Remove unused includes of base/tl/array.h and sorted_array.h

This commit is contained in:
Robert Müller 2022-05-23 17:46:04 +02:00 committed by heinrich5991
parent e63b8e2bb5
commit 9b2f0fe3c4
9 changed files with 0 additions and 16 deletions

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@ -2,7 +2,6 @@
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#include <base/logger.h>
#include <base/tl/sorted_array.h>
#include <climits>
#include <cmath>

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@ -1,7 +1,5 @@
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#include <base/tl/sorted_array.h>
#include <base/math.h>
#include <SDL.h>

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@ -1,8 +1,6 @@
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#include <base/tl/sorted_array.h>
#include <engine/demo.h>
#include <engine/engine.h>

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@ -3,8 +3,6 @@
#include <vector>
#include <base/tl/array.h>
#include <cmath>
#include <base/math.h>

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@ -1,8 +1,6 @@
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#include <base/tl/sorted_array.h>
#include <engine/demo.h>
#include <engine/engine.h>
#include <engine/graphics.h>

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@ -1,8 +1,6 @@
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#include <base/tl/array.h>
#include "sounds.h"
#include <engine/engine.h>
#include <engine/shared/config.h>

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@ -1,8 +1,6 @@
#ifndef GAME_CLIENT_SKIN_H
#define GAME_CLIENT_SKIN_H
#include <base/color.h>
#include <base/tl/sorted_array.h>
#include <base/vmath.h>
#include <engine/graphics.h>
#include <limits>

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@ -1,8 +1,6 @@
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#include <base/tl/array.h>
#include "editor.h"
#include <engine/client.h>
#include <engine/console.h>

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@ -1,6 +1,5 @@
#include <base/logger.h>
#include <base/system.h>
#include <base/tl/array.h>
#include <engine/shared/datafile.h>
#include <engine/storage.h>
#include <game/mapitems.h>