ddnet/data/maps
Victor Andreae e4c1331dba
2008-03-22 15:00:48 +00:00
..
ctf1.map fixed bug in text rendering. added option for detail layers 2008-03-21 17:39:09 +00:00
ctf1_old.map new mapformat in place. continued the cleanup. some effects are gone, gonna be redone so no biggie. CTF isn't working now. 2008-01-13 11:15:32 +00:00
ctf2.map added the rifle to the maps and removed it from the starting inventory 2008-03-21 19:05:35 +00:00
ctf2_old.map editor update 2008-01-13 22:03:32 +00:00
debug_test.map merged editor over to trunk 2008-01-12 12:27:55 +00:00
dm1.map fixed bug in text rendering. added option for detail layers 2008-03-21 17:39:09 +00:00
dm1_old.map new mapformat in place. continued the cleanup. some effects are gone, gonna be redone so no biggie. CTF isn't working now. 2008-01-13 11:15:32 +00:00
dm2.map added the rifle to the maps and removed it from the starting inventory 2008-03-21 19:05:35 +00:00
dm2_old.map new mapformat in place. continued the cleanup. some effects are gone, gonna be redone so no biggie. CTF isn't working now. 2008-01-13 11:15:32 +00:00
dm6.map fixed dm6. fixed the desert tileset aswell 2008-03-22 10:01:29 +00:00
dm6_old.map new mapformat in place. continued the cleanup. some effects are gone, gonna be redone so no biggie. CTF isn't working now. 2008-01-13 11:15:32 +00:00
dm6_reded 2008-03-22 14:34:33 +00:00
dm6_reded.map 2008-03-22 15:00:48 +00:00