Commit graph

973 commits

Author SHA1 Message Date
oy f09d4a19e1 prevent that the main tabs in the menu can be misused as refresh buttons 2012-04-20 21:45:33 +02:00
oy 635dc7cda1 prevent that you can play the music ingame. Closes #947 2012-04-20 01:50:16 +02:00
oy 900472f0a9 fixed that client displays active vote after connecting to a server 2012-04-20 01:13:51 +02:00
oy 1d4d641210 increased time for client info resend to prevent possible overlap 2012-04-20 01:11:32 +02:00
oy fa784a9b85 limit the number of chat messages a player can queue to 3 2012-04-20 01:09:49 +02:00
oy 49ac19c352 skip auto screenshot when the editor is active. #931 2012-04-20 01:04:12 +02:00
oy 8c033a0e2e fixed chat ignore feature 2012-03-04 12:46:38 +01:00
oy 42c845be49 fixed flag blinking issue. Closes #757 2012-03-04 12:46:22 +01:00
oy ab13e4a183 show who is following you in spectator mode. Closes #594 2012-02-15 01:40:47 +01:00
oy bbfb6e5992 fixed map initialisation. Closes #64 2012-02-15 01:40:40 +01:00
oy b0bf7115c9 added lms gametype, updated standard gametype check and made players keep their score between rounds 2012-02-15 01:40:34 +01:00
oy 0f456aebee cleaned up gamecontroller and fixed some survival related things 2012-02-15 01:40:29 +01:00
oy ad33841deb added spectator mode for dead players in survival 2012-02-15 01:40:24 +01:00
oy 6b8287f7c7 cleaned up player flags 2012-02-15 01:40:19 +01:00
oy 23df3c609e removed pickup subtype and renamed rifle to laser and powerups to pickups 2012-02-15 01:40:13 +01:00
oy 7e78740478 made client scoreboard and hud survival ready 2012-02-15 01:40:04 +01:00
oy 97061ab59d changed usage of round to match 2012-02-15 01:39:40 +01:00
oy b374a24c06 added start countdown when game starts without a timer 2012-02-15 01:39:35 +01:00
oy 35ba490183 added game states and fixed some pause related things 2012-02-15 01:39:29 +01:00
oy aec468a3c4 added player ready system. Closes #65 2012-02-15 01:39:24 +01:00
oy c045071b40 always show default country flag on invalid country index 2012-02-05 15:53:22 +01:00
oy d17ee055a2 fixed an issue about resending player info 2012-01-29 12:44:33 +01:00
oy fa81141110 added demo markers by Choupom. Closes #837 2012-01-10 23:13:19 +01:00
oy e8f9145a0d deactivate player ignore setting if show just friends chat is active and player isn't a friend 2012-01-10 23:03:23 +01:00
oy 4efd65359e show notification when game is paused 2012-01-10 22:40:48 +01:00
oy dfe91338f0 added pause command. Closes #15 2012-01-10 00:49:31 +01:00
oy 9251796c3a fixed rendering on pause/specific speed for damage indicators and muzzle in the demo player 2012-01-09 23:43:53 +01:00
oy 3e918075df added an option to show only chat messages from friends 2012-01-09 23:29:15 +01:00
oy e97cfaecad buffered chat input. Closes #916 2012-01-09 23:13:51 +01:00
oy 4fde2cf7f2 add tuning to demo. Closes #899 2012-01-09 00:49:20 +01:00
oy 7c300ccc7b added player names to dm score hud and repositioned the player name in team games. Closes #871 2012-01-09 00:28:42 +01:00
oy 526262ea55 increased the size of emoticons in the selector. Closes #625 2012-01-09 00:23:58 +01:00
oy e960cbdff3 added a config to display the code string of a country flag instead of the image. Closes #897 2012-01-08 18:16:38 +01:00
oy 3811476c6e removed multiple updating of the renderinfo for ninjas. Closes #855 2012-01-08 15:44:49 +01:00
oy 535324d6ed added an entry for the kill command to the controls menu. Closes #652 2012-01-08 00:20:02 +01:00
oy 6649d651a8 switched client and highlight chat sound. Closes #630 2012-01-06 20:06:13 +01:00
oy 2785293469 don't start playing the music again if we're quitting 2012-01-06 20:03:57 +01:00
oy f3ebfae18e drop multiple chat sounds that are played within 300ms. Closes #440 2012-01-06 19:47:49 +01:00
oy b592d7a591 cleaned up playing of global sounds 2012-01-06 19:38:40 +01:00
oy 7328098f8d Merge pull request #912 from matricks/threadedflip
Threadedflip
2012-01-03 15:40:30 -08:00
Magnus Auvinen c1942ca6cb fixed the render frame time and cleaned up some more code 2012-01-01 13:38:46 +01:00
Magnus Auvinen b31abc4053 fixed so that you can select graphics backend via gfx_threaded 2011-12-31 10:29:25 +01:00
Magnus Auvinen 4e923442e4 fixed the broken damage indicators 2011-12-31 10:15:54 +01:00
Magnus Auvinen 8e56885795 initial commit of the threaded graphics. can start game and render the gui. no textures at the moment. still waits for the swap for now 2011-12-31 01:06:04 +01:00
BeaR afb1d5e201 Swap and Shuffle Teams 2011-12-30 21:52:01 +01:00
Magnus Auvinen 8ffe582615 ugly incomplete hack to put the rendering into another thread so we don't have to wait for the flip 2011-12-30 16:02:22 +01:00
oy b44ee3d975 reworked ban system 2011-12-29 23:36:53 +01:00
oy 6e20c32859 removed some resource loading spam. Closes #894 2011-12-10 18:23:29 +01:00
Choupom 713dd3bc08 fixed controls rendering with low ui scale 2011-12-04 22:43:41 +01:00
oy 9a03989e84 added "Make an option for each envelope: (a) synchronized (b) starting at join" by Choupom 2011-12-04 14:39:47 +01:00