Commit graph

90 commits

Author SHA1 Message Date
Victor Andreae 1ee961d6d1 2008-03-22 15:02:32 +00:00
Victor Andreae e4c1331dba 2008-03-22 15:00:48 +00:00
Victor Andreae a280350ef1 2008-03-22 14:34:33 +00:00
Magnus Auvinen 918a090329 fixed dm6. fixed the desert tileset aswell 2008-03-22 10:01:29 +00:00
Magnus Auvinen 30d0a42e0d started to retile dm6 with desert tileset. no where near done 2008-03-21 19:49:15 +00:00
Magnus Auvinen 48d4aa0e89 added the rifle to the maps and removed it from the starting inventory 2008-03-21 19:05:35 +00:00
Magnus Auvinen 45a047ce47 fixed bug in text rendering. added option for detail layers 2008-03-21 17:39:09 +00:00
Magnus Auvinen a339dcf731 fixed editor bug and added ctf1 2008-03-21 01:01:56 +00:00
Magnus Auvinen 78155fa6d7 fixed so you can append maps in the editor. broken the loading of old maps however :D 2008-03-09 23:29:14 +00:00
Magnus Auvinen 719b133d5a updated ctf2. could use some more 0.4.0 effects 2008-03-02 15:46:51 +00:00
Magnus Auvinen 194ad1efb8 fixed up dm2 2008-03-02 11:56:47 +00:00
Magnus Auvinen 91e4c2252b added rotate to editor. fixed so that the game handles envelopes 2008-02-05 19:11:34 +00:00
Magnus Auvinen 3b0941b190 fixed so that the client can handle external images 2008-01-19 16:23:05 +00:00
Magnus Auvinen c04df11f1e editor update 2008-01-13 22:03:32 +00:00
Magnus Auvinen ea245b969d new mapformat in place. continued the cleanup. some effects are gone, gonna be redone so no biggie. CTF isn't working now. 2008-01-13 11:15:32 +00:00
Magnus Auvinen 47a0525ab8 merged editor over to trunk 2008-01-12 12:27:55 +00:00
Magnus Auvinen 72cb74bf7f reverted ctf2 2007-12-19 20:27:54 +00:00
Magnus Auvinen 4b868fb029 fixed so the hook_pos is set correctly 2007-12-19 20:12:30 +00:00
Joel de Vahl 27a24b361b more map bugs 2007-12-15 18:51:43 +00:00
Joel de Vahl f1679732e8 Stupid invisible solid tile 2007-12-15 18:37:47 +00:00
Magnus Auvinen bc3b1d0534 updated ctf2 and build scripts 2007-12-15 14:48:12 +00:00
Joel de Vahl ac9873056a Cleaned up tileset and ctf2 2007-12-14 22:20:03 +00:00
Joel de Vahl 1e46bef14a new winter doodads 2007-12-14 17:58:24 +00:00
Joel de Vahl a4a0eb3a5a New winter main tileset 2007-12-11 21:19:20 +00:00
Joel de Vahl afe431f188 Dilated and borderfixed winter tileset. 2007-12-09 17:43:18 +00:00
Magnus Auvinen 7366995539 fixed so that diffrent maps can have diffrent backdrops 2007-12-09 16:39:37 +00:00
Magnus Auvinen 55ddcb907c fixed new ctf map 2007-12-08 15:57:01 +00:00
Magnus Auvinen 350e968f51 added ctf1.map 2007-08-30 10:05:46 +00:00
Magnus Auvinen 89ccbd4f7b compressed map support. begun to fix things for ctf 2007-08-25 08:48:24 +00:00
Magnus Auvinen 2cde04ddce merged over all stuff from 0.2 to trunk 2007-08-14 18:37:16 +00:00
Magnus Auvinen e5910c83d5 decorated dm2 abit more 2007-08-05 10:28:48 +00:00
Magnus Auvinen 354788fb0a cleaned up data for release 2007-08-04 22:18:03 +00:00
Magnus Auvinen 2734ecb6dc tweaked maps 2007-08-04 21:04:18 +00:00
Magnus Auvinen f77a707334 new dm6 2007-08-04 20:22:39 +00:00
Tobias Lundmark e4304d5c90 2007-08-04 01:50:57 +00:00
Tobias Lundmark 0d8ce7f30a 2007-08-04 00:53:16 +00:00
Tobias Lundmark 23c47a6b9b 2007-08-03 23:44:40 +00:00
Tobias Lundmark 7466ae8342 2007-08-03 16:44:04 +00:00
Magnus Auvinen c53805514d updated dm2, started to decorate 2007-07-31 07:05:31 +00:00
Magnus Auvinen f826bc6cac larger update. reduced the amount of video memory used from ~60 to ~36mb on a typical map 2007-07-30 19:46:31 +00:00