
console.h Port line input and IME support from 0.7 2023-04-23 15:00:29 +02:00
controls.cpp Replace usages of C math functions 2023-03-01 19:26:53 +01:00
controls.h Huge variable naming format 2022-07-08 18:01:29 +02:00
countryflags.cpp Improve usage of CCountryFlags::Render function 2023-06-07 19:04:53 +02:00
countryflags.h Improve usage of CCountryFlags::Render function 2023-06-07 19:04:53 +02:00
damageind.cpp fix nameplate related indicators opacity 2023-05-11 22:23:48 +02:00
damageind.h fix nameplate related indicators opacity 2023-05-11 22:23:48 +02:00
debughud.cpp Remove unused argument of Text/TextWidth/TextLineCount 2023-02-20 20:06:17 +01:00
debughud.h Player position, speed and angle can now be displayed in the HUD. 2022-04-14 13:42:19 +02:00
effects.cpp fix nameplate related indicators opacity 2023-05-11 22:23:48 +02:00
effects.h fix nameplate related indicators opacity 2023-05-11 22:23:48 +02:00
emoticon.cpp Minor refactoring of CAnimState and tee rendering functions 2023-06-10 13:10:26 +02:00
emoticon.h Move CRenderTools::DrawCircle to IGraphics::DrawCircle 2022-08-12 17:42:03 +02:00
flow.cpp Fix all Multiplication type alerts by CodeQL 2020-10-05 19:03:54 +02:00
flow.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
freezebars.cpp do an int check for m_FreezeEnd instad of float, becuase it is int 2022-08-13 15:43:38 +02:00
freezebars.h add vertical ninja bar 2022-04-14 13:40:44 +02:00
ghost.cpp Merge #6035 2022-12-05 20:00:07 +00:00
ghost.h Add OnNewSnapshot to component hooks 2023-04-15 12:47:33 +02:00
hud.cpp Minor refactoring of CAnimState and tee rendering functions 2023-06-10 13:10:26 +02:00
hud.h Make text container index type-safe 2023-05-05 15:58:17 +02:00
items.cpp Fix heap-use-after-free when quitting/restarting 2023-05-14 18:12:47 +02:00
items.h Add DDNetLaser to have more info about a laser shot 2022-09-15 01:01:32 +02:00
killmessages.cpp Minor refactoring of CAnimState and tee rendering functions 2023-06-10 13:10:26 +02:00
killmessages.h Make text container index type-safe 2023-05-05 15:58:17 +02:00
mapimages.cpp Add default argument to CDataFileReader/IMap::GetItem 2023-05-14 16:39:46 +02:00
mapimages.h Merge most entity textures again 2023-01-13 15:25:38 +01:00
maplayers.cpp Add default argument to CDataFileReader/IMap::GetItem 2023-05-14 16:39:46 +02:00
maplayers.h Reworked color system 2022-07-06 11:39:51 +02:00
mapsounds.cpp Add default argument to CDataFileReader/IMap::GetItem 2023-05-14 16:39:46 +02:00
mapsounds.h Use std::vector<CSourceQueueEntry> instead of array 2022-05-27 16:31:18 +02:00
menu_background.cpp Fix division by zero when using random theme with no themes 2023-05-08 14:04:22 +02:00
menu_background.h fix formatting and include array 2023-03-18 08:07:25 +01:00
menus.cpp Support selecting storage location in demo browser 2023-07-03 20:06:40 +02:00
menus.h Support selecting storage location in demo browser 2023-07-03 20:06:40 +02:00
menus_browser.cpp Add ellipsis flag to DoLabel, support stop-at-end with max width 2023-07-02 23:34:58 +02:00
menus_demo.cpp Support selecting storage location in demo browser 2023-07-03 20:06:40 +02:00
menus_ingame.cpp Use DoLabel instead of Text/TextEx in menus 2023-06-11 21:54:46 +02:00
menus_settings.cpp Refactor CMenus::RenderSettings 2023-06-11 21:55:36 +02:00
menus_settings_assets.cpp Port line input and IME support from 0.7 2023-04-23 15:00:29 +02:00
menus_start.cpp Use FileExists/fs_is_file instead of opening file 2023-05-10 21:04:02 +02:00
motd.cpp Make text container index type-safe 2023-05-05 15:58:17 +02:00
motd.h Make text container index type-safe 2023-05-05 15:58:17 +02:00
nameplates.cpp fix nameplate related indicators opacity 2023-05-11 22:23:48 +02:00
nameplates.h Make text container index type-safe 2023-05-05 15:58:17 +02:00
particles.cpp Fix heap-use-after-free when quitting/restarting 2023-05-14 18:12:47 +02:00
particles.h Add freezing snow flakes effect and fix 50HZ timer + add 10Hz Timer to particle system 2022-06-15 22:05:40 +02:00
players.cpp Minor refactoring of CAnimState and tee rendering functions 2023-06-10 13:10:26 +02:00
players.h Minor refactoring of CAnimState and tee rendering functions 2023-06-10 13:10:26 +02:00
race_demo.cpp Port some code to str_copy() template 2022-07-09 19:40:58 +03:00
race_demo.h Add OnNewSnapshot to component hooks 2023-04-15 12:47:33 +02:00
scoreboard.cpp Add templated str_append function for arrays with fixed size 2023-06-14 00:04:01 +02:00
scoreboard.h no goals hud when empty 2022-06-16 16:28:50 +02:00
skins.cpp Implement random skin button 2023-03-25 13:11:47 +01:00
skins.h Implement random skin button 2023-03-25 13:11:47 +01:00
sounds.cpp Suppress more events while skipping in demos: 2022-08-28 15:20:50 +02:00
sounds.h Add IsPlaying to sounds client component 2022-06-26 22:43:32 +02:00
spectator.cpp Minor refactoring of CAnimState and tee rendering functions 2023-06-10 13:10:26 +02:00
spectator.h Integrate joystick with game controls and menus/editor UI 2022-06-13 20:40:37 +02:00
statboard.cpp Add templated str_append function for arrays with fixed size 2023-06-14 00:04:01 +02:00
statboard.h Organize game-client includes 2022-05-29 21:24:43 +02:00
tooltips.cpp Fix tooltips being active behind popups and outside clipping rects 2023-05-29 12:29:02 +02:00
tooltips.h Fix tooltips being active behind popups and outside clipping rects 2023-05-29 12:29:02 +02:00
voting.cpp Add templated str_append function for arrays with fixed size 2023-06-14 00:04:01 +02:00
voting.h Organize game-client and editor includes 2022-06-17 20:32:56 +02:00