Commit graph

38 commits

Author SHA1 Message Date
Jupeyy a663799188 uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
def 3be8a592e5 Run clang-format
Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:

$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
def 0bac9f0de8 Manual preparation for cleaner clang-format
Also include what you use explicitly
2020-09-26 21:41:01 +02:00
def 76c32b2b1f fix tools 2018-12-17 22:23:50 +01:00
def 6846a6ecad Fixes and stress improvements 2018-12-17 20:05:50 +01:00
Dennis Felsing e585b1f2b8 Fix tools compilation 2018-12-17 14:46:17 +01:00
def 5d8d900643 Revert recvmmsg 2018-07-29 22:49:34 +02:00
Dennis Felsing d5dc951747 fix 2018-07-25 16:24:12 +02:00
heinrich5991 f8277267a0 Remove mem_alloc and mem_free, use standard C functions instead
Replace `mem_free` by `free`, and `mem_alloc` by `malloc` or `calloc`
(the latter one being used to allocate a zeroed array of elements,
sometimes, this makes a call to `mem_zero` superfluous).

This results in having to remove `mem_stats` which previously recorded
the number of allocations and their size that the Teeworlds code did
directly.

Remove OOM handling in `src/game/client/components/binds.cpp`.

Remove needless copying in the CSV code in
`src/game/client/components/statboard.cpp`.
2018-04-09 11:56:39 +02:00
yangfl 1620fc9b0f Fix typo 2018-02-07 16:10:40 +08:00
def bd62b5da79 Clean up a few compile warnings 2014-12-31 13:04:31 +01:00
oy b44ee3d975 reworked ban system 2011-12-29 23:36:53 +01:00
oy 06115dd49d added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
oy 59d56cd332 finished IPv6 support (master servers aren't compatible with 0.5 and older). Closes #233 2011-03-30 12:08:33 +02:00
GreYFoXGTi 1b2703aaba Refactoring & fixed WEAPONSPEC_GUN in content.py 2011-02-12 21:18:41 +01:00
Sworddragon fc9211c777 Updated copyrights 2010-11-20 21:26:06 +01:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00
Magnus Auvinen 9d3fd4a282 continued work on prediction and game timer 2009-01-24 14:32:12 +00:00
Magnus Auvinen f0760ac0d3 improved crapnet so it changes between different ping configurations. improved the game timer 2009-01-21 19:12:09 +00:00
Magnus Auvinen 24899a13e8 improved the prediction timer to handle crappy connections better 2009-01-21 00:05:07 +00:00
Magnus Auvinen 39370635cc fixed a few debug messages that spammed a bit too much 2009-01-10 12:27:15 +00:00
Magnus Auvinen 94648bc304 fixed some config options for crapnet 2008-11-08 14:04:16 +00:00
Magnus Auvinen 9cbfe9c462 improved crapnet to beable to do packet reodering /home/kma/code/teeworlds/trunk/src/tools/crapnet.cpp 2008-10-20 19:59:33 +00:00
Magnus Auvinen 119b5af3d3 fixed a lot of network troubles 2008-10-19 09:10:55 +00:00
Magnus Auvinen 817f431377 moved out e_system, e_detect, vmath and math to a little base library 2008-08-14 17:19:13 +00:00
Magnus Auvinen 9d632dd826 major update. server clean up and much added documentation 2008-07-06 11:21:21 +00:00
Magnus Auvinen 944cd68add loads of small fixes everywhere 2008-03-18 01:30:47 +00:00
Magnus Auvinen a2566b3ebd cleaned up code structure a bit 2007-12-15 10:24:49 +00:00
Magnus Auvinen a0e5181e42 added license info 2007-11-25 19:42:40 +00:00
Magnus Auvinen daf89a01ff added skins, tweaked prediction like hell 2007-11-04 00:19:41 +00:00
Magnus Auvinen dab34697e7 added nameplates 2007-10-28 19:28:09 +00:00
Magnus Auvinen ebbe51718e loads of changes. better prediction. line drawing. some nice graphs :) 2007-09-23 18:27:04 +00:00
Magnus Auvinen 3f4587ede8 a lot of changes. client side prediction added 2007-09-09 18:21:14 +00:00
Magnus Auvinen 8b3c16e615 major engine cleanup. dependency on baselib removed. engine is now C code (not ansi tho). some other cruft removed aswell 2007-08-22 07:52:33 +00:00
Magnus Auvinen 640b2bd953 made so that you can bind the server to a specific address 2007-08-05 14:19:13 +00:00
Magnus Auvinen 8233a44b60 an update :D 2007-07-29 22:09:15 +00:00
Magnus Auvinen 1d34666164 fixed latency stuff, some gfx stuff 2007-07-26 19:09:31 +00:00
Magnus Auvinen 5bd2c434f6 epic commit. removed tga support, removed BGR support. fixed one config for editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering 2007-07-24 22:53:43 +00:00
Renamed from src/crapnet/crapnet.cpp (Browse further)