Commit graph

1237 commits

Author SHA1 Message Date
def 71ba923133 Move netlimit over to regular server 2013-08-04 04:24:03 +02:00
def 6169c78a79 Close memory leaks 2013-08-03 17:22:50 +02:00
def 82f3734dd7 Try to implement netlimit (level too high, map downloads might fail) 2013-07-31 05:36:52 +02:00
def 8720186c75 Revert "Revert "Restrict rcon output (east)""
This reverts commit 35cf8832a9.
2013-07-31 01:31:53 +02:00
def 35cf8832a9 Revert "Restrict rcon output (east)"
This reverts commit ba5b98dd1d.
2013-07-31 01:27:29 +02:00
def ba5b98dd1d Restrict rcon output (east) 2013-07-30 23:26:30 +02:00
def e871fbbaad Try to prevent network spamming issues 2013-07-30 22:48:31 +02:00
def 764a73e997 Fix: Allow fifo to be created 2013-07-30 03:16:02 +02:00
def 5cd69f29ac Add Fifo console for easier automation 2013-07-29 21:03:59 +02:00
def abb362b3bb Allow announcement interval from 1 to 300 2013-07-26 22:17:55 +02:00
def 1cee48f6c1 Can only set sv_test_cmds at start, then it stays, and determines whether gametype is DDRace (no cheats) or TestDDRace (cheats) 2013-07-23 00:15:50 +02:00
def d4c0f31b32 Make client compile 2013-07-22 17:20:34 +02:00
def 7a29b07d4e Add support for a reset file to execute on map change or reload 2013-07-21 23:42:08 +02:00
def c42e9f1399 Add /points and /toppoints using points.cfg file 2013-07-21 04:52:23 +02:00
def 6d26e07e1f Single config variable for background color without quads 2013-07-11 17:13:45 +02:00
def 6105f60a89 Make RGB values of background colors independent 2013-06-23 20:56:05 +02:00
def 8421903897 Grey background colors when quads disabled 2013-06-23 13:41:13 +02:00
def 413429871f Add quad disable function 2013-06-23 02:58:46 +02:00
BeaR 9b81779ae3 Using MemoryBarrier() for CPUs not supporting SSE2 2013-04-26 16:44:59 +02:00
oy f0e09f50d9 improved chat msg spam protection 2013-04-01 20:30:58 +02:00
oy 678863fa7e increased minimum required connect time for clients to 1 second. #1070 2013-03-20 22:47:48 +01:00
PsychoGod 471d479300 one more centering window in graphics 2013-03-03 13:42:25 +02:00
oy 5e090fbfed made the demoplayer support 0.6.1 based demos 2013-02-26 00:00:38 +01:00
PsychoGod ebdd1af7a3 window center position when windowed on Windows :3 2013-02-25 13:48:31 +02:00
oy 718653ff85 set default values for threaded graphics and async renderer to 0 2013-02-24 19:18:13 +01:00
oy ea2898e94a prevent quick join/quit flood. #1070 2013-02-24 19:13:45 +01:00
oy 313a0949b0 make sure clients are authed for map downloads 2013-02-24 18:57:23 +01:00
oy 0e92dd5603 fixed some merge problems 2013-02-24 18:55:55 +01:00
oy 118d2ac837 show reason for closing a connection within a debug message. Closes #1061 2013-02-24 18:31:30 +01:00
oy 07c97822bb increased sleep time when tw is minimized and made it adjustable via cputhrottle otherwise 2013-02-24 18:31:23 +01:00
oy 73386fdf0f fixed last commit 2013-02-24 18:29:41 +01:00
BeaR 68390fe04a Bug: Losing render-commands if commandbuffer is full(gfx)
Problem:
If there is a new draw call, it is checked if there is enough free memory for the vertices in the databuffer but not if we have enough free space in the commandbuffer to add the command
So we lose some commands during a frame cuz the commandbuffer is full

This fixes the 2nd part of issue 1004
2013-02-24 18:29:27 +01:00
BeaR d58afefaae Some graphic batching:
Speed up for displaying debugtext and envelopepreview
(This reduces the performance hit especially for the 'Show Info' mode in the editor)

Conflicts:

	src/engine/client/client.cpp
	src/game/editor/editor.cpp
	src/game/editor/editor.h
2013-02-24 18:23:06 +01:00
oy df5ab998c2 readded texture resampling 2013-02-24 18:08:10 +01:00
oy 71af97a5e3 fixed texture memory usage calculation in graphics threaded
Conflicts:

	src/engine/client/graphics_threaded.cpp
2013-02-24 18:07:35 +01:00
oy 2948d2392b fixed last commit 2013-02-24 18:02:37 +01:00
BeaR 1cfbfda6fa Missed a file.. 2013-02-24 18:02:09 +01:00
BeaR c3dd09cebf Readded Texturecompression-support 2013-02-24 18:01:58 +01:00
Johannes Loher 678b6faceb Fixed threaded gfx and building on Mac OS X 2013-02-24 18:01:23 +01:00
Magnus Auvinen 1711be955b fixed all the errors that the clang static analayzer found 2013-02-24 17:58:34 +01:00
Magnus Auvinen 98042012a6 cleaned up warnings that clang spits out. some bugs found with it.
Conflicts:

	src/game/server/gamemodes/ctf.cpp
	src/game/server/gamemodes/ctf.h
2013-02-24 17:54:29 +01:00
oy 8ca7933653 Show user authlevel on status command. Closes #985 2013-02-24 17:46:05 +01:00
oy 521eaf038b fixed missing messages when net connection closes 2013-02-24 17:41:39 +01:00
oy 865d0f7365 limit characters within player names to ascii range to prevent utf8 impersonating 2013-02-24 17:40:41 +01:00
BeaR 0adaf8a752 #913
Fix Input Handling
2013-02-24 17:39:31 +01:00
heinrich5991 86fe9757c5 Removed useless enum 2013-02-24 17:38:29 +01:00
heinrich5991 7b545f3ed9 Added borderless window functionality
This might become handy for users with multiple monitors,
	might resolve other issues aswell
2013-02-24 17:38:19 +01:00
oy b7e5bb54ad fixed semaphore on macosx 2013-02-24 17:35:51 +01:00
oy 7be3c2e634 fixed resetting the error string of a net connection. Closes #954 2013-02-24 17:35:08 +01:00
oy 86cd0cefd7 fixed wrapping problems when rendering console input 2013-02-24 17:34:51 +01:00
oy 14cd83de10 fixed ban range check to make sure the whole ip matches and not just rely on the hash. Closes #946 2013-02-24 17:34:22 +01:00
oy f1fc3337f5 prevent that the server uses close messages from clients. Closes #950 2013-02-24 17:32:48 +01:00
oy 0e40ab434a fixed a check 2013-02-24 17:31:57 +01:00
oy 13d06e45ac fixed used nettype in server browser and try to use ipv4 and ipv6 socket when using a bindaddr. Closes #940 2013-02-24 17:26:59 +01:00
oy ffd89938d7 fixed registering of ban commands. Closes #942 2013-02-24 17:26:30 +01:00
oy fa85cede53 reset rcon AuthTries on logout. Closes #941 2013-02-24 17:26:10 +01:00
oy 2a4af1573b auto adjust the screen resolution on first start. Closes #921 2013-02-24 17:25:55 +01:00
oy 38256d0d45 skip screenshot when window isn't active. Closes #931 2013-02-24 17:25:14 +01:00
Teetime b4ed006f83 fix for saving bans in a file 2013-02-24 17:03:48 +01:00
heinrich5991 921f5f9239 fixed map downloading auth check 2013-02-16 14:37:53 +02:00
Learath2 c843d62ec7 Defaults to gfx_threaded 0. Partially fixes #213 2013-02-13 18:34:46 +02:00
oy 6295b33965 set default value for asynchronous rendering to disabled for now. #1001 2013-02-01 11:38:09 +02:00
oy a7574f75d2 fixed last commit 2013-02-01 11:38:09 +02:00
BeaR c86ebb34df Bug: Losing render-commands if commandbuffer is full(gfx)
Problem:
If there is a new draw call, it is checked if there is enough free memory for the vertices in the databuffer but not if we have enough free space in the commandbuffer to add the command
So we lose some commands during a frame cuz the commandbuffer is full

This fixes the 2nd part of issue 1004
2013-02-01 11:38:09 +02:00
eeeee 1c8c20c93e added sv_events 2012-12-23 19:47:47 +02:00
eeeee ee2647de41 turns out that Drop was needed after all :S 2012-12-23 20:10:31 +03:00
Learath2 3ececbd5f7 Fixes the last commit 2012-11-19 19:52:23 +02:00
Learath2 17140fc755 Added a config variable to control the map window.Closes #172 2012-11-14 20:34:23 +02:00
eeeee cae8c68d87 send ahead window for maps downloading. works with vanilla client. 2012-11-12 21:50:46 +02:00
BeaR 50b722b2b4 Closes #153.
Fix Input Handling
2012-11-12 20:39:36 +02:00
oy 2db2f51bf5 fixed ban range check to make sure the whole ip matches and not just rely on the hash. Closes #946 2012-07-04 16:55:16 +03:00
oy 2a92f369fc fixed registering of ban commands. Closes #942 2012-07-04 16:54:09 +03:00
Ravomavain 52ba9eea04 remove other banmaster related code 2012-05-02 01:18:11 +02:00
GreYFoX cd4ba53bae Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
Conflicts:
	bam.lua
	scripts/build.py
	scripts/make_release.py
	src/engine/server.h
	src/game/client/gameclient.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontext.h
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/player.cpp
	src/game/version.h
2012-04-12 02:09:31 +02:00
Learath2 d64e1796aa Simplifys the usage of timer commands. Fixes new year happy spawn. 2012-02-14 20:25:34 +02:00
Teetime ec8dd34a5a fix for saving bans in a file 2012-02-13 23:22:40 +01:00
oy 27daa26b99 fixed stuck mouse cursor when loosing fullscreen focus on windows 2012-02-05 13:28:35 +01:00
oy 0c05b3bfa1 fixed compiling with vs2008 (#932) 2012-02-05 13:22:39 +01:00
XXLTomate dce5e8434b This fixes mute. Thanks to @heinrich5991 @Learath2 Mo2, the whole #DDRace and my dog. 2012-02-03 00:16:22 +01:00
fisted 00f580cb91 tell what port might be in use, if we cannot bind 2012-01-28 23:54:04 +01:00
XXLTomate f9e4547b31 fixing the console (2) 2012-01-28 11:14:31 +01:00
east 28410c00a7 Econ bufferoverflow fix 2012-01-12 19:59:27 +01:00
oy fa81141110 added demo markers by Choupom. Closes #837 2012-01-10 23:13:19 +01:00
oy 590dbac239 put the game version constants all together in one file. Closes #870 2012-01-09 02:02:02 +01:00
oy 4073520214 cleaned up content folder creation. Closes #845 2012-01-09 01:38:45 +01:00
oy de8c9b23eb added command to toggle config values. Closes #888 2012-01-09 01:25:18 +01:00
oy 4fde2cf7f2 add tuning to demo. Closes #899 2012-01-09 00:49:20 +01:00
oy e960cbdff3 added a config to display the code string of a country flag instead of the image. Closes #897 2012-01-08 18:16:38 +01:00
oy 672b70e9b9 fixed some line endings 2012-01-08 13:57:40 +01:00
oy bafd22ebe7 show path in the editor file dialog. Closes #786 2012-01-08 13:14:02 +01:00
oy be37147342 fixed border rendering in the editor's image preview. Closes #908 2012-01-08 01:47:53 +01:00
oy 45302957f1 removed some unused zlib stuff. Closes #907 2012-01-07 23:50:47 +01:00
GreYFoX 420447dc51 Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
Conflicts:
	readme.txt
2012-01-07 19:16:20 +02:00
oy 2785293469 don't start playing the music again if we're quitting 2012-01-06 20:03:57 +01:00
oy 6ad6d59b6f fixed memory corruption with snd_buffer_size config 2012-01-06 19:27:18 +01:00
oy 29738552a6 made bindaddr config work for client and master too. Closes #909 2012-01-06 19:17:14 +01:00
oy 78bb0e3d8c fixed compiling for macosx 2012-01-06 16:35:48 +01:00
oy 71dd0c5aab made gfx_finish work again 2012-01-06 14:12:49 +01:00
oy 12f76e7f8d made the editor work again. Closes #914 2012-01-06 12:55:19 +01:00
GreYFoX c46f3e06e7 Merge branch 'master' of git://github.com/oy/teeworlds into DDRace 2012-01-04 20:10:07 +02:00