Teetime
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ec8dd34a5a
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fix for saving bans in a file
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2012-02-13 23:22:40 +01:00 |
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oy
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27daa26b99
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fixed stuck mouse cursor when loosing fullscreen focus on windows
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2012-02-05 13:28:35 +01:00 |
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oy
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0c05b3bfa1
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fixed compiling with vs2008 (#932)
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2012-02-05 13:22:39 +01:00 |
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fisted
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00f580cb91
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tell what port might be in use, if we cannot bind
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2012-01-28 23:54:04 +01:00 |
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east
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28410c00a7
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Econ bufferoverflow fix
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2012-01-12 19:59:27 +01:00 |
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oy
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fa81141110
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added demo markers by Choupom. Closes #837
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2012-01-10 23:13:19 +01:00 |
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oy
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590dbac239
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put the game version constants all together in one file. Closes #870
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2012-01-09 02:02:02 +01:00 |
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oy
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4073520214
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cleaned up content folder creation. Closes #845
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2012-01-09 01:38:45 +01:00 |
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oy
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de8c9b23eb
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added command to toggle config values. Closes #888
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2012-01-09 01:25:18 +01:00 |
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oy
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4fde2cf7f2
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add tuning to demo. Closes #899
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2012-01-09 00:49:20 +01:00 |
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oy
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e960cbdff3
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added a config to display the code string of a country flag instead of the image. Closes #897
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2012-01-08 18:16:38 +01:00 |
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oy
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672b70e9b9
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fixed some line endings
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2012-01-08 13:57:40 +01:00 |
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oy
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bafd22ebe7
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show path in the editor file dialog. Closes #786
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2012-01-08 13:14:02 +01:00 |
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oy
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be37147342
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fixed border rendering in the editor's image preview. Closes #908
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2012-01-08 01:47:53 +01:00 |
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oy
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45302957f1
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removed some unused zlib stuff. Closes #907
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2012-01-07 23:50:47 +01:00 |
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oy
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2785293469
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don't start playing the music again if we're quitting
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2012-01-06 20:03:57 +01:00 |
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oy
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6ad6d59b6f
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fixed memory corruption with snd_buffer_size config
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2012-01-06 19:27:18 +01:00 |
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oy
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29738552a6
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made bindaddr config work for client and master too. Closes #909
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2012-01-06 19:17:14 +01:00 |
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oy
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78bb0e3d8c
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fixed compiling for macosx
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2012-01-06 16:35:48 +01:00 |
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oy
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71dd0c5aab
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made gfx_finish work again
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2012-01-06 14:12:49 +01:00 |
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oy
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12f76e7f8d
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made the editor work again. Closes #914
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2012-01-06 12:55:19 +01:00 |
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oy
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f14c0e2359
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fixed linking for older gcc versions
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2012-01-04 01:19:54 +01:00 |
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oy
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cc94472f04
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fixed mac osx
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2012-01-04 00:52:24 +01:00 |
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oy
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213b88835e
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fixed compiling on windows
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2012-01-04 00:48:04 +01:00 |
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oy
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7328098f8d
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Merge pull request #912 from matricks/threadedflip
Threadedflip
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2012-01-03 15:40:30 -08:00 |
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Magnus Auvinen
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7393151b6d
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fixed the osx opengl make current thingie.. I think...
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2012-01-03 22:53:24 +01:00 |
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Magnus Auvinen
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666401e309
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added osx implementation. not tested, not even compiled once. hope it works
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2012-01-03 22:49:31 +01:00 |
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Magnus Auvinen
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2991f4071e
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fixed kicking of command buffer if it's full when rendering. fixed compile error on windows
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2012-01-03 22:01:37 +01:00 |
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Magnus Auvinen
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50d872531a
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cleaned up the code. fixed so that SDL is inited on main thread and then transfers the gl context to the render thread
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2012-01-03 21:39:10 +01:00 |
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Magnus Auvinen
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c31c82a584
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added support for video modes
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2012-01-01 14:30:45 +01:00 |
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Magnus Auvinen
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d7fe3ddaab
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fixed shutdown and screenshot functionallity
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2012-01-01 14:15:35 +01:00 |
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Magnus Auvinen
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c1942ca6cb
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fixed the render frame time and cleaned up some more code
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2012-01-01 13:38:46 +01:00 |
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Magnus Auvinen
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8b76105cfa
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cleaned up some of the code
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2011-12-31 14:00:49 +01:00 |
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oy
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c975390195
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made vote ban check if the ip matches an authed player
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2011-12-31 12:11:48 +01:00 |
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Magnus Auvinen
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6e57620c2c
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added flags for mipmap generation on textures. fixes missing texts
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2011-12-31 11:18:55 +01:00 |
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Magnus Auvinen
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b31abc4053
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fixed so that you can select graphics backend via gfx_threaded
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2011-12-31 10:29:25 +01:00 |
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Magnus Auvinen
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7a36a103ae
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fixed so that the rendering can be done async from the input, network and update
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2011-12-31 10:04:46 +01:00 |
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Magnus Auvinen
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8a91bfa1dd
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fixed texture upload support. removed raw gl calls from the text render
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2011-12-31 09:40:11 +01:00 |
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Magnus Auvinen
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50e75da333
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fixed so that the resolusion is set correctly on init
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2011-12-31 01:23:04 +01:00 |
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Magnus Auvinen
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09b785a290
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splitted out the graphics threaded into a separate header
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2011-12-31 01:11:24 +01:00 |
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Magnus Auvinen
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8e56885795
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initial commit of the threaded graphics. can start game and render the gui. no textures at the moment. still waits for the swap for now
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2011-12-31 01:06:04 +01:00 |
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oy
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8052ddf0ff
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fixed compiling
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2011-12-30 19:35:57 +01:00 |
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oy
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de3e94d901
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clean up temp commands on logout in the client
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2011-12-30 19:21:00 +01:00 |
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oy
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ec4bb94537
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added logout command for econ
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2011-12-30 19:12:31 +01:00 |
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Magnus Auvinen
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8ffe582615
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ugly incomplete hack to put the rendering into another thread so we don't have to wait for the flip
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2011-12-30 16:02:22 +01:00 |
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oy
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1bb64d7534
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fixed last commit
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2011-12-30 00:07:17 +01:00 |
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Learath2
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81e6cf6f83
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Added logout command. Closes #903
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2011-12-29 23:53:07 +01:00 |
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oy
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b44ee3d975
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reworked ban system
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2011-12-29 23:36:53 +01:00 |
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oy
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80835d2c11
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added version files for pnglite and wavepack(both up-to-date). Closes #900
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2011-12-29 14:00:28 +01:00 |
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oy
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4c73eab869
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fixed empty player names based on utf8 characters. Closes #904
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2011-12-29 13:34:13 +01:00 |
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