Commit graph

7876 commits

Author SHA1 Message Date
Ryozuki e59387a304 revision changes 2018-01-18 16:17:23 +01:00
Ryozuki 6413cab702 forgot newline 2018-01-18 07:58:22 +01:00
Ryozuki 1e88ad92a0 add vote_no command and show auth rank in force vote 2018-01-18 07:56:07 +01:00
Ryozuki 6bf4a6e2ee fix style in ddracecommands.h 2018-01-18 01:25:45 +01:00
def c295ffbb6f Version 11.0.1 2018-01-15 20:19:23 +01:00
Dennis Felsing d174509f50
Merge pull request #990 from Ryozuki/pr_add_output_mutes_muteid
Add more output to mutes and muteid
2018-01-15 19:41:19 +01:00
def 45412a9a05 -ffloat-store to fix win32 server floats (fixes #989) 2018-01-15 19:34:54 +01:00
Ryozuki 05ece01690 Add more output to mutes and muteid 2018-01-15 19:31:14 +01:00
def 949bb2d9fc Fix crash in emoji on map change, clear emojis 2018-01-15 19:08:51 +01:00
def 9139737aa7 Minor style cleanup 2018-01-15 19:08:33 +01:00
Dennis Felsing 31bbbaf512 case sensitivity 2018-01-15 09:10:20 +01:00
Dennis Felsing 272e14357c Fix SQL code for points/top5points 2018-01-15 09:08:51 +01:00
def 7ae5f33bdd fix cl_show_direction (thanks jupeyy) 2018-01-14 20:51:02 +01:00
def c8d4b605bf Improved cl_showfps, don't need average/current anymore 2018-01-14 17:21:50 +01:00
def b3ad3f2d27 Forgot .exe ending for Windows 2018-01-14 16:11:09 +01:00
def 4aeb0f9a8e Strip binaries, even in package_* 2018-01-14 15:57:02 +01:00
def 636fdeba70 cpack should get shorter version name as well 2018-01-14 15:31:31 +01:00
def 325371331d Version 11.0 2018-01-14 15:04:18 +01:00
def 7726540de1 Not sure why c++11 is not respected when compiling for mac 2018-01-14 14:36:25 +01:00
def 2af80de4ea Teeworlds game version update 2018-01-14 13:57:57 +01:00
def 44ffaffb36 Tell cpack to strip files 2018-01-14 08:42:15 +01:00
def 80cf5eff45 Update credits 2018-01-14 08:11:48 +01:00
def 9d5976a07d Fix version number... 2018-01-14 07:37:03 +01:00
def dee03a4f2e Version 11.0 2018-01-14 07:34:46 +01:00
def 48980efa2e Disable OpenGL 3 by default 2018-01-14 07:33:00 +01:00
bors[bot] 861849c924 Merge #981
981: Fix some bugs related to asynchronous IO r=Learath2 a=heinrich5991

Since `aio_thread` was crashing with #964 on an address that we didn't hand to `io_write`, I hope that this was just a bug with concurrently writing to stdout on Windows, and not a bug in the `aio` stuff.

Fixes #914. Fixes #964.
2018-01-14 02:20:29 +00:00
def 4bc0d176d3 More reverts.. 2018-01-13 22:22:55 +01:00
def 3ee76bc5ff Revert voting change 2018-01-13 21:40:29 +01:00
heinrich5991 8f291ce528 Don't use aio logging to stdout on Windows
This should fix #964.
2018-01-13 20:43:41 +01:00
heinrich5991 a5ab0faee7 Simplify aio stuff a little
This hopefully gets rid of the uninitialized writes CI and I sometimes
see.

Fixes #914.
2018-01-13 19:17:33 +01:00
def 16117f74d7 People don't like my vote changes 2018-01-13 16:46:31 +01:00
def 4dc118c752 Mutes work independent of port, don't announce IP in chat (fixes #908) 2018-01-13 10:50:31 +01:00
def 4682eaff56 Add option to turn off emojis (fixes #936) and add options in settings menu 2018-01-13 10:37:24 +01:00
def 484325f493 Fix nameplates with antiping (fixes #943) 2018-01-12 19:24:44 +01:00
def 2ebc993379 Oops 2018-01-11 15:26:41 +01:00
def e29de3295f Vote faster when all press yes 2018-01-10 23:46:14 +01:00
def 37b7f058b2 Fix voting 2018-01-10 23:44:40 +01:00
def 0cc4763a43 Fix crash: Switch tiles with number 0 are handled like non-switch tiles
Thanks to 645654 and phacrum for report
2018-01-10 22:19:38 +01:00
bors[bot] e0316acb23 Merge #978
978: Disable warnings for GTest r=Learath2 a=heinrich5991

Warnings for GTest broke the build because GTest turns warnings into
errors, which is undesirable if GTest is just used as a dependency.

See also https://github.com/google/googletest/issues/1373.
2018-01-10 16:50:31 +00:00
bors[bot] 4a3b280fbb Merge #979
979: Add a missing call to `lock_wait` in test function r=Learath2 a=heinrich5991

This was uncovered when I tried to run other code with ThreadSan, but it
only found this. :(
2018-01-10 15:50:58 +00:00
Dennis Felsing d4f5b6ae69 Remove redundant code 2018-01-10 14:36:04 +01:00
Dennis Felsing ea85e0669a Keep vote running until everyone presses f3 or time runs out
Gives enough time for mods to react and for players to save
2018-01-10 14:33:03 +01:00
bors[bot] 94e43509cc Merge #977
977: Active moderator mode r=heinrich5991 a=Ryozuki

This PR adds a RCON command called "moderate", which enables a active moderator mode for the caller, so this will happen if a vote kick/spec is made:

- Vote will last atleast x seconds defined by CGameContext::m_VoteCloseTime (35 seconds on ddnet, according to @heinrich5991) even if there is majority.
- If a active moderator votes, it will be a force vote.
- If the active moderator doesn't vote, it will pass normally
- This is only for kick and spec votes.

I also added `access_level moderate 1` to autoexec_server.cfg

If there are any spelling errors on the code tell me.

Maybe needs to be tested more.
2018-01-09 09:14:17 +00:00
bors[bot] 5b2a929bc1 Merge #976
976: fixed rand init error message r=heinrich5991 a=ChillerDragon

the ``dbg_msg()`` func doesn't work until the
``IEngine *pEngine = CreateEngine("DDNet", Silent);`` line gets executed.

I used a bool to leave the code order untouched c:
2018-01-07 17:02:44 +00:00
Chiller Dragun 52a7f84583 code styling 2018-01-07 03:03:33 -08:00
def 4813a4b857 Add cl_shownotifications (fixes #949) 2018-01-05 20:20:39 +01:00
def 77a999c0b1 Add cl_showemotes 2018-01-05 20:17:22 +01:00
def f1af7cff98 Still render chat input even when chat is disabled 2018-01-05 20:11:05 +01:00
def 3025ed35c9 Introduce cl_show_chat_system
Set to 0 to disable server messages
2018-01-05 20:10:39 +01:00
heinrich5991 c9fc487c43 Add a missing call to lock_wait in test function
This was uncovered when I tried to run other code with ThreadSan, but it
only found this. :(
2018-01-05 16:06:24 +01:00