Commit graph

766 commits

Author SHA1 Message Date
Zwelf f1b2ff086c Clean up thread safe SQL refactor 2020-06-17 21:15:07 +02:00
Zwelf 7f4dc2bb4e Thread safe /map 2020-06-15 11:14:15 +02:00
Zwelf dbf6ac88f6 Thread save loading of player time and birthday 2020-06-15 11:14:15 +02:00
Zwelf a990acc512 Remove existing CRandomMapResult to simplify IScore interface 2020-06-15 11:12:57 +02:00
Zwelf 8a22cce031 Start of sql refractor
* Use atomic integer in thread count for thread safety
2020-06-15 10:59:46 +02:00
Zwelf 2d7886bf33 Small cleanup 2020-06-15 10:59:46 +02:00
heinrich5991 941d3aa8a0 Some formatting 2020-05-27 20:03:11 +02:00
heinrich5991 209726552b Remove unused Sv_PlayerTime game message 2020-05-27 20:03:11 +02:00
bors[bot] 92fc95d742
Merge #2202
2202: Send DDNet version early in the connection process r=Learath2 a=heinrich5991

This gets rid of the problem that we don't know whether we should send
full snapshots to clients because they haven't told us about them being
DDNet yet.

Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-05-27 17:49:31 +00:00
heinrich5991 c9c7f947b5 Use the PCG-XSH-RR PRNG instead
This came from a long discussion comparing PCG-* against xoroshiro*. Do
not generate integers without bias because it doesn't affect us very
much and it is easier to reimplement with modulo.
2020-05-26 10:59:49 +02:00
heinrich5991 b488be018f Actually seed the PRNG on each round 2020-05-25 15:19:29 +02:00
heinrich5991 2692f3c758 Use a consistent PRNG on all platforms 2020-05-25 15:19:29 +02:00
def a412773e5a Fix name schema for char-arrays 2020-05-23 21:55:22 +02:00
heinrich5991 0d7872c79e Send DDNet version early in the connection process
This gets rid of the problem that we don't know whether we should send
full snapshots to clients because they haven't told us about them being
DDNet yet.
2020-05-22 17:58:41 +02:00
Learath 5e02bb5a23 Extend antibot interface
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-05-13 23:39:40 +03:00
def 65a4eb775b Fix whispering to players with quotes (fixes #2151) 2020-04-28 08:54:24 +02:00
heinrich5991 d50547ea42 Revert "Fix AntibotDestroy being called twice"
This reverts commit efb3106b71.
2020-03-24 15:07:01 +01:00
heinrich5991 efb3106b71 Fix AntibotDestroy being called twice
The resource deallocation needs to happen in symmetry with the
allocation, otherwise we get unmatched dealloctions leading to crashes.

Allocations happened in `CAntibot::Init`, but it was not guaranteed that
this was called before the destructor.
2020-03-23 15:35:16 +01:00
heinrich5991 2574c060e4 Fix antibot crash after map change 2020-03-14 01:44:57 +01:00
heinrich5991 a3163c5b9c Add support for dynamically loading an antibot module
Support for this feature is turned off by default. This feature allows
to integrate with noby's anticheat feature.
2020-03-11 01:58:50 +01:00
def 31ae4c4d5a use pid in file names of temporary files
to prevent race conditions with multiple clients running when saving
maps, config on quit, during upgrade
2020-02-12 23:14:30 +01:00
ChillerDragon 928e5407eb Style 'void foo() {' -> 'void foo()\n{' 2019-12-21 14:35:09 +01:00
Dennis Felsing 785ec3d345 Expire server info on connected/drop events 2019-11-04 15:45:55 +01:00
Learath2 79e4651d5b Only update serverinfo when needed 2019-11-03 01:07:10 +01:00
12pm 3b1dcc8793 Handle 0 star random map votes 2019-08-27 18:33:37 +02:00
ChillerDragon 6172a9dca0 Use the float type explicitly 2019-07-08 23:08:42 +02:00
def f7e642bbbe Fix race condition in /map (untested) 2019-06-25 21:03:20 +02:00
heinrich5991 f31e081bd4 Remove all checking for the gametype in the game
OK, maybe not actually remove because it is kept for fallback when the
new method isn't available.

The whole gametype parsing business had the same downsides as user agent
parsing on the web, hence I removed it while keeping behavior the same.

This allows servers to explicitly opt in or out of certain bug
workarounds and other client behavior. This increases the complexity of
different configurations that are available in the client (which is a
bad thing).
2019-06-14 00:28:59 +02:00
fokkonaut e471d4796e Remove the unused Skinstealaction 2019-06-04 17:23:29 +02:00
fokkonaut 14c7bf550a
fixed typo 2019-05-26 22:47:02 +02:00
heinrich5991 096c87bd1d Hack around the race condition in random maps selection
Revert this "once we get proper SQL code"™.
2019-05-20 00:12:59 +02:00
Learath 57f58cc9c7 Refactoring mishap 2019-05-01 22:57:14 +03:00
Learath 689c7b29be Don't check dnsbl when alone 2019-05-01 14:54:51 +03:00
bors[bot] a2f44299e0 Merge #1678
1678: Handle colors in console r=def- a=Learath2

DEPENDS: #1654 

A better way to fix #1581 possibly deprecates #1597 

Co-authored-by: Learath <learath2@gmail.com>
2019-04-30 19:39:56 +00:00
Learath 93d14a1eca Inconvenience for windows 2019-04-26 22:36:49 +03:00
ChillerDragon ad7a2cdef2 Remove unused vanilla code (closed #1658) 2019-04-24 22:36:47 +02:00
fokkonaut 15658b3b10
removed brackets 2019-04-10 22:13:10 +02:00
fokkonaut b92607eb7d
fix no score when joining when using file based score 2019-04-10 21:40:31 +02:00
def 09412f43f7 Remove vote mute after it expired (fixes #1544) 2019-03-28 23:35:51 +01:00
12pm 34c99f5944 Don't enforce own votes when moderating
It's counterintuitive, and hence way too risky
2019-03-21 02:57:22 +01:00
bors[bot] 26dc51a272 Merge #1466
1466: Add colors for authed players. Deprecates #1299 r=def- a=Learath2

Not sure if a snap item is the best idea for this but it should help with not sending the data more then needed and keeping it properly updated. The colors aren't great now but we can fix that easily.

![image](https://user-images.githubusercontent.com/490500/53680889-607bf780-3cf2-11e9-84a0-579160e9e170.png)


Co-authored-by: Learath <learath2@gmail.com>
2019-03-06 13:44:28 +00:00
Learath 548e9969b2 Add colors for authed players. Deprecates #1299 2019-03-02 13:50:33 +03:00
def afa1e8adc5 Uninvite kicked/spectated players from team (fixed #1464) 2019-03-01 22:11:00 +01:00
def 887d1c8401 Simplify some server messages 2019-02-27 19:46:01 +01:00
Dennis Felsing 6f3d261b73
Merge pull request #1441 from trml/pr_sync_weapon_input
Sync weapon input with other input
2019-02-14 10:27:52 +01:00
Dennis Felsing 698a3f1c5a
Merge pull request #1443 from ChillerDragon/AutobanKnownBots
Add autoban depending on client version
2019-02-13 12:04:51 +01:00
Learath 0086452757 Use str_in_list, generalize further 2019-02-11 18:52:40 +01:00
bors[bot] ea6f76b383 Merge #1438 #1447 #1448
1438: Add man pages with asciidoc r=def- a=Ryozuki

Fixes #1240 

I added a simple script to generate the man pages.

To edit the man pages in the future, you must edit the `.adoc` files and then run generate.sh

You need asciidoc package to generate the manpages.

`sudo apt install asciidoc`

http://asciidoc.org/

Writing plain troff is a pain in the ass.

1447: Allow vote-kicking players with same auth level r=def- a=12pm

This is meant to help with dealing with trolls on test server since everyone can log into rcon there.
Shouldn't cause any problems anywhere else, I think.

1448: Require sv_vote_kick_min only on team 0 kick votes r=def- a=12pm



Co-authored-by: Ryozuki <ryo@ryozuki.xyz>
Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-02-10 10:23:08 +00:00
12pm 1cf73b3eec Abort votes only if auth level is higher 2019-02-08 19:43:07 +01:00
12pm 10e4fcc185 Require sv_vote_kick_min only on team 0 kick votes 2019-02-08 18:44:11 +01:00