oy
|
f09d4a19e1
|
prevent that the main tabs in the menu can be misused as refresh buttons
|
2012-04-20 21:45:33 +02:00 |
|
oy
|
635dc7cda1
|
prevent that you can play the music ingame. Closes #947
|
2012-04-20 01:50:16 +02:00 |
|
oy
|
900472f0a9
|
fixed that client displays active vote after connecting to a server
|
2012-04-20 01:13:51 +02:00 |
|
oy
|
1d4d641210
|
increased time for client info resend to prevent possible overlap
|
2012-04-20 01:11:32 +02:00 |
|
oy
|
fa784a9b85
|
limit the number of chat messages a player can queue to 3
|
2012-04-20 01:09:49 +02:00 |
|
oy
|
49ac19c352
|
skip auto screenshot when the editor is active. #931
|
2012-04-20 01:04:12 +02:00 |
|
oy
|
8c033a0e2e
|
fixed chat ignore feature
|
2012-03-04 12:46:38 +01:00 |
|
oy
|
42c845be49
|
fixed flag blinking issue. Closes #757
|
2012-03-04 12:46:22 +01:00 |
|
oy
|
ab13e4a183
|
show who is following you in spectator mode. Closes #594
|
2012-02-15 01:40:47 +01:00 |
|
oy
|
bbfb6e5992
|
fixed map initialisation. Closes #64
|
2012-02-15 01:40:40 +01:00 |
|
oy
|
b0bf7115c9
|
added lms gametype, updated standard gametype check and made players keep their score between rounds
|
2012-02-15 01:40:34 +01:00 |
|
oy
|
0f456aebee
|
cleaned up gamecontroller and fixed some survival related things
|
2012-02-15 01:40:29 +01:00 |
|
oy
|
ad33841deb
|
added spectator mode for dead players in survival
|
2012-02-15 01:40:24 +01:00 |
|
oy
|
6b8287f7c7
|
cleaned up player flags
|
2012-02-15 01:40:19 +01:00 |
|
oy
|
23df3c609e
|
removed pickup subtype and renamed rifle to laser and powerups to pickups
|
2012-02-15 01:40:13 +01:00 |
|
oy
|
7e78740478
|
made client scoreboard and hud survival ready
|
2012-02-15 01:40:04 +01:00 |
|
oy
|
97061ab59d
|
changed usage of round to match
|
2012-02-15 01:39:40 +01:00 |
|
oy
|
b374a24c06
|
added start countdown when game starts without a timer
|
2012-02-15 01:39:35 +01:00 |
|
oy
|
35ba490183
|
added game states and fixed some pause related things
|
2012-02-15 01:39:29 +01:00 |
|
oy
|
aec468a3c4
|
added player ready system. Closes #65
|
2012-02-15 01:39:24 +01:00 |
|
oy
|
c045071b40
|
always show default country flag on invalid country index
|
2012-02-05 15:53:22 +01:00 |
|
oy
|
d17ee055a2
|
fixed an issue about resending player info
|
2012-01-29 12:44:33 +01:00 |
|
oy
|
fa81141110
|
added demo markers by Choupom. Closes #837
|
2012-01-10 23:13:19 +01:00 |
|
oy
|
e8f9145a0d
|
deactivate player ignore setting if show just friends chat is active and player isn't a friend
|
2012-01-10 23:03:23 +01:00 |
|
oy
|
4efd65359e
|
show notification when game is paused
|
2012-01-10 22:40:48 +01:00 |
|
oy
|
dfe91338f0
|
added pause command. Closes #15
|
2012-01-10 00:49:31 +01:00 |
|
oy
|
9251796c3a
|
fixed rendering on pause/specific speed for damage indicators and muzzle in the demo player
|
2012-01-09 23:43:53 +01:00 |
|
oy
|
3e918075df
|
added an option to show only chat messages from friends
|
2012-01-09 23:29:15 +01:00 |
|
oy
|
e97cfaecad
|
buffered chat input. Closes #916
|
2012-01-09 23:13:51 +01:00 |
|
oy
|
4fde2cf7f2
|
add tuning to demo. Closes #899
|
2012-01-09 00:49:20 +01:00 |
|
oy
|
7c300ccc7b
|
added player names to dm score hud and repositioned the player name in team games. Closes #871
|
2012-01-09 00:28:42 +01:00 |
|
oy
|
526262ea55
|
increased the size of emoticons in the selector. Closes #625
|
2012-01-09 00:23:58 +01:00 |
|
oy
|
e960cbdff3
|
added a config to display the code string of a country flag instead of the image. Closes #897
|
2012-01-08 18:16:38 +01:00 |
|
oy
|
3811476c6e
|
removed multiple updating of the renderinfo for ninjas. Closes #855
|
2012-01-08 15:44:49 +01:00 |
|
oy
|
535324d6ed
|
added an entry for the kill command to the controls menu. Closes #652
|
2012-01-08 00:20:02 +01:00 |
|
oy
|
6649d651a8
|
switched client and highlight chat sound. Closes #630
|
2012-01-06 20:06:13 +01:00 |
|
oy
|
2785293469
|
don't start playing the music again if we're quitting
|
2012-01-06 20:03:57 +01:00 |
|
oy
|
f3ebfae18e
|
drop multiple chat sounds that are played within 300ms. Closes #440
|
2012-01-06 19:47:49 +01:00 |
|
oy
|
b592d7a591
|
cleaned up playing of global sounds
|
2012-01-06 19:38:40 +01:00 |
|
oy
|
7328098f8d
|
Merge pull request #912 from matricks/threadedflip
Threadedflip
|
2012-01-03 15:40:30 -08:00 |
|
Magnus Auvinen
|
c1942ca6cb
|
fixed the render frame time and cleaned up some more code
|
2012-01-01 13:38:46 +01:00 |
|
Magnus Auvinen
|
b31abc4053
|
fixed so that you can select graphics backend via gfx_threaded
|
2011-12-31 10:29:25 +01:00 |
|
Magnus Auvinen
|
4e923442e4
|
fixed the broken damage indicators
|
2011-12-31 10:15:54 +01:00 |
|
Magnus Auvinen
|
8e56885795
|
initial commit of the threaded graphics. can start game and render the gui. no textures at the moment. still waits for the swap for now
|
2011-12-31 01:06:04 +01:00 |
|
BeaR
|
afb1d5e201
|
Swap and Shuffle Teams
|
2011-12-30 21:52:01 +01:00 |
|
Magnus Auvinen
|
8ffe582615
|
ugly incomplete hack to put the rendering into another thread so we don't have to wait for the flip
|
2011-12-30 16:02:22 +01:00 |
|
oy
|
b44ee3d975
|
reworked ban system
|
2011-12-29 23:36:53 +01:00 |
|
oy
|
6e20c32859
|
removed some resource loading spam. Closes #894
|
2011-12-10 18:23:29 +01:00 |
|
Choupom
|
713dd3bc08
|
fixed controls rendering with low ui scale
|
2011-12-04 22:43:41 +01:00 |
|
oy
|
9a03989e84
|
added "Make an option for each envelope: (a) synchronized (b) starting at join" by Choupom
|
2011-12-04 14:39:47 +01:00 |
|