Commit graph

878 commits

Author SHA1 Message Date
Sergey Tolmachev d26039cc84 9th mouse key and its code was added 2013-10-29 01:52:23 +03:00
Sergey Tolmachev e2727c8e1e Adding support 9th mouse key 2013-10-29 01:50:47 +03:00
Sergey Tolmachev e06a57d437 9th mouse key name was added 2013-10-29 01:49:40 +03:00
oy 30e6e0877b fixed master server lookup for servers. #1047 2013-09-25 15:03:28 +02:00
oy 22c14e9347 Made client/server check for correct map version on load. #1100 2013-06-01 15:26:22 +02:00
BeaR c42666cd3c Using MemoryBarrier() for CPUs not supporting SSE2 2013-04-03 11:44:06 +02:00
oy 109e122f4f show reason for closing a connection within a debug message. Closes #1061 2013-02-20 16:49:21 +01:00
oy d8a7eb6863 increased sleep time when tw is minimized and made it adjustable via cputhrottle otherwise 2013-02-20 15:51:46 +01:00
oy 3329c549e6 fixed couple of warnings 2012-12-20 16:30:16 +01:00
oy 61b515f9be added missing json parser files 2012-12-17 18:50:06 +01:00
oy b7dbf5431e close workerthreads on shutdown 2012-12-17 00:43:31 +01:00
Choupom 3048ebe3c5 fixed some compiler warnings 2012-12-15 16:33:37 +01:00
oy b8e3120c0d disabled the map checker for now 2012-12-15 16:31:48 +01:00
oy c81722f9e3 removed some unused stuff 2012-12-15 16:24:00 +01:00
oy 8a3de3fe28 fixed client clean up 2012-12-09 16:59:27 +01:00
oy 4214b576e9 fixed last commit 2012-12-09 15:55:01 +01:00
BeaR 66579083fa Small aesthetical changes 2012-12-09 15:52:31 +01:00
oy 090867fa0d fixed last commit 2012-11-13 21:37:46 +01:00
BeaR 591b6a2f62 Bug: Losing render-commands if commandbuffer is full(gfx)
Problem:
If there is a new draw call, it is checked if there is enough free memory for the vertices in the databuffer but not if we have enough free space in the commandbuffer to add the command
So we lose some commands during a frame cuz the commandbuffer is full

This fixes the 2nd part of issue 1004
2012-11-13 21:33:16 +01:00
oy 082ee5c474 Merge branch 'master' of https://github.com/SushiTee/teeworlds 2012-11-03 17:52:39 +01:00
BeaR 70a648899d Some graphic batching:
Speed up for displaying debugtext and envelopepreview
(This reduces the performance hit especially for the 'Show Info' mode in the editor)
2012-10-21 13:55:26 +02:00
SushiTee 20cfbfe3a7 Merge branch 'master' of git://github.com/teeworlds/teeworlds
Conflicts:
	src/game/client/components/menus_ingame.cpp
2012-10-09 13:08:01 +02:00
SushiTee c74637ae6d began to rewrite server browser and ingame menu 2012-10-09 12:44:47 +02:00
oy e29ced0741 fixed some compiler warnings and a line ending 2012-10-09 00:11:13 +02:00
oy 078390522e Merge branch 'master' of https://github.com/SushiTee/teeworlds 2012-10-08 23:56:41 +02:00
oy 57e28e5c88 made favorites support hostnames. Closes #55 2012-10-07 23:56:37 +02:00
oy e2973652f7 added skill level to server info. #1000 2012-10-07 22:02:50 +02:00
oy c2cb73b87f made numbers in server info ints instead of strings 2012-10-07 21:56:38 +02:00
oy efc26acaaa set default value for asynchronous rendering to disabled for now. #1001 2012-10-07 11:35:39 +02:00
oy 81f3882976 removed old non threaded graphics backend 2012-10-07 11:31:23 +02:00
oy 500621ec47 readded texture resampling 2012-10-07 11:22:49 +02:00
oy e6a1f99681 fixed texture memory usage calculation in graphics threaded 2012-10-06 23:31:02 +02:00
oy 09cca41215 fixed last commit 2012-10-06 13:24:31 +02:00
BeaR 9071008a6f Missed a file.. 2012-10-06 13:20:50 +02:00
BeaR 056309ac5e Readded Texturecompression-support 2012-10-06 13:20:44 +02:00
Johannes Loher 5db997445a Fixed threaded gfx and building on Mac OS X 2012-08-26 20:02:04 +02:00
BeaR dcbcfd34c7 Fixes some errors in the GUI(messed up buttons ingame and "Internet" and wrong ServerlistScroll)
Also small cleanup in backend header
2012-08-21 18:53:57 +02:00
SushiTee d3f642a641 -removed color depth config variable
-updated fake list of resolutions
-make sure resolutions are sorted in menu
2012-08-18 17:51:47 +02:00
SushiTee e3da49eac3 Merge branch 'master' of git://github.com/teeworlds/teeworlds
Conflicts:
	src/engine/client/graphics_threaded.h
2012-08-18 15:39:23 +02:00
Magnus Auvinen 8ed246fa1c fixed all the errors that the clang static analayzer found 2012-08-17 18:32:56 +02:00
Magnus Auvinen 4e20a9e6c0 cleaned up warnings that clang spits out. some bugs found with it. 2012-08-17 00:03:53 +02:00
SushiTee 0b739d0404 Merge branch 'master' of git://github.com/teeworlds/teeworlds 2012-08-12 15:57:19 +02:00
Magnus Auvinen 563f1d0c52 removed the operator int() from IGraphics::CTextureHandle and ISound::CSampleHandle in order to catch more bugs 2012-08-12 14:02:50 +02:00
Magnus Auvinen dfcbe85488 introduced ISound::CSampleHandle to add more typesafty 2012-08-12 13:56:35 +02:00
Magnus Auvinen cb95e8dfe8 more typesafty in the graphics. introduced the IGraphics::CTextureHandle 2012-08-12 12:41:50 +02:00
SushiTee 6b279c770f -remade settings->graphics menu
-added menu checkbox images
2012-08-11 23:51:46 +02:00
SushiTee b10931eb9d Merge branch 'master' of git://github.com/teeworlds/teeworlds 2012-08-11 16:28:12 +02:00
oy 25da0f4c52 fixed few things in pnglite 2012-08-11 11:51:01 +02:00
SushiTee a4e13330f6 Merge branch 'master' of git://github.com/teeworlds/teeworlds 2012-08-10 19:01:28 +02:00
oy 9023796d27 fixed faulty message id 2012-08-09 10:30:04 +02:00