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4 commits
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3489131d78
Author | SHA1 | Date | |
---|---|---|---|
3489131d78 | |||
621b201acf | |||
40f641b0a6 | |||
35c45cf869 |
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@ -445,6 +445,8 @@ void CServerBrowser::Filter()
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Filtered = true;
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else if(g_Config.m_BrFilterUnfinishedMap && Info.m_HasRank == CServerInfo::RANK_RANKED)
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Filtered = true;
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else if(g_Config.m_BrFilterLogin && Info.m_RequiresLogin)
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Filtered = true;
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else
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{
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if(!Communities().empty())
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@ -597,6 +599,7 @@ int CServerBrowser::SortHash() const
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i |= g_Config.m_BrFilterUnfinishedMap << 13;
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i |= g_Config.m_BrFilterCountry << 14;
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i |= g_Config.m_BrFilterConnectingPlayers << 15;
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i |= g_Config.m_BrFilterLogin << 16;
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return i;
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}
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@ -2315,6 +2315,7 @@ void CServer::UpdateRegisterServerInfo()
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"},"
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"\"version\":\"%s\","
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"\"client_score_kind\":\"time\","
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"\"requires_login\":false,"
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"\"clients\":[",
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MaxClients,
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MaxPlayers,
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@ -117,6 +117,7 @@ public:
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char m_aAddress[MAX_SERVER_ADDRESSES * NETADDR_MAXSTRSIZE];
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CClient m_aClients[SERVERINFO_MAX_CLIENTS];
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int m_NumFilteredPlayers;
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bool m_RequiresLogin;
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static int EstimateLatency(int Loc1, int Loc2);
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static bool ParseLocation(int *pResult, const char *pString);
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@ -285,6 +285,7 @@ MACRO_CONFIG_INT(BrFilterGametypeStrict, br_filter_gametype_strict, 0, 0, 1, CFG
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MACRO_CONFIG_INT(BrFilterConnectingPlayers, br_filter_connecting_players, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Filter connecting players")
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MACRO_CONFIG_STR(BrFilterServerAddress, br_filter_serveraddress, 128, "", CFGFLAG_SAVE | CFGFLAG_CLIENT, "Server address to filter")
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MACRO_CONFIG_INT(BrFilterUnfinishedMap, br_filter_unfinished_map, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Show only servers with unfinished maps")
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MACRO_CONFIG_INT(BrFilterLogin, br_filter_login, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Filter out servers that require login")
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MACRO_CONFIG_INT(BrIndicateFinished, br_indicate_finished, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Show whether you have finished a DDNet map (transmits your player name to info.ddnet.org/info)")
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MACRO_CONFIG_STR(BrLocation, br_location, 16, "auto", CFGFLAG_SAVE | CFGFLAG_CLIENT, "Override location for ping estimation, available: auto, af, as, as:cn, eu, na, oc, sa (Automatic, Africa, Asia, China, Europe, North America, Oceania/Australia, South America")
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@ -71,6 +71,8 @@ bool CServerInfo2::FromJsonRaw(CServerInfo2 *pOut, const json_value *pJson)
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const json_value &MapName = ServerInfo["map"]["name"];
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const json_value &Version = ServerInfo["version"];
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const json_value &Clients = ServerInfo["clients"];
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const json_value &RequiresLogin = ServerInfo["requires_login"];
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Error = false;
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Error = Error || MaxClients.type != json_integer;
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Error = Error || MaxPlayers.type != json_integer;
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@ -96,6 +98,11 @@ bool CServerInfo2::FromJsonRaw(CServerInfo2 *pOut, const json_value *pJson)
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{
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pOut->m_ClientScoreKind = CServerInfo::CLIENT_SCORE_KIND_TIME;
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}
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pOut->m_RequiresLogin = false;
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if(RequiresLogin.type == json_boolean)
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{
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pOut->m_RequiresLogin = RequiresLogin;
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}
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pOut->m_Passworded = Passworded;
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str_copy(pOut->m_aGameType, GameType);
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str_copy(pOut->m_aName, Name);
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@ -196,6 +203,7 @@ bool CServerInfo2::operator==(const CServerInfo2 &Other) const
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Unequal = Unequal || str_comp(m_aName, Other.m_aName) != 0;
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Unequal = Unequal || str_comp(m_aMapName, Other.m_aMapName) != 0;
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Unequal = Unequal || str_comp(m_aVersion, Other.m_aVersion) != 0;
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Unequal = Unequal || m_RequiresLogin != Other.m_RequiresLogin;
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if(Unequal)
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{
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return false;
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@ -225,6 +233,7 @@ CServerInfo2::operator CServerInfo() const
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Result.m_MaxPlayers = m_MaxPlayers;
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Result.m_NumPlayers = m_NumPlayers;
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Result.m_ClientScoreKind = m_ClientScoreKind;
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Result.m_RequiresLogin = m_RequiresLogin;
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Result.m_Flags = m_Passworded ? SERVER_FLAG_PASSWORD : 0;
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str_copy(Result.m_aGameType, m_aGameType);
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str_copy(Result.m_aName, m_aName);
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@ -38,6 +38,7 @@ public:
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char m_aName[64];
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char m_aMapName[MAX_MAP_LENGTH];
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char m_aVersion[32];
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bool m_RequiresLogin;
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bool operator==(const CServerInfo2 &Other) const;
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bool operator!=(const CServerInfo2 &Other) const { return !(*this == Other); }
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@ -660,6 +660,10 @@ void CMenus::RenderServerbrowserFilters(CUIRect View)
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if(DoButton_CheckBox(&g_Config.m_BrFilterPw, Localize("No password"), g_Config.m_BrFilterPw, &Button))
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g_Config.m_BrFilterPw ^= 1;
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View.HSplitTop(RowHeight, &Button, &View);
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if(DoButton_CheckBox(&g_Config.m_BrFilterLogin, Localize("No login required"), g_Config.m_BrFilterLogin, &Button))
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g_Config.m_BrFilterLogin ^= 1;
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View.HSplitTop(RowHeight, &Button, &View);
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if(DoButton_CheckBox(&g_Config.m_BrFilterGametypeStrict, Localize("Strict gametype filter"), g_Config.m_BrFilterGametypeStrict, &Button))
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g_Config.m_BrFilterGametypeStrict ^= 1;
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@ -798,6 +802,7 @@ void CMenus::ResetServerbrowserFilters()
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g_Config.m_BrFilterGametypeStrict = 0;
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g_Config.m_BrFilterConnectingPlayers = 1;
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g_Config.m_BrFilterServerAddress[0] = '\0';
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g_Config.m_BrFilterLogin = true;
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if(g_Config.m_UiPage != PAGE_LAN)
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{
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@ -1949,5 +1949,5 @@ void CGameContext::ConTimeCP(IConsole::IResult *pResult, void *pUserData)
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return;
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const char *pName = pResult->GetString(0);
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pSelf->Score()->LoadPlayerData(pResult->m_ClientId, pName);
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pSelf->Score()->LoadPlayerTimeCp(pResult->m_ClientId, pName);
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}
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@ -1445,7 +1445,7 @@ void CCharacter::SetTimeCheckpoint(int TimeCheckpoint)
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if(m_pPlayer->GetClientVersion() >= VERSION_DDRACE)
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{
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CPlayerData *pData = GameServer()->Score()->PlayerData(m_pPlayer->GetCid());
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if(pData->m_BestTime && pData->m_aBestTimeCp[m_LastTimeCp] != 0.0f)
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if(pData->m_aBestTimeCp[m_LastTimeCp] != 0.0f)
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{
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CNetMsg_Sv_DDRaceTime Msg;
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Msg.m_Time = (int)(m_Time * 100.0f);
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@ -910,6 +910,7 @@ void CPlayer::ProcessScoreResult(CScorePlayerResult &Result)
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GameServer()->CallVote(m_ClientId, Result.m_Data.m_MapVote.m_aMap, aCmd, "/map", aChatmsg);
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break;
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case CScorePlayerResult::PLAYER_INFO:
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{
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if(Result.m_Data.m_Info.m_Time.has_value())
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{
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GameServer()->Score()->PlayerData(m_ClientId)->Set(Result.m_Data.m_Info.m_Time.value(), Result.m_Data.m_Info.m_aTimeCp);
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@ -933,5 +934,13 @@ void CPlayer::ProcessScoreResult(CScorePlayerResult &Result)
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GameServer()->SendRecord(m_ClientId);
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break;
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}
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case CScorePlayerResult::PLAYER_TIMECP:
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GameServer()->Score()->PlayerData(m_ClientId)->SetBestTimeCp(Result.m_Data.m_Info.m_aTimeCp);
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char aBuf[128], aTime[32];
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str_time_float(Result.m_Data.m_Info.m_Time.value(), TIME_HOURS_CENTISECS, aTime, sizeof(aTime));
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str_format(aBuf, sizeof(aBuf), "Showing the checkpoint times for '%s' with a race time of %s", Result.m_Data.m_Info.m_aRequestedPlayer, aTime);
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GameServer()->SendChatTarget(m_ClientId, aBuf);
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break;
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}
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}
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}
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@ -126,6 +126,11 @@ void CScore::LoadPlayerData(int ClientId, const char *pName)
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ExecPlayerThread(CScoreWorker::LoadPlayerData, "load player data", ClientId, pName, 0);
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}
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void CScore::LoadPlayerTimeCp(int ClientId, const char *pName)
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{
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ExecPlayerThread(CScoreWorker::LoadPlayerTimeCp, "load player timecp", ClientId, pName, 0);
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}
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void CScore::MapVote(int ClientId, const char *pMapName)
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{
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if(RateLimitPlayer(ClientId))
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@ -48,6 +48,7 @@ public:
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void MapInfo(int ClientId, const char *pMapName);
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void MapVote(int ClientId, const char *pMapName);
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void LoadPlayerData(int ClientId, const char *pName = "");
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void LoadPlayerTimeCp(int ClientId, const char *pName = "");
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void SaveScore(int ClientId, float Time, const char *pTimestamp, const float aTimeCp[NUM_CHECKPOINTS], bool NotEligible);
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void SaveTeamScore(int *pClientIds, unsigned int Size, float Time, const char *pTimestamp);
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@ -43,6 +43,13 @@ void CScorePlayerResult::SetVariant(Variant v)
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m_Data.m_Info.m_Time.reset();
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for(float &TimeCp : m_Data.m_Info.m_aTimeCp)
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TimeCp = 0;
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break;
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case PLAYER_TIMECP:
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m_Data.m_Info.m_aRequestedPlayer[0] = '\0';
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m_Data.m_Info.m_Time.reset();
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for(float &TimeCp : m_Data.m_Info.m_aTimeCp)
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TimeCp = 0;
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break;
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}
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}
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@ -203,6 +210,56 @@ bool CScoreWorker::LoadPlayerData(IDbConnection *pSqlServer, const ISqlData *pGa
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return false;
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}
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bool CScoreWorker::LoadPlayerTimeCp(IDbConnection *pSqlServer, const ISqlData *pGameData, char *pError, int ErrorSize)
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{
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const auto *pData = dynamic_cast<const CSqlPlayerRequest *>(pGameData);
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auto *pResult = dynamic_cast<CScorePlayerResult *>(pGameData->m_pResult.get());
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auto *paMessages = pResult->m_Data.m_aaMessages;
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char aBuf[1024];
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str_format(aBuf, sizeof(aBuf),
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"SELECT"
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" Time, cp1, cp2, cp3, cp4, cp5, cp6, cp7, cp8, cp9, cp10, cp11, cp12, cp13, "
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" cp14, cp15, cp16, cp17, cp18, cp19, cp20, cp21, cp22, cp23, cp24, cp25, "
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" (cp1 + cp2 + cp3 + cp4 + cp5 + cp6 + cp7 + cp8 + cp9 + cp10 + cp11 + cp12 + cp13 + cp14 + "
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" cp15 + cp16 + cp17 + cp18 + cp19 + cp20 + cp21 + cp22 + cp23 + cp24 + cp25 > 0) AS hasCP "
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"FROM %s_race "
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"WHERE Map = ? AND Name = ? AND hasCP = true "
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"ORDER BY Time ASC "
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"LIMIT 1",
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pSqlServer->GetPrefix());
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if(pSqlServer->PrepareStatement(aBuf, pError, ErrorSize))
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{
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return true;
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}
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const char *pPlayer = pData->m_aName[0] != '\0' ? pData->m_aName : pData->m_aRequestingPlayer;
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pSqlServer->BindString(1, pData->m_aMap);
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pSqlServer->BindString(2, pPlayer);
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bool End;
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if(pSqlServer->Step(&End, pError, ErrorSize))
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{
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return true;
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}
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if(!End)
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{
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pResult->SetVariant(CScorePlayerResult::PLAYER_TIMECP);
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pResult->m_Data.m_Info.m_Time = pSqlServer->GetFloat(1);
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for(int i = 0; i < NUM_CHECKPOINTS; i++)
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{
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pResult->m_Data.m_Info.m_aTimeCp[i] = pSqlServer->GetFloat(i + 2);
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}
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str_copy(pResult->m_Data.m_Info.m_aRequestedPlayer, pPlayer, sizeof(pResult->m_Data.m_Info.m_aRequestedPlayer));
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}
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else
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{
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pResult->SetVariant(CScorePlayerResult::DIRECT);
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str_format(paMessages[0], sizeof(paMessages[0]), "'%s' has no checkpoint times available", pPlayer);
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}
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return false;
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}
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bool CScoreWorker::MapVote(IDbConnection *pSqlServer, const ISqlData *pGameData, char *pError, int ErrorSize)
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{
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const auto *pData = dynamic_cast<const CSqlPlayerRequest *>(pGameData);
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@ -39,6 +39,7 @@ struct CScorePlayerResult : ISqlResult
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BROADCAST,
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MAP_VOTE,
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PLAYER_INFO,
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PLAYER_TIMECP,
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} m_MessageKind;
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union
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{
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@ -49,6 +50,7 @@ struct CScorePlayerResult : ISqlResult
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std::optional<float> m_Time;
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float m_aTimeCp[NUM_CHECKPOINTS];
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int m_Birthday; // 0 indicates no birthday
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char m_aRequestedPlayer[MAX_NAME_LENGTH];
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} m_Info = {};
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struct
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{
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@ -244,6 +246,12 @@ public:
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m_aBestTimeCp[i] = aTimeCp[i];
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}
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void SetBestTimeCp(const float aTimeCp[NUM_CHECKPOINTS])
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{
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for(int i = 0; i < NUM_CHECKPOINTS; i++)
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m_aBestTimeCp[i] = aTimeCp[i];
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}
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float m_BestTime;
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float m_aBestTimeCp[NUM_CHECKPOINTS];
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@ -284,6 +292,7 @@ struct CScoreWorker
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static bool MapVote(IDbConnection *pSqlServer, const ISqlData *pGameData, char *pError, int ErrorSize);
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static bool LoadPlayerData(IDbConnection *pSqlServer, const ISqlData *pGameData, char *pError, int ErrorSize);
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static bool LoadPlayerTimeCp(IDbConnection *pSqlServer, const ISqlData *pGameData, char *pError, int ErrorSize);
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static bool MapInfo(IDbConnection *pSqlServer, const ISqlData *pGameData, char *pError, int ErrorSize);
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static bool ShowRank(IDbConnection *pSqlServer, const ISqlData *pGameData, char *pError, int ErrorSize);
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static bool ShowTeamRank(IDbConnection *pSqlServer, const ISqlData *pGameData, char *pError, int ErrorSize);
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Loading…
Reference in a new issue