Commit graph

11437 commits

Author SHA1 Message Date
12pm e34acce0cd increase buffer size for name_ban messages 2020-10-11 14:25:31 +02:00
bors[bot] 692c37398e
Merge #3058
3058: Always clear first frame r=def- a=Jupeyy



Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-10-11 09:34:55 +00:00
bors[bot] e44df2d136
Merge #3059
3059: Add box offset to align better on spec tab r=def- a=ardadem

Old:
![2020-10-11-12:07:54-screenshot](https://user-images.githubusercontent.com/13207692/95674696-91a0f700-0bba-11eb-8291-275cc263b6c1.png)

New:
![2020-10-11-12:08:36-screenshot](https://user-images.githubusercontent.com/13207692/95674697-92d22400-0bba-11eb-8b60-36f0d85fbae4.png)

Very small visual change but heart fits better now for >32 players.

Co-authored-by: Arda Demir <ddmirarda@gmail.com>
2020-10-11 09:15:25 +00:00
Jupeyy 008800d30d Always clear first frame 2020-10-11 11:13:31 +02:00
def 284c287c99 Version 15.1.1 2020-10-11 10:14:21 +02:00
bors[bot] 27c047aa6c
Merge #3007
3007: Update winter_main.rules by mind r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-10-11 00:33:38 +00:00
bors[bot] a68fca6d7c
Merge #3036
3036: Consider as not-afk on emoticon, chat, vote, r=heinrich5991 a=def-

call vote, spectator mode, info change

Co-authored-by: def <dennis@felsin9.de>
2020-10-11 00:26:30 +00:00
bors[bot] 1356fb30a9
Merge #3055
3055: Add back Australia... r=heinrich5991 a=def-

I feel like a quick 15.1.1 release is in order...

Co-authored-by: def <dennis@felsin9.de>
2020-10-10 23:14:49 +00:00
def 7dc33abe23 Add back Australia... 2020-10-11 01:00:56 +02:00
def ef9c85c343 Update 15.1 release date 2020-10-11 00:00:40 +02:00
def 507f7f6085 Version 15.1 2020-10-11 00:00:33 +02:00
bors[bot] 80ee8ff823
Merge #3052
3052: Fix virtual call in Constructor r=def- a=Jupeyy



Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-10-10 10:34:41 +00:00
Jupeyy 58bd8dcbb6 Fix virtual call in Constructor 2020-10-10 12:16:27 +02:00
bors[bot] 9d39e1da6d
Merge #3046
3046: Remove usages of qsort r=def- a=Learath2

Caught my eye while doing the integrity PR.

Co-authored-by: Learath2 <learath2@gmail.com>
2020-10-10 08:38:12 +00:00
Learath2 d8c9a71e18 Remove usages of qsort 2020-10-10 01:18:42 +02:00
bors[bot] 2917681bf5
Merge #3047
3047: Fix ui_page/ui_settings_page ranges r=Learath2 a=def-

For ui_page makes no difference since we limited in code

For ui_settings_page assets page is now remembered

Co-authored-by: def <dennis@felsin9.de>
2020-10-09 23:16:51 +00:00
def 10e7b2ed7b Fix ui_page/ui_settings_page ranges
For ui_page makes no difference since we limited in code

For ui_settings_page assets page is now remembered
2020-10-09 22:51:16 +02:00
bors[bot] 598a686c36
Merge #3045
3045: Use 0.7 gameskin by @Zatline r=def- a=Jupeyy

a5105264ff
db08239506
31c6d2684d

Wtf is clang-format doing in line 257 xD (will just use clang-format-10 for now to fix it)

dunno if github can close prs
closes #2921

and ty to @ChillerDragon for the initial commit,

game.png is dilated, and optimized.

So i guess we wait for #2754 ?

Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2020-10-09 20:44:08 +00:00
Arda Demir 75cd653f4c Add box offset to align better on spec tab 2020-10-09 22:14:54 +03:00
ChillerDragon 263fdbd8e1 Use 0.7 gameskin by @Zatline
a5105264ff
db08239506
31c6d2684d
2020-10-09 21:04:06 +02:00
bors[bot] f93c8e4fdb
Merge #2987
2987: Modulize skins, particles, emoticons and game r=def- a=Jupeyy

fixes #2203 

Puh, something i always wanted todo.
Need to error read, bcs alot of copy paste.

Modulizes all images, so that all images are mipmap indepedent, without texeloffset problems

I also added the ninja bar analyzer for #2921


Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-10-09 15:20:48 +00:00
bors[bot] ce9ba5ec09
Merge #3018
3018: Editor: Improve usability of server settings r=Jupeyy a=def-

- Add Mod button
- Show Del button only when it makes sense
- Update command input text when clicking on an existing command
- Make command clearable

As requested by Cøke

Co-authored-by: def <dennis@felsin9.de>
2020-10-09 14:48:59 +00:00
def ea8bee4d34 Focus command field when something changed 2020-10-09 16:40:59 +02:00
bors[bot] b208ee3a81
Merge #3039
3039: Show friends on spectate tab r=def- a=ardadem

![2020-10-08-13:22:48-screenshot](https://user-images.githubusercontent.com/13207692/95447050-d5e98880-0969-11eb-923a-2b647933774d.png)
![2020-10-08-13:23:14-screenshot](https://user-images.githubusercontent.com/13207692/95447054-d71ab580-0969-11eb-8ace-a893cfa80a97.png)

Co-authored-by: Arda Demir <ddmirarda@gmail.com>
2020-10-09 14:38:12 +00:00
bors[bot] cf6ace1744
Merge #3022
3022: Text alignment r=def- a=Jupeyy

i think the round borders create a bit of optical illusion, e.g. the "V" in edtior is only 1 pixel of, but looks like its completly left xd

i checked at few resolutions with gimp and only saw around 1 pixel margin of error, but go ahead and test yourself :D

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-10-09 14:31:25 +00:00
Jupeyy 8d6148b20b Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
bors[bot] 0d581c454e
Merge #3042
3042: Use renderinfo for player death effect r=def- a=Jupeyy

the render info color is created the same way, just that it is allowed to be overritten for team colors
see OnNewSnapshot
and UpdateRenderInfo

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-10-08 20:42:48 +00:00
Jupeyy 94a20d11fa Use renderinfo for player death effect 2020-10-08 21:54:53 +02:00
bors[bot] b2b3b866cd
Merge #3040
3040: Revert "Reset m_ServerCapabilities on Disconnect" r=def- a=heinrich5991

This reverts commit a6d2a35e11.

It's unclear how this should have fixed the mentioned bug.

Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-10-08 11:30:10 +00:00
heinrich5991 eb4699de2c Revert "Reset m_ServerCapabilities on Disconnect"
This reverts commit a6d2a35e11.

It's unclear how this should have fixed the mentioned bug.
2020-10-08 13:12:31 +02:00
Arda Demir 84c36b3423 Show friends on spectate tab 2020-10-08 13:25:05 +03:00
bors[bot] 2d0c65bf53
Merge #3038
3038: Use std::sort instead of bubble_sort r=def- a=Jupeyy

Noticed, that its really slow, when you have alot of auto demos

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-10-08 08:36:53 +00:00
bors[bot] cbec1a5eb4
Merge #3037
3037: Init date for demo dirs r=def- a=Jupeyy

Just to not rely on uninitialized values

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-10-08 08:30:05 +00:00
Jupeyy 52911e4302 Use std::sort instead of bubble_sort 2020-10-08 08:00:01 +02:00
Jupeyy a4b32d19a1 Init date for demo dirs 2020-10-08 07:20:32 +02:00
bors[bot] 6376890fc1
Merge #3035
3035: Fix button rendering in "Render demo" r=Jupeyy a=def-

hopefully. For me "Show chat" didn't work, works now. For Дядя Женя
"Use sounds" was flickering, but can't reproduce

![screenshot-20201007@231230](https://user-images.githubusercontent.com/2335377/95388468-a3e90f80-08f2-11eb-8818-5b9e91116c49.png)

Co-authored-by: def <dennis@felsin9.de>
2020-10-08 04:59:34 +00:00
def 04b840f542 Consider as not-afk on emoticon, chat, vote,
call vote, spectator mode, info change
2020-10-07 23:24:50 +02:00
def 51b967085a Fix button rendering in "Render demo"
hopefully. For me "Show chat" didn't work, works now. For Дядя Женя
"Use sounds" was flickering, but can't reproduce
2020-10-07 23:12:18 +02:00
bors[bot] ea056260f7
Merge #3034
3034: Render afk emote instead of chat emote r=def- a=ardadem

Sometimes ppl become afk while they are chatting, which is cause fail especially on t0 maps.

Co-authored-by: Arda Demir <ddmirarda@gmail.com>
2020-10-07 20:54:38 +00:00
Arda Demir 9ead551b98 Render afk emote instead of chat emote 2020-10-07 22:04:07 +03:00
bors[bot] 8d336f61ec
Merge #3033
3033: Reset m_ServerCapabilities on Disconnect r=Jupeyy a=def-

Reported by builder17 that on Vanilla server timeout code can get sent

Co-authored-by: def <dennis@felsin9.de>
2020-10-07 16:58:40 +00:00
def a6d2a35e11 Reset m_ServerCapabilities on Disconnect
Reported by builder17 that on Vanilla server timeout code can get sent
2020-10-07 18:08:09 +02:00
bors[bot] 533168f6a3
Merge #3032
3032: Redownload skins of other players on skin directory refresh (closes #3030) r=def- a=timakro



Co-authored-by: Tim Schumacher <tim@timakro.de>
2020-10-07 10:22:18 +00:00
Tim Schumacher 29644780af
Redownload skins of other players on skin directory refresh (closes #3030) 2020-10-07 12:19:38 +02:00
bors[bot] 576371c438
Merge #3031
3031: Fix C++ one definition rule for config r=def- a=Jupeyy



Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-10-07 07:58:41 +00:00
bors[bot] 442ddba762
Merge #3029
3029: Add "comfort" by louis (entities asset) r=def- a=Jupeyy

Released under CC-BY-SA 3.0 [Discord](https://discord.com/channels/252358080522747904/295908390956433410/762476736424050688)

If someone wants to create the other mods entities out of this, would be nice ofc.

And thanks to louis, looks pretty nice :D

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-10-07 06:28:05 +00:00
Jupeyy bfe55728d2 fix c++ one definition rule for config 2020-10-07 08:06:26 +02:00
Jupeyy b1d5a388f1 Add comfort (entities asset) by louis 2020-10-07 05:11:38 +02:00
Jupeyy 5ebabe2ece Text alignment 2020-10-07 04:44:35 +02:00
bors[bot] 4a30ef1e9a
Merge #3020
3020: Fix all Multiplication type alerts by CodeQL r=heinrich5991 a=def-

> Multiplication result converted to larger type

> A multiplication result that is converted to a larger type can be a
> sign that the result can overflow the type converted from.

Example: https://github.com/ddnet/ddnet/security/code-scanning/17?query=ref%3Arefs%2Fheads%2Fmaster

Co-authored-by: def <dennis@felsin9.de>
2020-10-07 00:56:19 +00:00