ddnet/src/game/client/components
bors[bot] b8fca40851
Merge #3340
3340: Fix vec_base constructors & remove useless operator r=heinrich5991 a=Jupeyy

Interestingly besides it found unused variables, this also found some "logic" errors, where vectors were used in `if`.

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-11-28 17:06:25 +00:00
..
background.cpp Fix virtual call in Constructor 2020-10-10 12:16:27 +02:00
background.h Rename CURRENT to CURRENT_MAP 2020-10-02 16:21:18 +02:00
binds.cpp Fix variable names manually 2020-11-02 22:40:40 +01:00
binds.h Run clang-format 2020-09-26 21:50:15 +02:00
broadcast.cpp Run clang-format 2020-09-26 21:50:15 +02:00
broadcast.h Broadcast: Fix display time during demo replay 2019-04-02 23:28:13 +02:00
camera.cpp Smooth Camera -> Smooth Dynamic Camera, only show if dyncam active 2020-11-07 12:10:59 +01:00
camera.h Use NUM_DUMMIES for dummy array length 2020-10-18 23:15:25 +02:00
chat.cpp Add skin metrics 2020-11-08 10:28:47 +01:00
chat.h Merge #3279 2020-11-11 17:42:12 +00:00
console.cpp Fix IME stuck when 0-len TEXTEDITING event is missing. 2020-10-25 23:48:12 +08:00
console.h Fix some variable name's style 2020-11-08 17:15:48 +01:00
controls.cpp Fix variable names manually 2020-11-02 22:40:40 +01:00
controls.h Use NUM_DUMMIES for dummy array length 2020-10-18 23:15:25 +02:00
countryflags.cpp Fix leak, initialize UI Element Rect 2020-11-25 13:11:34 +01:00
countryflags.h Use std::sort instead of bubble_sort 2020-10-08 08:00:01 +02:00
damageind.cpp Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
damageind.h Run clang-format 2020-09-26 21:50:15 +02:00
debughud.cpp Don't crash with debug mode in demo 2020-11-12 22:56:50 +01:00
debughud.h hint for disabling debug mode 2020-11-03 15:06:31 +08:00
effects.cpp Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
effects.h Run clang-format 2020-09-26 21:50:15 +02:00
emoticon.cpp Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
emoticon.h fixed eyewheel (originally from Chairn) 2015-11-15 00:31:24 +01:00
flow.cpp Fix all Multiplication type alerts by CodeQL 2020-10-05 19:03:54 +02:00
flow.h Run clang-format 2020-09-26 21:50:15 +02:00
ghost.cpp Add skin metrics 2020-11-08 10:28:47 +01:00
ghost.h Enable clang-tidy performance-* checks 2020-11-05 11:34:20 +01:00
hud.cpp Add cl_showhud_timer option (requested by hussainx3) 2020-11-06 09:25:21 +01:00
hud.h Use NUM_DUMMIES for dummy array length 2020-10-18 23:15:25 +02:00
items.cpp Fix vector constructor impl & remove useless operator 2020-11-20 12:14:33 +01:00
items.h Run clang-format 2020-09-26 21:50:15 +02:00
killmessages.cpp Add skin metrics 2020-11-08 10:28:47 +01:00
killmessages.h Add skin metrics 2020-11-08 10:28:47 +01:00
mapimages.cpp Fix leak, initialize UI Element Rect 2020-11-25 13:11:34 +01:00
mapimages.h Add customization 2020-09-28 23:21:32 +02:00
maplayers.cpp Fix bugprone-misplaced-widening-cast 2020-11-05 08:25:34 +01:00
maplayers.h Make animations more consistent with high float values 2020-10-05 02:32:50 +02:00
mapsounds.cpp Make animations more consistent with high float values 2020-10-05 02:32:50 +02:00
mapsounds.h Run clang-format 2020-09-26 21:50:15 +02:00
menu_background.cpp Fix leak, initialize UI Element Rect 2020-11-25 13:11:34 +01:00
menu_background.h Make menu background camera impl more robust 2020-10-13 15:37:34 +02:00
menus.cpp Fix leak, initialize UI Element Rect 2020-11-25 13:11:34 +01:00
menus.h Improve list box behaviour, make it more consistent 2020-11-13 08:03:34 +01:00
menus_browser.cpp Fix scroll bar (fixes #3347) 2020-11-21 18:30:24 +01:00
menus_demo.cpp Fix scroll bar (fixes #3347) 2020-11-21 18:30:24 +01:00
menus_ingame.cpp Fix scroll bar (fixes #3347) 2020-11-21 18:30:24 +01:00
menus_settings.cpp Fix vector constructor impl & remove useless operator 2020-11-20 12:14:33 +01:00
menus_settings_assets.cpp Fix leak, initialize UI Element Rect 2020-11-25 13:11:34 +01:00
menus_start.cpp Center update info text, add -DINFORM_UPDATE flag 2020-09-24 13:41:59 +02:00
motd.cpp Run clang-format 2020-09-26 21:50:15 +02:00
motd.h Run clang-format 2020-09-26 21:50:15 +02:00
nameplates.cpp Fix variable names manually 2020-11-02 22:40:40 +01:00
nameplates.h Run clang-format 2020-09-26 21:50:15 +02:00
particles.cpp Fix variable names manually 2020-11-02 22:40:40 +01:00
particles.h Run clang-format 2020-09-26 21:50:15 +02:00
players.cpp Fix vector constructor impl & remove useless operator 2020-11-20 12:14:33 +01:00
players.h Run clang-format 2020-09-26 21:50:15 +02:00
race_demo.cpp Fix variable names manually 2020-11-02 22:40:40 +01:00
race_demo.h Clean up ghost and race recorder 2017-10-06 22:01:33 +02:00
scoreboard.cpp Fix scoreboard on ddnet server 2020-11-07 18:36:26 +01:00
scoreboard.h Scoreboard same line height and font size for each team (fixes #3216, supersedes #3219) 2020-11-05 12:15:27 +01:00
skins.cpp Fix leak, initialize UI Element Rect 2020-11-25 13:11:34 +01:00
skins.h Fix skin load 2020-11-02 21:21:57 +01:00
sounds.cpp Add GUI & Game sound volume sliders 2020-10-11 10:16:38 +02:00
sounds.h Add GUI & Game sound volume sliders 2020-10-11 10:16:38 +02:00
spectator.cpp Respect friend color in spectate mode ♥ too 2020-11-13 07:44:25 +01:00
spectator.h Don't change SpectatorID when not spectating, simplify code 2020-09-28 19:55:47 +01:00
statboard.cpp Fix statboard rendering 2020-11-15 09:06:03 +01:00
statboard.h Run clang-format 2020-09-26 21:50:15 +02:00
voting.cpp Run clang-format 2020-09-26 21:50:15 +02:00
voting.h Run clang-format 2020-09-26 21:50:15 +02:00