oy
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03a876df80
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Merge pull request #911 from Learath2/translatefix
Fixed errors i've seen in Turkish translation.
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2012-01-03 16:06:29 -08:00 |
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oy
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cc94472f04
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fixed mac osx
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2012-01-04 00:52:24 +01:00 |
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oy
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213b88835e
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fixed compiling on windows
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2012-01-04 00:48:04 +01:00 |
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oy
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7328098f8d
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Merge pull request #912 from matricks/threadedflip
Threadedflip
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2012-01-03 15:40:30 -08:00 |
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Magnus Auvinen
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7393151b6d
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fixed the osx opengl make current thingie.. I think...
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2012-01-03 22:53:24 +01:00 |
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Magnus Auvinen
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666401e309
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added osx implementation. not tested, not even compiled once. hope it works
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2012-01-03 22:49:31 +01:00 |
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Magnus Auvinen
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2991f4071e
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fixed kicking of command buffer if it's full when rendering. fixed compile error on windows
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2012-01-03 22:01:37 +01:00 |
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Magnus Auvinen
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50d872531a
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cleaned up the code. fixed so that SDL is inited on main thread and then transfers the gl context to the render thread
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2012-01-03 21:39:10 +01:00 |
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Learath2
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8e8ba26ac2
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Fixed errors i've seen in Turkish translation.
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2012-01-01 23:54:29 +02:00 |
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Magnus Auvinen
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e59b24d8db
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fixed atomics and semaphore for windows. can't test it correctly however due to that I only have a virtual box machine
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2012-01-01 15:56:28 +01:00 |
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Magnus Auvinen
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c31c82a584
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added support for video modes
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2012-01-01 14:30:45 +01:00 |
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Magnus Auvinen
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d7fe3ddaab
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fixed shutdown and screenshot functionallity
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2012-01-01 14:15:35 +01:00 |
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Magnus Auvinen
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c1942ca6cb
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fixed the render frame time and cleaned up some more code
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2012-01-01 13:38:46 +01:00 |
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Magnus Auvinen
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8b76105cfa
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cleaned up some of the code
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2011-12-31 14:00:49 +01:00 |
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oy
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c975390195
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made vote ban check if the ip matches an authed player
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2011-12-31 12:11:48 +01:00 |
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Magnus Auvinen
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6e57620c2c
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added flags for mipmap generation on textures. fixes missing texts
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2011-12-31 11:18:55 +01:00 |
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Magnus Auvinen
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b31abc4053
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fixed so that you can select graphics backend via gfx_threaded
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2011-12-31 10:29:25 +01:00 |
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Magnus Auvinen
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4e923442e4
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fixed the broken damage indicators
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2011-12-31 10:15:54 +01:00 |
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Magnus Auvinen
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7a36a103ae
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fixed so that the rendering can be done async from the input, network and update
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2011-12-31 10:04:46 +01:00 |
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Magnus Auvinen
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8a91bfa1dd
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fixed texture upload support. removed raw gl calls from the text render
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2011-12-31 09:40:11 +01:00 |
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Magnus Auvinen
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50e75da333
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fixed so that the resolusion is set correctly on init
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2011-12-31 01:23:04 +01:00 |
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Magnus Auvinen
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09b785a290
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splitted out the graphics threaded into a separate header
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2011-12-31 01:11:24 +01:00 |
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Magnus Auvinen
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8e56885795
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initial commit of the threaded graphics. can start game and render the gui. no textures at the moment. still waits for the swap for now
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2011-12-31 01:06:04 +01:00 |
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oy
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ccaec79567
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made it possible to automatically swap teams between rounds
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2011-12-30 22:47:26 +01:00 |
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oy
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11cc0e78d7
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removed chat spam for the team commands
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2011-12-30 22:30:28 +01:00 |
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oy
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ed4158e837
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fixed last commit
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2011-12-30 22:17:51 +01:00 |
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BeaR
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afb1d5e201
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Swap and Shuffle Teams
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2011-12-30 21:52:01 +01:00 |
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oy
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8052ddf0ff
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fixed compiling
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2011-12-30 19:35:57 +01:00 |
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oy
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de3e94d901
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clean up temp commands on logout in the client
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2011-12-30 19:21:00 +01:00 |
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oy
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ec4bb94537
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added logout command for econ
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2011-12-30 19:12:31 +01:00 |
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Magnus Auvinen
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8ffe582615
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ugly incomplete hack to put the rendering into another thread so we don't have to wait for the flip
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2011-12-30 16:02:22 +01:00 |
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oy
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1bb64d7534
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fixed last commit
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2011-12-30 00:07:17 +01:00 |
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Learath2
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81e6cf6f83
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Added logout command. Closes #903
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2011-12-29 23:53:07 +01:00 |
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oy
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b44ee3d975
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reworked ban system
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2011-12-29 23:36:53 +01:00 |
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heinrich5991
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72d5ef329b
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added tileset_borderrem and renamed tileset_bordercopy -> tileset_borderset
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2011-12-29 14:36:00 +01:00 |
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heinrich5991
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5722592916
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added tileset_borderadd, aesthetical changes
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2011-12-29 14:35:51 +01:00 |
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heinrich5991
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f76c7a8873
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fixed a bug with constants, made the macro more readable
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2011-12-29 14:35:45 +01:00 |
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heinrich5991
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41daa3b110
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added tileset_bordercopy tool
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2011-12-29 14:35:33 +01:00 |
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oy
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80835d2c11
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added version files for pnglite and wavepack(both up-to-date). Closes #900
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2011-12-29 14:00:28 +01:00 |
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oy
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353f5cc8d6
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fixed that the flag grab sound is played several times in a server side demo. Closes #901
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2011-12-29 13:56:24 +01:00 |
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oy
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4c73eab869
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fixed empty player names based on utf8 characters. Closes #904
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2011-12-29 13:34:13 +01:00 |
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oy
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988b1c22cf
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fixed that the server browser list gets sorted twice on a new entry
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2011-12-29 13:06:53 +01:00 |
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oy
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af9775f400
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fixed texture increasing in the text renderer
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2011-12-29 13:03:06 +01:00 |
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oy
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4f0ee26fcf
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removed some unused code
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2011-12-29 12:37:28 +01:00 |
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oy
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6e20c32859
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removed some resource loading spam. Closes #894
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2011-12-10 18:23:29 +01:00 |
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oy
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99f04a7f87
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let the server check if the input aims the center. Closes #889
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2011-12-10 18:21:12 +01:00 |
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Krzysztof Socha
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242e551142
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changed make_release.py script, so it can correctly create universal binary on all architectures
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2011-12-10 18:13:03 +01:00 |
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Krzysztof Socha
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1fb4ead61a
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added x86_64 mac support to bam.lua
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2011-12-10 18:12:58 +01:00 |
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Choupom
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1efb494169
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fixed #791 Ability to disable the magnetic behaviour of the grid
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2011-12-04 22:44:06 +01:00 |
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Choupom
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713dd3bc08
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fixed controls rendering with low ui scale
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2011-12-04 22:43:41 +01:00 |
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