Commit graph

14636 commits

Author SHA1 Message Date
Robert Müller f1deec2c84 Rename variables i to ModType and n to LayerType 2024-03-16 22:33:58 +01:00
Robert Müller 29d924e061 Simplify handling of entities paths, remove unnecessary variables 2024-03-16 22:33:57 +01:00
Robert Müller c97c3ac7b1 Extract GetEntitiesModType function 2024-03-16 22:33:57 +01:00
Robert Müller 01daa919e8
Merge pull request #8113 from furo321/eye-emote
Remove `(until you die)` part from `/eyeemote off`
2024-03-16 20:46:43 +00:00
heinrich5991 790c73bffe
Merge pull request #8098 from Robyt3/Graphics-ImageInfo-Free
Replace `IGraphics::FreePNG` with `CImageInfo::Free`
2024-03-16 20:14:02 +00:00
furo 7043a59bc3 Remove (until you die) part from /eyeemote off 2024-03-16 21:10:21 +01:00
Robert Müller 11aba0e38d Replace IGraphics::FreePNG with CImageInfo::Free
The engine graphics do not need to be involved with freeing image data.

The `Free` function now also ensures that all other member variables are cleared when freeing the image data.
2024-03-16 20:55:22 +01:00
Robert Müller 722b5f8d11 Comment out verbose serverbrowser HTTP log message
The `unknown address` log message got printed very often because many servers have 0.6 and 0.7 addresses but only 0.6 addresses are considered valid by the client.
2024-03-16 20:54:56 +01:00
Robert Müller 4f4284ba2a Fix typo in serverbrowser HTTP log context 2024-03-16 20:54:56 +01:00
Robert Müller 24caf08d84 Minor refactoring of net_addr_from_url
- Remove unnecessary branch and temporary variable usage at the end of the function.
- Move variable declarations closer to usages.
2024-03-15 18:40:03 +01:00
Robert Müller 6df1d251d7
Merge pull request #7947 from ChillerDragon/pr_coll_tele
Move tele vector init from gamecontroller to collision
2024-03-14 17:02:09 +00:00
Dennis Felsing 681b66b563 Version 18.1 2024-03-14 17:14:07 +01:00
heinrich5991 ff7b6ffe14 Take serverlist age into account when choosing master
Prefer masters with newer server lists, and try re-selecting the chosen
master if the result is older than 5 minutes.
2024-03-14 12:31:41 +01:00
heinrich5991 5603d284bf Parse Date and Last-Modified HTTP headers 2024-03-14 12:31:41 +01:00
heinrich5991 2d17097c91 Use log_* instead of Console()->Log() in HTTP serverbrowser 2024-03-14 11:19:32 +01:00
ChillerDragon 4da4ca5bdd Make tele getters const 2024-03-14 08:50:35 +08:00
ChillerDragon 552d466197 Move tele vector init from gamecontroller to collision 2024-03-14 08:46:22 +08:00
Robert Müller ae9a8fe3d4 Support overlapping scroll regions, always allow mouse scrolling
Support scrolling all scroll regions with the mouse wheel also while popup menus are open. Support overlapping scroll regions by always scrolling the top-most hovered scroll region on mouse wheel events.

The hot scroll region is now tracked separated by `CUi`, as tracking the IDs of all UI elements which are contained in scroll regions is not feasible. The separate active state for scroll regions is therefore unnecessary.

It's still necessary to disable `CListBox`es when popup menus are open, to ensure that only one list box consumes the key events.

Closes #8087. Supersedes #8090.
2024-03-12 22:15:20 +01:00
Robert Müller f291362d88 Revert name of enum literal Ui back to UI
This `enum` literal was accidentally included in the renaming of the `UI` function to `Ui`.
2024-03-12 21:49:00 +01:00
heinrich5991 8108cb04fd Inform HTTP map download of the map size 2024-03-11 17:50:51 +01:00
heinrich5991 dd5ddf07a4 Disconnect when we get map change with invalid parameters
This is the only sane thing we can do, the server will have changed its
map and we can't pretend to still be on the old one.
2024-03-11 17:50:12 +01:00
Dennis Felsing 3489131d78
Merge pull request #8085 from dobrykafe/pr-timecp
Improve `/timecp` chat command
2024-03-11 07:34:54 +00:00
Dennis Felsing 621b201acf
Merge pull request #8086 from furo321/browser-login-filter
Add a `No login required` filter
2024-03-11 07:33:21 +00:00
furo 40f641b0a6 Add a No login required filter 2024-03-11 02:09:16 +01:00
dobrykafe 35c45cf869 improve /timecp chat command 2024-03-11 00:36:07 +01:00
furo 1cee65a980 Document usage of ~ for /tpxy in help text. 2024-03-10 21:44:40 +01:00
heinrich5991 3805ffba86
Merge pull request #8073 from Robyt3/Gamecore-Str-Validation
Add validation for `StrToInts` and `IntsToStr`
2024-03-10 13:48:08 +00:00
Robert Müller 02f60421f9 Add validation for StrToInts and IntsToStr
Add strict validation for `StrToInts` function. Because this function should only be used with trusted internal strings, assertions are added to ensure that the string is not truncated. Some buffer sizes are adjusted accordingly, so truncation cannot happen.

Add less strict validation for `IntsToStr` function. An additional argument specifying the size of the output buffer is added to assert that the size of the output buffer is sufficient. However, because this function is used to decode data sent by the server and read from maps and ghosts, invalid input data should never result in crashes or invalid UTF-8 strings. The function will now unpack an empty string and return `false`, if the string contains invalid UTF-8.

The inline definition of the functions is not wanted, because it requires adding a `system.h` include in `gamecore.h`. Therefore the tools now have to depend on game-shared, which previously only worked because the functions were inline.

Tests are added to ensure the function still behaves the same as before for valid inputs and correctly handles invalid inputs.
2024-03-10 12:49:56 +01:00
Robert Müller bff5247746 Ensure commands executed via Econ are valid UTF-8
`CNetConsole` will now ignore received lines containing invalid UTF-8 codepoints. Previously, it was possible to crash the server on Windows with Econ commands like `exec <invalid UTF-8>`.
2024-03-10 11:23:42 +01:00
Robert Müller b67263107d Use uint8_t * consistently for raw image data
Previously, usage of `void *`, `unsigned char *` and `uint8_t *` was mixed in various places for pointers to raw image data and the pointers ended up being cast to `uint8_t *` at some point anyway. Now only `uint8_t *` is used consistently, which improves type safety and readability. Casts to `uint8_t *` are now only necessary when using `malloc` or when reading data from a map.
2024-03-09 13:31:53 +01:00
Robert Müller 3073934df1 Show completion options for bind key names in console
Show completion options for key names for all bind commands (`bind`, `binds`, `bind_reset`) in the local console.

At the moment this only works for completing the first key name but not for composite binds that use `+`, which would work differently than other console argument completion.

Unnamed keys (starting with `&`) are not shown as completion options.

Refactor console argument completion to reduce duplicate code.
2024-03-08 21:54:22 +01:00
heinrich5991 1afdf47362
Merge pull request #8072 from furo321/practice-helptext
List all practice commands when enabling `/practice`
2024-03-07 00:14:36 +00:00
furo 209df982f8 List all practice commands when enabling /practice 2024-03-07 00:57:21 +01:00
archimede67 de956c8db9
Merge pull request #8071 from dobrykafe/pr-popup-image-height
Editor: Make embedded image popup bigger at all times
2024-03-06 22:47:38 +00:00
dobrykafe 0b03bc7a16 make embedded image popup bigger at all times 2024-03-06 23:27:50 +01:00
Robert Müller 3656c95eca Ensure commands executed via FIFO are valid UTF-8 2024-03-06 22:01:10 +01:00
Dennis Felsing b6689bc012
Merge pull request #8068 from heinrich5991/pr_ddnet_job_atomics
Fix race conditions in job state handling
2024-03-05 21:57:11 +00:00
heinrich5991 e7717f2265 Fix race conditions in job state handling
We want to change the state of the job from `STATE_QUEUED` to
`STATE_RUNNING`, but not from `STATE_ABORTED`. Previously, the code
usedd `exchange` to change the state and compared non-atomically
afterwards. This led to `STATE_ABORTED` being replaced by
`STATE_RUNNING` in a race. With `compare_exchange_strong`, this can no
longer happen.

Fixes #8044.
2024-03-05 20:55:44 +01:00
Robert Müller 9323e18616 Fix HTTP client shutdown and deadlock on request error
Fix HTTP client effectively shutting down by entering the `ERROR` state when a request cannot be added. Now only the invalid request is aborted immediately. The `ERROR` state is now only entered when a curl function fails in a way where recovery is not possible.

Fix occasional deadlock when HTTP client is shutting down after entering the `ERROR` state, by also immediately aborting new requests when the HTTP client is already in the `ERROR` state.

Remove unused `CHttp::EState::STOPPING`.
2024-03-05 19:48:45 +01:00
Dennis Felsing f3de37d9d4
Merge pull request #8019 from heinrich5991/pr_ddnet_rename_variables
Rename all variables for strict camel-casing of abbreviations
2024-03-05 16:06:58 +00:00
heinrich5991 44bf0134f0
Merge pull request #8065 from dobrykafe/pr-solo-practice-bug
Fix practice mode not resetting after disconnect on solo servers
2024-03-05 15:20:34 +00:00
heinrich5991 17402cc43f Rename all variables for strict camel-casing of abbreviations
This is the strict version, ID → Id, UI → Ui, except DDNet which stays
DDNet.

This would fix #7750.

Done using a naive rename script (for bash, use `shopt -s globstar`):

```fish
sed -i \
	-e 's/\([a-z]_\?\)ID/\1Id/g' \
	-e 's/\([^ ]\)\<UI\>/\1Ui/g' \
	-e 's/UI()/Ui()/g' \
	-e 's/\<CUI\>/CUi/g' \
	-e 's/\([\ta-z.(&]\|[,=|] \)ID\>/\1Id/g' \
	-e 's/\<ID\>\([^ ").]\)/Id\1/g' \
	-e 's/\<ID\([0-9]\)/Id\1/g' \
	-e 's/\<ID\>\( [<=>:+*/-]\)/Id\1/g' \
	-e 's/int ID/int Id/g' \
	-e 's/\([a-z]_\?\)GPU/\1Gpu/g' \
	-e 's/\([a-z]_\?\)IP/\1Ip/g' \
	-e 's/\([a-z]_\?\)CID/\1Cid/g' \
	-e 's/\([a-z]_\?\)MySQL/\1Mysql/g' \
	-e 's/MySql/Mysql/g' \
	-e 's/\([a-xz]_\?\)SQL/\1Sql/g' \
	-e 's/DPMode/DpMode/g' \
	-e 's/TTWGraphics/TTwGraphics/g' \
	\
	-e 's/Ipointer/IPointer/g' \
	-e 's/\.vendorId/.vendorID/g' \
	-e 's/\.windowId/.windowID/g' \
	-e 's/SDL_GetWindowFromId/SDL_GetWindowFromID/g' \
	-e 's/SDL_AudioDeviceId/SDL_AudioDeviceID/g' \
	-e 's/SDL_JoystickId/SDL_JoystickID/g' \
	-e 's/SDL_JoystickInstanceId/SDL_JoystickInstanceID/g' \
	-e 's/AVCodecId/AVCodecID/g' \
	src/**/*.cpp src/**/*.h {datasrc,scripts}/**/*.py
git checkout -- src/engine/external
```

I like this option because it presents clear rules.

Still needs fixups because of the naive replacement, I'd do this if we
want this merged.
2024-03-05 15:44:09 +01:00
dobrykafe d94d020c25 fix practice mode not resetting after disconnect on solo servers 2024-03-05 14:08:30 +01:00
heinrich5991 c15733eda3
Merge pull request #8063 from heinrich5991/pr_ddnet_register_error
Show error from masterserver in console
2024-03-04 23:08:25 +00:00
heinrich5991 12409e545c Show error from masterserver in console
Allows people to see why masterserver registering failed.
2024-03-04 21:58:30 +01:00
Robert Müller dd94da67fb Hide tune_zone command in local console
Prevent the `tune_zone` command from being shown and used in the local console, which could cause issues with prediction, by only registering it as a game setting but not as a client command. The command callback is still correctly called when map settings are loaded in the `CGameClient::LoadMapSettings` function.
2024-03-04 21:26:47 +01:00
Robert Müller bfa5bc2b3c Remove remaining hard-coded server commands from client-side
Followup for #7919.
2024-03-04 21:26:41 +01:00
heinrich5991 e851c78e47 Don't show the git revision twice in server log
Previously:
```
2024-03-03 12:17:40 I git-revision: 885ae7ecae
2024-03-03 12:17:40 I server: version 18.0.3 on linux amd64
2024-03-03 12:17:40 I server: git revision hash: 885ae7ecae
```
2024-03-04 16:50:45 +01:00
Dennis Felsing 70eca3869a
Merge pull request #8051 from dobrykafe/pr-serverbrowser-friends-sort
Add sorting by number of friends to the server browser
2024-03-04 07:27:48 +00:00
Robert Müller 6b3e16ea82 Fix client crash due to truncated skin name 2024-03-03 18:18:49 +01:00