Commit graph

3037 commits

Author SHA1 Message Date
oy 0667b3dd32 fixed build.py when using gcc only. Closes #1044 2013-01-05 17:27:03 +01:00
oy 1dbe6050e8 updated year 2013-01-05 16:48:32 +01:00
oy 946a5b9147 fixed last commit 2012-12-23 19:15:40 +01:00
oy 3a8d3ed27a fixed build and make_release script 2012-12-23 19:09:00 +01:00
oy 3828f3911a Merge pull request #1041 from Sonix-/lightone
added light image used to animate lamps
2012-12-23 05:05:10 -08:00
Sonix Lanik 0b562d3347 added light image used to animate lamps
this also would clear the dm8 embedded light animation,useful image to
light up lamps and give them some animations.
2012-12-23 13:10:17 +01:00
oy 295eac63eb added alternative HSL picker. Closes #1029 2012-12-23 00:27:53 +01:00
oy 3994faa6e8 added some missing skins 2012-12-22 15:52:31 +01:00
oy f5c56c96d5 changed skin file format to json 2012-12-22 00:34:49 +01:00
oy d08695b148 added automapper improvements by LordSk in a json based manner 2012-12-21 01:18:32 +01:00
oy 3329c549e6 fixed couple of warnings 2012-12-20 16:30:16 +01:00
oy 4337eb80f3 changed language file format to json 2012-12-19 00:30:01 +01:00
oy f50b5d6059 changed format of the countryflags index file to json 2012-12-17 19:40:48 +01:00
oy 61b515f9be added missing json parser files 2012-12-17 18:50:06 +01:00
oy b7dbf5431e close workerthreads on shutdown 2012-12-17 00:43:31 +01:00
oy d39cdb9468 use json format within the language index file 2012-12-17 00:05:43 +01:00
Choupom 3048ebe3c5 fixed some compiler warnings 2012-12-15 16:33:37 +01:00
oy b8e3120c0d disabled the map checker for now 2012-12-15 16:31:48 +01:00
oy c81722f9e3 removed some unused stuff 2012-12-15 16:24:00 +01:00
oy b99368e3d7 removed hookdir from snapshot data 2012-12-15 16:13:49 +01:00
oy 09ef13b9b9 some clean up 2012-12-15 16:13:03 +01:00
oy 457d6f82dd made maps a submodule 2012-12-13 00:11:33 +01:00
oy 8b8eb50961 fixed ninja skin and skin part selection on missing part 2012-12-09 20:26:40 +01:00
oy 1b6698a181 fixed size of the tee hands 2012-12-09 17:00:03 +01:00
oy 8a3de3fe28 fixed client clean up 2012-12-09 16:59:27 +01:00
oy dd5c040a3b Merge branch 'master' of https://github.com/SushiTee/teeworlds 2012-12-09 16:15:28 +01:00
oy 4214b576e9 fixed last commit 2012-12-09 15:55:01 +01:00
BeaR 66579083fa Small aesthetical changes 2012-12-09 15:52:31 +01:00
BeaR 639c7cf6a8 Envelope preview: make last point editable 2012-12-09 15:51:20 +01:00
BeaR b8602f019b Add OnReset for damage indication 2012-12-09 15:50:26 +01:00
oy 5623c5c008 updated map checker for dm8 2012-12-06 20:58:16 +01:00
Sonix Lanik 1f7753adb4 fixed darkened moon on dm8. #661
removed the shadow that was covering the moon in the bg and edited up a
bit.
2012-12-06 20:46:56 +01:00
SushiTee aa03944cfb Merge branch 'master' of git://github.com/teeworlds/teeworlds
Conflicts:
	src/game/client/components/menus_ingame.cpp
2012-11-15 10:19:20 +01:00
SushiTee 5845665ba6 started writing the friends browser page 2012-11-15 10:14:30 +01:00
oy 090867fa0d fixed last commit 2012-11-13 21:37:46 +01:00
BeaR 591b6a2f62 Bug: Losing render-commands if commandbuffer is full(gfx)
Problem:
If there is a new draw call, it is checked if there is enough free memory for the vertices in the databuffer but not if we have enough free space in the commandbuffer to add the command
So we lose some commands during a frame cuz the commandbuffer is full

This fixes the 2nd part of issue 1004
2012-11-13 21:33:16 +01:00
oy 749dfa2af1 fixed server crash on team balance. Closes #1032 2012-11-10 19:15:41 +01:00
oy b905ed562f updated gitignore file 2012-11-10 18:13:47 +01:00
SushiTee 01c7a06c22 made overlay enterable 2012-11-07 17:59:05 +01:00
SushiTee 9fd796162a gave info button a function 2012-11-07 17:15:03 +01:00
oy 444da4e341 fixed a typo and added some missing localisation markers 2012-11-04 16:42:59 +01:00
SushiTee 02648e14b2 Merge branch 'master' of git://github.com/teeworlds/teeworlds 2012-11-04 12:47:41 +01:00
SushiTee 9f54a5c696 remade ingame join buttons 2012-11-04 12:47:10 +01:00
oy 082ee5c474 Merge branch 'master' of https://github.com/SushiTee/teeworlds 2012-11-03 17:52:39 +01:00
SushiTee c0f70eddc4 changed server browser 2012-10-21 19:59:20 +02:00
oy ada8011a4c fixed last commit 2012-10-21 14:49:26 +02:00
BeaR 70a648899d Some graphic batching:
Speed up for displaying debugtext and envelopepreview
(This reduces the performance hit especially for the 'Show Info' mode in the editor)
2012-10-21 13:55:26 +02:00
SushiTee 20cfbfe3a7 Merge branch 'master' of git://github.com/teeworlds/teeworlds
Conflicts:
	src/game/client/components/menus_ingame.cpp
2012-10-09 13:08:01 +02:00
SushiTee c74637ae6d began to rewrite server browser and ingame menu 2012-10-09 12:44:47 +02:00
oy e29ced0741 fixed some compiler warnings and a line ending 2012-10-09 00:11:13 +02:00