“sctt”
79fa29d8b8
editor: added order button in quads popup
2022-09-10 18:04:38 +02:00
Corantin H
29a3baaa75
Editor: added the possibility to duplicate layers
2022-08-19 13:20:50 +02:00
Robert Müller
ec4175277e
Fix readability-container-data-pointer
2022-07-10 21:42:57 +02:00
Chairn
a69dc599a9
Huge variable naming format
...
Fix pointer and pointer array variable naming
Huge renaming to match our rules
Used regex: (?!(return|delete)\b)\b\w+ (m_|ms_|g_|gs_|s_)[^a]\w+\[
(?!(return|delete)\b)\b\w+ (?!(m_|ms_|g_|gs_|s_))[^a]\w+\[
Further format static variables
Format almost all pointer names accordingly
Used regex: (?!(return)\b)\b\w+
\*(?!(m_p|p|s_p|m_ap|s_ap|g_p|g_ap|ap|gs_ap|ms_ap|gs_p|ms_p))\w+\b[^:\(p]
clang-format
Fix CI fail
Fix misnamed non pointer as pointer and non array as array
Used regex: (?!(return|delete)\b)\b\w+ (m_|ms_|g_|gs_|s_)p\w+\b
(?!return\b)\b\w+ (ms_|m_|g_|gs_|s_)a\w+\b[^\[]
clang-format
Revert to SCREAMING_SNAKE_CASE and reinstate dead code
2022-07-08 18:01:29 +02:00
ChillerDragon
3667061b68
Use nullptr in generated and editor
...
-Wzero-as-null-pointer-constant
2022-06-13 18:28:13 +02:00
Chairn
01edaec628
Format vector variables names ( fixes #5209 )
2022-06-11 21:38:49 +02:00
Robert Müller
91d2ba1865
Organize game-client includes
2022-05-29 21:24:43 +02:00
Robert Müller
0c69495522
Use std::vector instead of array in editor
2022-05-27 16:36:39 +02:00
Robert Müller
f0df8ad85a
Use std::swap in editor
2022-05-15 21:00:14 +02:00
Dennis Felsing
18d9997348
Fix clang-format
2022-02-15 00:32:04 +01:00
Dennis Felsing
b58470fda4
Add modernize-use-equals-default
2022-02-15 00:17:57 +01:00
def
165857a5a8
Fix variable names manually
2020-11-02 22:40:40 +01:00
def
b1f0fd8969
Enable modernize-loop-convert clang-tidy check
...
and run clang-format afterwards
https://clang.llvm.org/extra/clang-tidy/checks/modernize-loop-convert.html
2020-11-02 22:40:24 +01:00
def
3be8a592e5
Run clang-format
...
Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:
$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
Learath
586043fc64
Use fixed point conversion consistently
2020-09-22 15:29:16 +03:00
def
cf7dad8125
Get rid of the clamp that breaks most editor value selection
2020-05-30 09:09:01 +02:00
def
6887b0ff3b
Fix image/sound selection in editor
...
Follow-up to https://github.com/ddnet/ddnet/pull/2186
Thanks to Cøke for notifying me
2020-05-28 10:09:29 +02:00
Zwelf
32085a091d
Remove unused declaration
2020-05-22 16:38:20 +02:00
Magnus Auvinen
6a6a5f00c9
more typesafty in the graphics. introduced the IGraphics::CTextureHandle
...
Edited by @ChillerDragon to fit in ddnet
(cherry picked from commit cb95e8dfe8
)
2019-11-22 18:08:37 +01:00
Learath
93d14a1eca
Inconvenience for windows
2019-04-26 22:36:49 +03:00
12pm
427171bb17
Merge "Add Quad/Sound" + shortcut to add them at mouse position, add quads true to size
2019-03-28 13:41:07 +01:00
12pm
4ca69a39de
Default layer names to the selected image/sound
...
And don't paste default names into the edit field
2019-03-24 03:22:29 +01:00
Learath
c5d69f9f63
Fix crash with FillSelection
2018-08-19 20:05:42 +03:00
necropotame
b8e4e5beea
Fix style in several places
2017-03-22 19:45:14 +01:00
def
6fe6db8954
Implement horizontal and vertical flipping for quad brushes
2014-05-17 17:47:47 +02:00
def
8d2828ed6f
Fix: Always render editor quads
2014-01-11 22:57:23 +01:00
BeaR
dfd15bc899
Fix Renderingbug:
...
If u change the alpha value inside a colorenvelope, the tileset-/quad-rendering is messed sometimes
http://i.solidfiles.net/580a9699c4.png (map: run_exchange by delo)
2013-02-24 18:01:01 +01:00
Choupom
84e5c53432
added color envelope feature for tilemaps
2011-07-20 22:04:13 +02:00
SushiTee
d78c0d66e5
ability to name groups and layers
2011-07-15 00:47:52 +02:00
Choupom
0c6f187e3b
renamed editor files
2011-05-03 18:45:42 +02:00