oy
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3250beb146
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removed old master server files as the new one supports 0.5 and older now
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2011-04-05 18:42:50 +02:00 |
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Sworddragon
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0efa2634f7
|
Fixed some compiler warnings
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2011-04-03 22:35:11 +02:00 |
|
oy
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62884920d3
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fixed compiling of tileset_borderfix
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2011-04-01 17:25:02 +02:00 |
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Choupom
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c2ed5f7093
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refactored tileset_borderfix
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2011-03-31 22:58:49 +02:00 |
|
Choupom
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979eca0095
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refactored packetgen
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2011-03-31 22:58:23 +02:00 |
|
Choupom
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e9ab42795a
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refactored dilate
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2011-03-31 22:58:06 +02:00 |
|
oy
|
2a72c0b38b
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added a mechanism to check for a valid standard map. Closes #132
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2011-03-31 15:13:49 +02:00 |
|
oy
|
59d56cd332
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finished IPv6 support (master servers aren't compatible with 0.5 and older). Closes #233
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2011-03-30 12:08:33 +02:00 |
|
oy
|
0ae19e1339
|
removed support for old server infos
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2011-03-04 18:14:08 +01:00 |
|
GreYFoXGTi
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1b2703aaba
|
Refactoring & fixed WEAPONSPEC_GUN in content.py
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2011-02-12 21:18:41 +01:00 |
|
Sworddragon
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fc9211c777
|
Updated copyrights
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2010-11-20 21:26:06 +01:00 |
|
oy
|
3a98f7a048
|
added mod system. Closes #34
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2010-10-06 23:07:35 +02:00 |
|
oy
|
4a365d41b6
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added fix for crash when there is no datadir
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2010-08-05 20:34:16 +02:00 |
|
oy
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665205327d
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added lost datadir override feature
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2010-08-05 20:26:03 +02:00 |
|
oy
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5988b9d388
|
- show connecting players with rcon status command
- make it possible to limit the number of clients with the same ip that can connect to the server
|
2010-06-03 14:48:32 +02:00 |
|
Magnus Auvinen
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72c06a2589
|
copied refactor to trunk
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2010-05-29 07:25:38 +00:00 |
|
Magnus Auvinen
|
cdc5f26900
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new font rendering system using freetype2. only compiles under linux for now
|
2009-06-07 14:36:54 +00:00 |
|
Magnus Auvinen
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9d3fd4a282
|
continued work on prediction and game timer
|
2009-01-24 14:32:12 +00:00 |
|
Magnus Auvinen
|
f0760ac0d3
|
improved crapnet so it changes between different ping configurations. improved the game timer
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2009-01-21 19:12:09 +00:00 |
|
Magnus Auvinen
|
24899a13e8
|
improved the prediction timer to handle crappy connections better
|
2009-01-21 00:05:07 +00:00 |
|
Jakob Fries
|
b00dcd6807
|
added font generator
|
2009-01-15 21:34:56 +00:00 |
|
Magnus Auvinen
|
39370635cc
|
fixed a few debug messages that spammed a bit too much
|
2009-01-10 12:27:15 +00:00 |
|
Magnus Auvinen
|
8acf5ed788
|
upgraded the master server code so it can handle more servers
|
2008-11-15 13:29:56 +00:00 |
|
Magnus Auvinen
|
94648bc304
|
fixed some config options for crapnet
|
2008-11-08 14:04:16 +00:00 |
|
Magnus Auvinen
|
9cbfe9c462
|
improved crapnet to beable to do packet reodering /home/kma/code/teeworlds/trunk/src/tools/crapnet.cpp
|
2008-10-20 19:59:33 +00:00 |
|
Magnus Auvinen
|
119b5af3d3
|
fixed a lot of network troubles
|
2008-10-19 09:10:55 +00:00 |
|
Magnus Auvinen
|
d711dd190c
|
continued with clean up
|
2008-08-17 08:52:24 +00:00 |
|
Magnus Auvinen
|
817f431377
|
moved out e_system, e_detect, vmath and math to a little base library
|
2008-08-14 17:19:13 +00:00 |
|
Magnus Auvinen
|
9d632dd826
|
major update. server clean up and much added documentation
|
2008-07-06 11:21:21 +00:00 |
|
Magnus Auvinen
|
34c3a1c142
|
new network code. not perfect. connectionless packets is missing so no server discovery is possible. reduced network traffic by A LOT
|
2008-04-05 14:50:43 +00:00 |
|
Magnus Auvinen
|
bc108df382
|
renamed everything. added the new license
|
2008-03-22 18:40:27 +00:00 |
|
Magnus Auvinen
|
944cd68add
|
loads of small fixes everywhere
|
2008-03-18 01:30:47 +00:00 |
|
Magnus Auvinen
|
4739966e14
|
larger restructure to improve security
|
2008-02-24 16:03:58 +00:00 |
|
Magnus Auvinen
|
548a919ea3
|
merged 0.3.4 changes to trunk
|
2008-02-10 21:54:52 +00:00 |
|
Magnus Auvinen
|
a2566b3ebd
|
cleaned up code structure a bit
|
2007-12-15 10:24:49 +00:00 |
|
Magnus Auvinen
|
a0e5181e42
|
added license info
|
2007-11-25 19:42:40 +00:00 |
|
Magnus Auvinen
|
daf89a01ff
|
added skins, tweaked prediction like hell
|
2007-11-04 00:19:41 +00:00 |
|
Magnus Auvinen
|
dab34697e7
|
added nameplates
|
2007-10-28 19:28:09 +00:00 |
|
Magnus Auvinen
|
19aaea9bfd
|
fixed sorting for the server browsing. added mass server script that starts alot of servers
|
2007-09-29 13:16:00 +00:00 |
|
Magnus Auvinen
|
fa05b5e2de
|
begun the work for the new server browse backend
|
2007-09-27 23:55:59 +00:00 |
|
Magnus Auvinen
|
ebbe51718e
|
loads of changes. better prediction. line drawing. some nice graphs :)
|
2007-09-23 18:27:04 +00:00 |
|
Magnus Auvinen
|
3f4587ede8
|
a lot of changes. client side prediction added
|
2007-09-09 18:21:14 +00:00 |
|
Magnus Auvinen
|
8b3c16e615
|
major engine cleanup. dependency on baselib removed. engine is now C code (not ansi tho). some other cruft removed aswell
|
2007-08-22 07:52:33 +00:00 |
|
Magnus Auvinen
|
640b2bd953
|
made so that you can bind the server to a specific address
|
2007-08-05 14:19:13 +00:00 |
|
Magnus Auvinen
|
8233a44b60
|
an update :D
|
2007-07-29 22:09:15 +00:00 |
|
Magnus Auvinen
|
1d34666164
|
fixed latency stuff, some gfx stuff
|
2007-07-26 19:09:31 +00:00 |
|
Magnus Auvinen
|
cd492f54e1
|
fixed dilate.c
|
2007-07-25 09:18:51 +00:00 |
|
Magnus Auvinen
|
5bd2c434f6
|
epic commit. removed tga support, removed BGR support. fixed one config for editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering
|
2007-07-24 22:53:43 +00:00 |
|