Commit graph

2721 commits

Author SHA1 Message Date
oy 114649446e added Russian translation by kaddyd. Closes #280 2010-11-18 20:30:30 +01:00
GreYFoXGTi c5254a91e4 fixed a bam.lua merge mistake 2010-11-18 01:42:40 +02:00
GreYFoXGTi 06415ee6e6 Fixed a merge mistake 2010-11-18 01:35:29 +02:00
GreYFoXGTi 6a40aea054 Revert "added hackish challenge-response-alike compatible with 0.5.2 clients. against the slot blocking exploit."
This reverts commit 9f8cf21c33.

Conflicts:

	src/engine/shared/config_variables.h
this commit was replaced by "clients are now dropped if they don't act as normal clients (4383e10 4383e10933)"
2010-11-18 01:32:54 +02:00
GreYFoXGTi ac341b5390 fixed mac compilation 2010-11-18 01:19:44 +02:00
GreYFoXGTi a109e1150d Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/engine/shared/config_variables.h
	src/game/client/components/console.cpp
	src/game/client/gameclient.cpp
	src/game/editor/ed_editor.h
	src/game/server/gamecontext.cpp
2010-11-18 01:10:59 +02:00
oy d94355729d added icons in the demo browser and the editor's file dialog. Closes #209 2010-11-17 19:46:50 +01:00
Choupom 4383e10933 clients are now dropped if they don't act as normal clients (fixes #235) 2010-11-17 19:11:28 +01:00
oy c45dc374ff decreased the default value for maximum players with same IP a bit 2010-11-17 19:05:19 +01:00
oy 3d3572f845 fixed some compiler warnings 2010-11-17 18:36:19 +01:00
oy d32b93d3ec added file icons by Landil 2010-11-17 18:28:28 +01:00
oy ca80d2a347 reload the map on save just when the map name is equal 2010-11-17 13:08:29 +01:00
oy 8351682edf added constants for console types by Choupom 2010-11-17 13:01:46 +01:00
oy 994a44f6e1 simplified change_map command so that it switches to the next map in the maprotation when called without param 2010-11-17 12:50:01 +01:00
oy f1ce0d1949 improved loading progression in the server browser 2010-11-17 12:43:24 +01:00
Choupom a7f37446b6 added loading progression in server browser 2010-11-17 12:31:44 +01:00
Choupom 57a9235997 reload the map on save if you are authed 2010-11-17 12:30:42 +01:00
GreYFoXGTi 1721955b11 fixed a previous merge 2010-11-17 13:20:48 +02:00
GreYFoXGTi ae591407c9 Merge branch 'master' of http://github.com/oy/teeworlds 2010-11-17 13:11:40 +02:00
oy fd3d01ef14 removed no longer needed data-dir override param - mods system should be used instead. Closes #267 2010-11-17 01:02:29 +01:00
oy 0d1178107e fixed typo in a kick message 2010-11-17 00:44:04 +01:00
oy 9ff7500f30 fixed graphic problems with ninja when pausing a demo. Closes #269 2010-11-17 00:38:20 +01:00
GreYFoXGTi b6a4b2b7ba Merge branch 'master' of http://github.com/oy/teeworlds 2010-11-16 22:11:24 +02:00
oy e46cb02089 Made inactivity check ignore authed players. Closes #273 2010-11-16 18:08:19 +01:00
oy 295830fcaa removed unneeded include 2010-11-16 17:53:09 +01:00
Sworddragon 30fd715fc2 Cleaned up bam.lua a bit 2010-11-16 17:49:03 +01:00
Sworddragon 96a1b130fa Fixed missing teeworlds icon for gcc 2010-11-16 17:48:29 +01:00
GreYFoXGTi b17e19ff57 Merge branch 'master' of http://github.com/heinrich5991/DDRace 2010-11-16 17:28:42 +02:00
heinrich5991 daeb395e25 rcon victim system: replaced constants by enums 2010-11-16 16:07:45 +01:00
GreYFoXGTi 4cbcbae508 Fixed sv_vote_percentage 2010-11-16 16:59:17 +02:00
GreYFoXGTi 0c6767dd9d Added option to have DDRace Compiled without SQL 2010-11-16 15:44:16 +02:00
GreYFoXGTi 5ee8796381 Removed sql from mac, people who need sql compile the Mac branch
the boost stuff made my working dir very messy and searching through it takes more time
2010-11-16 15:26:19 +02:00
heinrich5991 89ef2a0928 fixed CServer::ConKick because of the new victim system, fixed the victim system for cases with at least one parameter after the victim 2010-11-15 18:58:44 +01:00
heinrich5991 797be2817c reverted needless check of "helpers can use me commands" 2010-11-15 18:14:31 +01:00
GreYFoXGTi 59e117292e Removed a useless dbg_msg 2010-11-15 17:30:54 +02:00
GreYFoXGTi 7aaf3193d9 Simple Mistake with a huge impact 2010-11-15 11:34:21 +02:00
GreYFoXGTi 1f43a9a034 forgot this too 2010-11-14 19:54:36 +02:00
GreYFoXGTi c6f0bf7500 how did that happen 2010-11-14 17:59:28 +02:00
GreYFoXGTi 6f75b661b0 Total Noobness 2010-11-14 17:51:04 +02:00
GreYFoXGTi bf4ed7515c Forgot to parse the tiles from the Switch layer ^^ 2010-11-14 16:00:33 +02:00
GreYFoXGTi bb0d4a5671 Some Fixes 2010-11-14 13:14:18 +02:00
GreYFoXGTi ca54f1d7c7 for got this one 2010-11-14 12:19:41 +02:00
GreYFoXGTi d49eb12120 CLight Flickering 2010-11-14 12:16:27 +02:00
GreYFoXGTi f60817b5c0 Different Flicker for Crazy Bullets 2010-11-14 12:13:11 +02:00
GreYFoXGTi 4486a7abed Added Alive Check 2010-11-14 12:08:21 +02:00
GreYFoXGTi 3c1c045722 Added Flicker effect to NON-Active Entities 2010-11-14 12:01:42 +02:00
GreYFoXGTi bf0b4183cc Fixed bullet wall stuck when de activated and collides with a tee 2010-11-14 11:36:00 +02:00
GreYFoXGTi 2d7eae757e Fixed Switch layer Saving
Next Ticks and Rotations Fix
2010-11-14 11:18:29 +02:00
GreYFoXGTi 79226352af revert teleport useless change 2010-11-14 11:04:13 +02:00
GreYFoXGTi 5ec06369c5 fixed last pull commit 2010-11-14 03:32:23 +02:00