ddnet/src/game/client
2022-05-26 23:49:27 +02:00
..
components Use std::vector<CCountryFlag> instead of sorted_array 2022-05-26 23:49:27 +02:00
prediction Remove predicted character from gameworld before calling base class destructor 2022-05-26 19:08:46 +02:00
animstate.cpp Fix clang-analyzer-core.UndefinedBinaryOperatorResult 2020-10-14 15:45:47 +02:00
animstate.h Remove unnecessary trailing semicolons after method declarations 2022-03-08 20:01:26 +01:00
component.cpp Unify logging infrastructure between IConsole and dbg_msg 2022-04-29 15:21:26 +02:00
component.h Unify logging infrastructure between IConsole and dbg_msg 2022-04-29 15:21:26 +02:00
gameclient.cpp use value initialization in Evolve lambda 2022-05-26 08:26:27 +02:00
gameclient.h Mark virtual function as override using a script: 2022-05-17 23:47:32 +02:00
lineinput.cpp Remove base/tl/base.h 2022-05-15 20:36:16 +02:00
lineinput.h m_DisplayStr -> m_aDisplayStr 2022-03-31 12:52:24 +02:00
projectile_data.cpp Sanitize owner data in client (fixes #4388) 2021-11-24 15:41:27 +01:00
projectile_data.h force tunezone 2021-04-23 11:01:38 +08:00
race.cpp Add modernize-deprecated-headers 2022-02-15 00:22:52 +01:00
race.h Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
render.cpp Move MapScreenToGroup from 3 classes to render.cpp; Rename MapscreenToWorld to MapScreenToWorld 2022-05-22 21:59:43 +02:00
render.h Move MapScreenToGroup from 3 classes to render.cpp; Rename MapscreenToWorld to MapScreenToWorld 2022-05-22 21:59:43 +02:00
render_map.cpp Add missing nanosecond conversions 2022-05-22 16:08:11 +02:00
skin.h Remove unused includes of base/tl/array.h and sorted_array.h 2022-05-26 23:42:06 +02:00
ui.cpp Remove unused DoButtonLogic pText argument 2022-05-14 00:26:15 +02:00
ui.h Switch to nanoseconds 2022-05-18 18:05:41 +02:00
ui_ex.cpp Remove unused DoButtonLogic pText argument 2022-05-14 00:26:15 +02:00
ui_ex.h Auto select search string on hot key 2022-03-13 19:12:06 +01:00