H-M-H
8e24ef8020
commanddescription can now be placed directly in
...
the commandparamsstring: "s[file]"
2015-12-28 16:19:52 +01:00
H-M-H
11a426c18b
added (console-)command usage
2015-12-23 14:29:31 +01:00
timgame
2874e18ce0
dont restore empty config values at start
2015-11-16 20:31:56 +01:00
H-M-H
f0d10ac62d
better get dummyinput directly from CControls
2015-11-10 20:29:12 +01:00
H-M-H
50c80a1cfb
classmembers shall start with m_ !
2015-11-09 20:27:18 +01:00
heinrich5991
e6959e116e
Only update cl_antiping_* if cl_antiping is 0
...
If cl_antiping is 1, the previous version of the code would have set all
other antiping variables to 1 anyway, so with this commit the user can
retain their antiping config if they configured after the last start of
the old client.
2015-10-06 15:59:11 +01:00
heinrich5991
7512cc10d6
Introduce a mechanism to import old configs and use it for cl_antiping*
2015-09-10 12:31:02 +01:00
east
5dd2169bb0
keep support for map fastdl
2015-09-01 17:55:12 +02:00
east
7720d6bbf2
client exception for NETMSGTYPE_SV_EXTRAPROJECTILE not vital
2015-09-01 13:50:45 +02:00
oy
e91d26b8ac
force vital check on essential cl/srv messages and added additional sequence checking
2015-09-01 13:50:45 +02:00
Learath2
27d9ad9bfc
Get rid of unnecessary debug messages
2015-08-29 23:55:41 +03:00
Learath2
5f4e2511fb
Allow updating dll files. Replace vectors with map.
2015-08-29 23:48:04 +03:00
Learath2
8504dbc058
Create directories if they are missing
2015-08-29 23:47:55 +03:00
Learath2
d08bd06610
Fix variable naming
2015-08-29 23:46:22 +03:00
def
043d718698
Fix dyncam mousesens
2015-08-27 21:52:10 +02:00
def
1dddf42cbb
Simplify Dyncam and fix #311
2015-08-27 20:26:05 +02:00
def
12f55eb76c
Try FreeConsole() instead
2015-08-26 15:12:27 +02:00
def
fe22edadaa
Hide console window on Windows by default
2015-08-26 12:40:50 +02:00
def
902e4b7487
Also use map name by default for manual demo recording
2015-08-22 17:36:47 +02:00
def
83be8af082
Change auto demo recorder format ( fixes #297 )
...
- auto/MAP_TIME.demo instead of the old auto/autorecord_TIME.demo
- Made CFileCollection usable with a wildcard to include the entire
directory and not just files with a specific file name
2015-08-22 17:22:46 +02:00
def
db2256e827
Fix a few whitespace-at-end-of-file issues
2015-08-22 15:27:41 +02:00
Dennis Felsing
37256d6e2c
Merge pull request #283 from savander/DDRace64
...
Improvements for demoplayer (pause/unpause demo is bindable) + you can hide scoreboard after death
2015-08-13 17:25:57 +02:00
Adam Jaworski
41620b1a36
Con_DemoPlay instead of Con_PlayDemo and demo_play instead of playdemo
2015-08-12 14:26:48 +02:00
def
8f532aad9f
Use autoexec_client/server.cfg by default, fall back to autoexec.cfg for both
2015-08-12 13:49:16 +02:00
Adam Jaworski
18fae123ab
Playdemo - Check if demo is played
2015-08-12 12:17:19 +02:00
Adam Jaworski
8d4aea8a00
Added: playdemo command to start demo via console, bindable
2015-08-12 11:59:34 +02:00
Nikita Zyuzin
0b9e2f144c
Add prefix Cl to dummy and player variables
2015-08-07 00:16:33 +04:00
def
eb29a21142
Improve friends and foes feature
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- Add friends and foes commands to list them
- Make clan optional for adding and removing
2015-07-28 16:13:29 +02:00
def
e97c8ac08f
Add foes (permanently ignored players)
2015-07-22 22:16:49 +02:00
def
d815193d86
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2015-07-22 18:24:09 +02:00
def
4e658c1057
Minor cleanups
2015-07-22 18:23:40 +02:00
east
63cfc09017
make add_demomarker working in all recorders
2015-07-22 15:37:59 +02:00
def
76e4ca1bf6
Sort players in scoreboard by name too
2015-07-10 22:26:55 +02:00
def
6e8ada1ac8
Fix whitespaces a bit
2015-07-09 02:12:35 +02:00
def
7c665a7b97
Add auto-antiping based on ping
2015-06-21 18:00:09 +02:00
east
458e83e794
Further revert of auto demo recorder (fixes continuous recording on TILE_BEGIN)
2015-06-17 12:54:41 +02:00
Nikita Zyuzin
12652985c3
Hide scoreboard if statboard is present
2015-05-21 13:55:51 +04:00
Nikita Zyuzin
d8d20b0c1a
Rename detailed_stats to statboard
2015-05-21 13:41:59 +04:00
Nikita Zyuzin
42759e8909
Fix restart on new round and grabs count
2015-05-21 00:23:58 +04:00
Nikita Zyuzin
245ebccd7b
Add initial detailed stats board code
2015-05-20 02:51:02 +04:00
def
b6008f5b20
Only refresh serverbrowser when necessary
2015-05-11 21:51:06 +02:00
def
33c0420edf
Don't stop Autoupdater downloads just because they're slow
2015-05-10 01:53:26 +02:00
def
ad151e5aba
Enable timeouts and low speed limits for HTTP downloads
2015-05-10 01:36:29 +02:00
def
a3ac203b0c
Fix autoupdater on non-Windows
2015-05-08 20:46:48 +02:00
def
4c8834dc6a
Fix autoupdater on non-Windows
2015-05-08 20:45:47 +02:00
def
360be2b727
Fix autoupdater
2015-05-08 20:40:47 +02:00
east
9d50085782
Fix dummy connect on servers without security token protocol
2015-04-19 23:09:55 +02:00
east
93305aef74
Fix dummy connect delay (Fullfill securitytoken handshake)
2015-04-19 19:53:37 +02:00
def
8f02de318b
Make dummy connecting a bit nicer: Show that dummy is being connected, disable unusable buttons
2015-04-19 14:40:05 +02:00
def
a77cd039a6
Get rid of all Clang warnings
2015-04-18 22:29:28 +02:00
def
710a786f88
Rename AutoUpdater to Updater because you have to press a button now
2015-04-18 21:17:27 +02:00
def
aead2631b6
Fix os_compare_version a bit
2015-04-18 16:23:43 +02:00
Learath Lea
df57a981de
Add os_compare_version. Check for WinXP.
2015-04-18 15:53:11 +03:00
def
b55bf7ef90
Try to add back WinXP compatibility for autoupdater (untested)
2015-04-18 13:42:56 +02:00
def
3992b1346b
Hopefully fix compilation on new OS X systems
...
Names collided with some new OS X defined names, fixes #189
2015-04-07 19:07:38 +02:00
def
3c496c62e1
Rename gfx_quads_as_triangles to gfx_quad_as_triangle and set default to 1
2015-03-31 16:41:51 +02:00
BeaR
2d3202862b
Change the way quads are split into triangle splits (conform with intel/nvidia drivers)
2015-03-31 16:18:49 +02:00
BeaR
462d88eac4
Reduce amount of drawcalls when using triangles instead of quads
2015-03-31 13:35:18 +02:00
Learath Lea
1839025732
Do call the callback even if it fails
2015-03-29 00:46:43 +02:00
Learath Lea
0024a4370c
Catch an IO error
2015-03-29 00:41:58 +02:00
def
04c64a1794
Don't ask to autoupdate if we're on a newer version already
2015-03-15 01:09:34 +01:00
def
d835826461
Use proper path for autoupdater on *nix
2015-03-14 20:01:18 +01:00
def
8ae27f81b6
Improve autoupdater a bit
...
- Only ask for restart when we're ingame or unsaved changes in editor
- Otherwise restart directly
2015-03-14 16:10:46 +01:00
def
6af7510cc5
Some more compilability
2015-03-14 11:31:06 +01:00
def
0fd857b410
Compiling on Android
2015-03-14 11:29:20 +01:00
def
ba4f961594
Some more autoupdater changes and a button to check for autoupdates
2015-03-14 10:45:11 +01:00
def
8a5fda61d5
Remove unused "Ignored" parts
2015-03-13 22:33:48 +01:00
Learath Lea
a164458f70
Add a messag for last file too
2015-03-13 21:27:37 +02:00
Learath Lea
b75a756367
Don't get stuck on a manifest fail.
2015-03-13 21:18:00 +02:00
Learath Lea
1f34ed6740
Call the completion callback even on a fail.
2015-03-13 21:17:23 +02:00
def
aa4453da40
Fix autoupdate to show download bar again
2015-03-13 16:27:57 +01:00
def
f893ed6ec4
Fix and clean up autoupdater
2015-03-13 15:14:00 +01:00
Learath Lea
a4d16a2713
Fix bug with replacing executables.
2015-03-08 19:45:37 +02:00
Learath Lea
7e22c77184
Fix small bugs. Update the server executable too.
...
Conform to fetcher interface.
2015-02-27 23:09:04 +02:00
Learath Lea
488db9b4fb
Can't autoupdate on OSX and Android.
2015-02-27 23:08:34 +02:00
Learath Lea
8ee294a412
Fix use after free. Fix thread launching.
2015-02-27 23:06:19 +02:00
Learath Lea
422e726dce
Fix two little bugs
2015-02-23 20:25:38 +02:00
Learath Lea
0f279a33cb
Add restart functionality.
2015-02-23 20:25:03 +02:00
Learath Lea
cf418160b6
Made the user interface functional.
2015-02-23 20:24:27 +02:00
Learath Lea
233ce262ac
Add Autoupdate.
2015-02-23 20:23:56 +02:00
Learath
09ce649238
First get rid of the old autoupdate
...
Conflicts:
src/engine/client/client.cpp
src/engine/client/client.h
Conflicts:
src/engine/shared/config_variables.h
2015-02-23 20:23:35 +02:00
Tobii
b309fd41eb
Added copy moves function for dummy
2015-02-16 11:19:42 +01:00
Learath Lea
62a35bfb81
Escape the filenames.
2015-02-12 19:58:54 +02:00
def
dd3fae069b
Cleanup
2015-02-08 21:18:24 +01:00
Learath Lea
ec84bb890b
Actually use the storagetype we passed.
2015-02-08 11:53:06 +02:00
Learath Lea
142c386cd6
Remove obsolete function prototype.
2015-02-08 11:52:47 +02:00
def
8da8abdeaa
No more verbose curl output
2015-02-05 19:41:48 +01:00
Dennis Felsing
99f2adc29b
Merge pull request #139 from Learath2/pr_FixOverflow
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Fix progress bar overflow and Abort segfault
2015-01-28 18:45:15 +01:00
Learath Lea
c4ab42333d
Make sure the old object is deleted
2015-01-28 14:17:39 +02:00
Learath Lea
ace7e8208a
Fix a segfault when aborting a download
2015-01-28 14:13:56 +02:00
Learath Lea
2d61e7610e
Fix the progressbar overflow
2015-01-28 13:57:11 +02:00
def
499adf3cdb
HTTP instead of HTTPs
2015-01-27 23:14:04 +01:00
def
3aa4a613b6
Make the option to disable http download work (thanks Learath2)
2015-01-20 00:26:09 +01:00
def
3b0a52319b
Typo
2015-01-20 00:21:38 +01:00
Dennis Felsing
b6c07e40d2
Merge pull request #137 from Learath2/pr_FollowRedirect
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Follow 3xx Redirects
2015-01-20 00:05:33 +01:00
Learath Lea
6b354475ce
Follow 3xx Redirects
2015-01-20 01:01:35 +02:00
Dennis Felsing
554342eb3f
Merge pull request #136 from Learath2/pr_CrcFail
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Fix for the crc fail fallback.
2015-01-19 23:56:40 +01:00
Learath Lea
c6ee3ebbed
Fix for the crc fail fallback.
2015-01-20 00:51:55 +02:00
Learath Lea
93d6ca2102
Fixed the order of callbacks
2015-01-20 00:34:05 +02:00
eeeee
e5970145f7
fix fetcher codez formatting
2015-01-19 14:09:30 -08:00
Learath Lea
b8ec5c6e65
Fallback to gameserver if LoadMap fails
2015-01-19 23:34:57 +02:00
def
883cd3d7d3
Adaptation to work with DDNet
2015-01-19 22:19:27 +01:00
Learath
340e79904d
Added fetcher interface.
...
Make fetcher client only and move Task class from interface.
Fix queue logic, add destructor.
LEAN_AND_MEAN moved up to prevent curl including the whole winapi
Remove JobNo, Fix callback, Cleanup debug messages.
Fix include guard
Copy the Url and Destination. Delete pTask.
Fix typo
Add Completion callback
Let the user pass context
Add virtual to inherited funcs
Use 0 instead of NULL
Give fetcher the ability to create folders. Fix couple of small bugs.
Added .lib files for MSVC.
Leave user the allocation of CFetchTask. Get rid of unnecessary cb
arguments.
Get the HTTP return code from libcurl.
Incorperate the storage system.
Fail on HTTP error >= 400.
Add more info to the task.
Add blocking way of getting HTTP resp code.
Remove resp code from normal tasks as we fail >= 400 anyways.
Sleep instead of killing the thread
Forgot one instance of respcode.
Provide HTTP download for maps.
Dont check 404 first.
2015-01-19 22:14:52 +01:00
def
bd62b5da79
Clean up a few compile warnings
2014-12-31 13:04:31 +01:00
def
e24de30f86
Still allow to find clan mates when clan is ignored in friends
2014-12-22 18:18:01 +01:00
def
ee6eae1cee
Fix cl_friends_ignore_clan
2014-12-19 17:56:29 +01:00
def
8d945fe968
Exclude DDNet servery by type
2014-12-14 16:45:18 +01:00
def
3b0f768478
Add setting to ignore clan in friends and enable by default
2014-12-12 17:15:29 +01:00
def
76b6a99f26
Add Exclusion filter strings and clean up menu a bit
2014-12-10 04:49:16 +01:00
def
8b108a2311
Clean up gametype determination
2014-12-10 03:39:15 +01:00
def
801d6033a5
Revert "More unsigned ints because of undefined integer overflow behaviour"
...
This reverts commit 623223354a
.
2014-12-02 15:54:59 +01:00
def
0963b68dea
Fix memory leak in client
2014-12-02 13:36:27 +01:00
def
623223354a
More unsigned ints because of undefined integer overflow behaviour
2014-12-02 12:10:21 +01:00
Dennis Felsing
b525de33b5
Merge pull request #112 from trml/prediction_weapons
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Prediction weapons
2014-12-02 11:24:52 +01:00
nuborn
9752334e75
convert projectiles back to default format before recording demos
2014-12-01 01:32:51 +01:00
nuborn
03bc769c09
prediction of hammer (hits) and grenade (explosions)
2014-12-01 01:31:58 +01:00
BeaR
186de4e08e
Add option to enable/disable panning per voice
2014-11-30 12:23:05 +01:00
BeaR
98d42adf9d
Implement sound logic for shaped sounds, fix rectangle height property in editor and submit voice shape information to audio interface
2014-11-29 14:29:40 +01:00
BeaR
9996751161
Remove deprecated falloff distance
2014-11-28 19:21:59 +01:00
BeaR
80c06aef91
Fix sound cutoff for looped sounds and make sound offset threshold dependent on the size of the audio buffer
2014-11-27 13:56:01 +01:00
def
f3ba2e86ca
Send timeout code later (fixes timeout code entering issues, fixes timeout protection not working realiably with dummy)
2014-11-27 01:59:55 +01:00
def
c9b4687cce
More time for double click recognition (0.33 instead of 0.25 seconds) ( fixes #17 )
2014-11-25 21:30:16 +01:00
def
91bc16c037
Add an option to assume demos to be race demos
2014-11-25 20:46:21 +01:00
def
2acdf5ea17
Code cleanup
2014-11-25 20:29:31 +01:00
def
140173311e
Uncached time_get by default
2014-11-18 18:21:30 +01:00
def
36a9c00aed
Make sound more exact
2014-11-15 00:13:20 +01:00
def
808f889c00
Improve server wakeup timing
2014-11-11 13:00:02 +01:00
def
4e9b6ea336
Ugly fix for client (TODO: improve)
2014-11-10 00:17:31 +01:00
def
c9ceef7523
Add workaround for FlashWindowEx on mingw with old winapi32
2014-11-05 01:46:40 +01:00
def
d3797289c1
Revert "improve antiping for weapons (particularly in vanilla) by taking into account more of the info already available to the client"
...
This reverts commit 56036dcd7b
.
2014-11-02 10:58:21 +01:00
def
11583ed434
Allow 256 voices
2014-10-30 00:14:16 +01:00
BeaR
f5fa00cfb7
Prevent integer overflow (fixes segfault in the soundengine)
2014-10-29 22:45:48 +01:00
Dennis Felsing
346d7a04f3
Merge pull request #90 from trml/improve_antipingweapons
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Small improvements to antiping for weapons
2014-10-29 00:34:45 +01:00
def
ec55a87972
Fix opus map sound crash
2014-10-28 22:42:31 +01:00
def
2a44f0cc0f
Merge branch 'Sound' into DDRace64
...
Conflicts:
bam.lua
other/opus/include/ogg/ogg.h
other/opus/include/opus/opus.h
other/opus/include/opus/opus_custom.h
other/opus/include/opus/opus_defines.h
other/opus/include/opus/opus_multistream.h
other/opus/include/opus/opus_types.h
other/opus/include/opusfile.h
src/engine/client/sound.cpp
2014-10-28 22:08:59 +01:00
nuborn
56036dcd7b
improve antiping for weapons (particularly in vanilla) by taking into account more of the info already available to the client
2014-10-28 21:13:55 +01:00
BeaR
5562fac602
Add opus as external library (windows only)
2014-10-28 14:38:50 +01:00
BeaR
49373ee412
Fix opus sound loading
2014-10-28 14:01:21 +01:00
def
e283e10685
A bit better, but still buggy
2014-10-28 12:22:49 +01:00
def
9b3ca0d8a1
Something that sounds a bit more like music (NumFrames wrong or op_read wrong?)
2014-10-28 10:27:00 +01:00
def
f1cca50695
Fix Mac OSX compilation
2014-10-28 02:25:45 +01:00
def
3730e19b5c
Fix Android compilation
2014-10-28 02:01:51 +01:00
def
0b1de66bdf
Revert "Some work on Opus map sounds (not working yet)"
...
This reverts commit 26260181bd
.
2014-10-28 01:33:58 +01:00
def
f4231100a7
Make triangle quad rendering optional, as it seems to cause performance problems
2014-10-28 01:12:11 +01:00
def
26260181bd
Some work on Opus map sounds (not working yet)
2014-10-27 16:23:53 +01:00
def
5fd50e0b46
Fix warning at client start
2014-10-27 09:05:22 +01:00
def
9453b80e66
Forgotten
2014-10-26 02:57:03 +02:00
def
59fccf18f0
Add window highlight on Linux ( fixes #65 )
2014-10-26 02:25:36 +02:00
def
34c39b43f0
Cleanup
2014-10-25 02:53:26 +02:00
def
8d230306d8
Fix sound enabling and disabling ( fixes #82 )
2014-10-25 02:52:08 +02:00