Commit graph

19661 commits

Author SHA1 Message Date
H-M-H 2fbccb8133 Merge pull request #366 from nzyuzin/master
Reset statboard after a game restart
2015-11-15 19:09:43 +01:00
H-M-H df5af50168 Merge pull request #374 from heinrich5991/pr_ddnet_minor
Cleanup of #369
2015-11-15 15:47:00 +01:00
heinrich5991 d9e606193b Fix typo in autoexec_server.cfg 2015-11-15 14:40:12 +00:00
heinrich5991 31d9b8d001 Cleanup of #369 2015-11-15 14:40:07 +00:00
H-M-H 940e46ad88 Merge pull request #369 from user578/master
Fix wrong calculation of weapon Angle in demo player
2015-11-15 14:28:16 +01:00
user578 403114906a Changed comment. 2015-11-15 02:44:40 +03:00
H-M-H 0af5af2f0f fixed eyewheel (originally from Chairn) 2015-11-15 00:31:24 +01:00
H-M-H 8d9dd65f0b Merge branch 'master' into pr/317 2015-11-15 00:05:04 +01:00
timgame ba60cf509a use index 5 for a shortcut hookthrough tile 2015-11-15 00:00:43 +01:00
user578 2c48229370 Fix wrong calculation of weapon Angle in demo player. Changed constants to pi. 2015-11-14 19:34:48 +03:00
user578 af7ea2b92a Add *.dll to .gitignore (for Windows) 2015-11-13 23:40:12 +03:00
user578 670a028815 Fix wrong calculation of weapon Angle in demo player 2015-11-13 23:38:49 +03:00
Nikita Zyuzin e63e9eed54 Replace diff > 2 with != in RoundStartTick comparison 2015-11-13 14:40:02 +04:00
Tim Schumacher 2afaba17bb Merge pull request #367 from timgame/pr_reveal_killer
added chat msg to reveal killer of locked team
2015-11-13 09:14:48 +01:00
timgame e5f6356899 allow hookblocker in front layer 2015-11-12 19:46:52 +01:00
timgame a6a4187fb1 add new hookthrough and hookblocker 2015-11-12 19:46:27 +01:00
timgame 9f45090ca6 added chat msg to reveal killer of locked team 2015-11-12 18:59:58 +01:00
Nikita Zyuzin d7f2fc95e7 Reset statboard after a game restart
Fixes #335
2015-11-12 13:06:05 +04:00
Tim Schumacher ca2eeae9b2 Merge pull request #364 from H-M-H/dummy_input
better get dummyinput directly from CControls
2015-11-11 20:53:42 +01:00
H-M-H f0d10ac62d better get dummyinput directly from CControls 2015-11-10 20:29:12 +01:00
heinrich5991 db0e61d9ef Merge pull request #363 from H-M-H/dummy_input
classmembers shall start with m_ !
2015-11-09 21:12:13 +00:00
H-M-H 50c80a1cfb classmembers shall start with m_ ! 2015-11-09 20:27:18 +01:00
timgame dc89301292 clean up intersect line code 2015-11-08 10:20:44 +01:00
timgame 988a8f591a remove colflags 2015-11-08 10:20:10 +01:00
Tim Schumacher 201782dbfc changed setting==0 to !setting 2015-11-07 20:17:41 +01:00
Tim Schumacher cbffcd4126 Merge pull request #340 from rbmz/master
cl_text_entities (show/hide text in entities) for performance
2015-11-07 20:13:21 +01:00
heinrich5991 4425dee6cf Merge pull request #361 from H-M-H/osx-includefix
fixed/improved objective-c++ includepath (mac osx only)
2015-11-07 18:58:44 +00:00
H-M-H a496bee27c fixed/improved objective-c++ includepath (mac osx only) 2015-11-07 19:29:48 +01:00
Schwertspize bc0578f786 Fix vulnerability, see official teeworlds news 2015-11-02 15:04:59 +01:00
Tim Schumacher d99660f20e Merge pull request #356 from H-M-H/helper_pw
Implemented Helper accesslevel
2015-10-27 02:18:00 +01:00
H-M-H 4ffbd60347 fixed two lines I forgot 2015-10-27 02:00:15 +01:00
H-M-H cd6c297cb0 removed some code duplication and updated autoexec_server.cfg 2015-10-27 00:46:28 +01:00
Tim Schumacher c736866f8b Merge pull request #357 from H-M-H/longer_server_rules
increased max sv_rules_line<x> length
2015-10-24 21:29:58 +02:00
H-M-H 1b8a201a48 increased max sv_rules_line<x> length 2015-10-24 18:41:30 +02:00
heinrich5991 55987b80b4 Merge pull request #355 from timgame/pr_reload_when_empty
added sv_reload_when_empty
2015-10-23 09:18:26 +01:00
H-M-H 0e532adb67 Implemented Helper accesslevel
basically just copied everything from moderator-accesslevel implementation

note however that mod_command changed to access_level
2015-10-23 04:21:07 +02:00
timgame 74d3855bf1 change brace styling 2015-10-22 17:51:02 +02:00
timgame 7fafd2db2f added sv_reload_when_empty 2015-10-22 17:27:30 +02:00
H-M-H bf8aea3857 Merge pull request #333 from heinrich5991/pr_ddnet_antiping_no_reset
Don't reset `cl_antiping` subconfig on restart
2015-10-22 00:01:28 +02:00
Tim Schumacher 7bf36ac174 Merge pull request #334 from heinrich5991/pr_error_string
Only clear the error string if none is given
2015-10-21 02:56:06 +02:00
Tim Schumacher 878f8ef872 Merge pull request #343 from cinaera/pr_layer_render
Fix duplicated rendering of the game layers and cleanup outdated code
2015-10-21 02:50:03 +02:00
heinrich5991 60fe518f05 Merge pull request #352 from timgame/discardsettings
Added possibility to discard settings
2015-10-21 00:22:12 +01:00
timgame 4b07927213 Added possibility to discard settings 2015-10-21 00:54:10 +02:00
heinrich5991 30b23d06a4 Merge pull request #350 from Henningstone/master
Fix menu music playing ingame, closes #349
2015-10-17 00:29:40 +01:00
Henningstone 6fa6190f84 Fix menus music playing ingame, closes #349 2015-10-16 19:31:01 +02:00
heinrich5991 71991eeb42 Set cl_antiping_* to 1 by default
This would also happen anyway as no config is treated as config
version 0, since cl_antiping is 0, all the subconfigs would be set to 0.
2015-10-08 09:46:07 +01:00
H-M-H 60e6b87130 Merge pull request #339 from H-M-H/EnvelopesFix
fixed Envelopes-Bugs
2015-10-07 21:55:17 +02:00
Tim Schumacher edb2270ca1 removed include iostream 2015-10-07 20:10:19 +01:00
timgame fb8778c717 only reload servers when changing tab 2015-10-07 20:10:02 +01:00
heinrich5991 e6959e116e Only update cl_antiping_* if cl_antiping is 0
If cl_antiping is 1, the previous version of the code would have set all
other antiping variables to 1 anyway, so with this commit the user can
retain their antiping config if they configured after the last start of
the old client.
2015-10-06 15:59:11 +01:00