east
678a69bf5b
basic DNSBL implementation
2016-09-05 11:38:11 +02:00
def
0688229f0d
Forbid names starting with /, as they can be abused to make people write chat commands
2016-07-08 16:38:05 +02:00
def
e518a701a3
Clean up sql dbg_msg calls
2016-06-15 11:52:40 +02:00
HMH
c4843868c4
do not log the sql-passwords
2016-05-16 15:41:52 +02:00
HMH
a073d22509
set timeout for sql-reads/writes
2016-05-16 15:37:51 +02:00
H-M-H
3b6baaa8d3
made CSqlData const for threadfunctions and added a class for sqlstrings
...
CSqlData is const for threadfunctions now to avoid modification from
within the threadfunctions as these might be called several times.
Previously this was a problem as ClearString could possibily be applied
multiple times to the same string.
To solve this the class CSqlString has been added. This class takes a
const char* and copies it. Additionally a clearstring is created from
the given const char*. This enables access to the original as well as
the cleared string safe for sql-statements.
sql_string_helpers got an own source file now.
A crashbug from CSqlServer has been fixed (pointer has not been set
back to 0)
2016-05-09 23:35:23 +02:00
H-M-H
931d99e4c2
also destroy locks created by CSqlServer
2016-05-04 23:39:16 +02:00
H-M-H
5dc47ede58
put sql_string_helpers into an own namespace
2016-05-04 16:51:18 +02:00
H-M-H
a7c0cd58ee
fixed birthdaycheck and the format of sql-inserts for the failure-file
2016-05-04 16:47:53 +02:00
H-M-H
cd41220a44
wait for score-threads on shutdown
2016-05-04 15:32:24 +02:00
H-M-H
13688bbb2a
fixed indentation
2016-05-04 00:27:03 +02:00
H-M-H
e351080dd3
removed double semicolons
2016-05-04 00:24:54 +02:00
H-M-H
c9e65c7931
Merge branch 'master' into sqlmasters
2016-05-03 23:07:24 +02:00
def
21ac41bfae
Clean up fifo console
2016-05-02 23:36:21 +02:00
def
c473689be7
Remove VITAL flag in fastdownload map packets (as suggested by heinrich5991)
2016-04-27 19:54:43 +02:00
Dennis Felsing
8e69f9ac90
Merge pull request #338 from east/mapvital
...
Added vital flag for mapdata (includes fast download)
2016-04-27 15:57:14 +02:00
def
91df0a2af0
Remove hacky security against rcon spoofing because we have a better one now
2016-02-22 19:54:45 +01:00
H-M-H
53a004fa74
reset preferred sql-server to the first specified
...
on map load
2016-02-20 15:33:35 +01:00
H-M-H
2bd6d0c381
do not always try to connect to unreachable sqlservers
...
but instead remember the last reachable server
- some cleanup
- added timeout of 10 seconds to sql-connections
2016-02-20 15:33:35 +01:00
H-M-H
783c2161f1
sql_score init is threaded now
2016-02-20 15:33:35 +01:00
H-M-H
f6be7e20fb
updated sql-command usage
2016-02-20 15:33:35 +01:00
H-M-H
e35de5a371
whether to setup a db can be configured for each server now
2016-02-20 15:33:35 +01:00
H-M-H
1e302aeb70
'r' and 'w' instead of 0 and 1 for sql read/write servers
2016-02-20 15:33:35 +01:00
H-M-H
88ed7391da
handle exceptions from sql properly
...
- write failed sqlinserts to a file
- improved structure
2016-02-20 15:33:35 +01:00
H-M-H
1314085928
restructured sqlconnection
...
reading from and writing to several different servers is now possible
TODO:
-handle Exceptions properly (try another sqlserver)
-if everything fails while writing write the insert to a file
2016-02-20 15:33:35 +01:00
H-M-H
7199ae3f22
ConAddSqlMaster will not block the main thread anymore
2016-02-20 15:33:35 +01:00
H-M-H
15f2e07c48
moved sqlserver stuff into CServer-class
...
as sqlconnections should not last only
until next mapreload
2016-02-20 15:33:35 +01:00
heinrich5991
a1923b154b
Only ignore messages on invalid UTF-8, don't kick players
2016-01-27 01:48:19 +01:00
heinrich5991
d4eefefa26
Kick people using overlong UTF-8 sequences
...
This works around the bug in older clients (including vanilla) that
interpret those sequences incorrectly.
2016-01-27 01:24:02 +01:00
def
b77e95090e
Reset m_ServerInfoFirstRequest on map change
2016-01-22 17:53:46 +01:00
heinrich5991
96f0eddbb8
Add sv_max_server_info_per_second
...
This controls how many complete server info responses are sent per
second.
2016-01-22 16:42:54 +01:00
heinrich5991
b29a733c4f
Add DoS protection to server info requests
...
Only allow 10 requests per second before falling back to smaller server
info responses.
2016-01-22 16:42:46 +01:00
def
8636e6004a
Print client ID as decimal number, not hexadecimal
2016-01-20 16:33:02 +01:00
H-M-H
8e24ef8020
commanddescription can now be placed directly in
...
the commandparamsstring: "s[file]"
2015-12-28 16:19:52 +01:00
H-M-H
927c9d1999
forgot to adjust one usage
2015-12-23 14:51:55 +01:00
H-M-H
11a426c18b
added (console-)command usage
2015-12-23 14:29:31 +01:00
H-M-H
80531130e5
made it beautiful ^^
2015-12-18 13:17:45 +01:00
H-M-H
830726f392
prevent serverlogspam
2015-12-17 16:27:35 +01:00
H-M-H
bd0c496837
FIRST trim the name and THEN compare it to others !
2015-12-16 20:15:43 +01:00
H-M-H
019fb0ea07
Merge pull request #359 from Schwertspize/patch-1
...
Fix vulnerability, see official teeworlds news
2015-11-21 15:40:28 +01:00
timgame
2874e18ce0
dont restore empty config values at start
2015-11-16 20:31:56 +01:00
Schwertspize
bc0578f786
Fix vulnerability, see official teeworlds news
2015-11-02 15:04:59 +01:00
Tim Schumacher
d99660f20e
Merge pull request #356 from H-M-H/helper_pw
...
Implemented Helper accesslevel
2015-10-27 02:18:00 +01:00
H-M-H
4ffbd60347
fixed two lines I forgot
2015-10-27 02:00:15 +01:00
H-M-H
cd6c297cb0
removed some code duplication and updated autoexec_server.cfg
2015-10-27 00:46:28 +01:00
H-M-H
0e532adb67
Implemented Helper accesslevel
...
basically just copied everything from moderator-accesslevel implementation
note however that mod_command changed to access_level
2015-10-23 04:21:07 +02:00
timgame
74d3855bf1
change brace styling
2015-10-22 17:51:02 +02:00
timgame
7fafd2db2f
added sv_reload_when_empty
2015-10-22 17:27:30 +02:00
east
6affc4e1ef
added vital flag for mapdata (includes fast download)
2015-09-17 09:55:09 +02:00
oy
e91d26b8ac
force vital check on essential cl/srv messages and added additional sequence checking
2015-09-01 13:50:45 +02:00
def
f20a6a4934
Print name on name change
2015-08-28 21:44:36 +02:00
heinrich5991
a3246ed099
Save the config into the map when the server loads the map
2015-08-27 12:51:24 +02:00
east
cf9e1373d7
correctly reset client
2015-08-23 17:51:28 +02:00
east
c47697bdef
session rejoin
2015-08-23 17:01:01 +02:00
east
d82b75f760
log/info for security token protocol
2015-08-14 18:39:13 +02:00
east
d1382349f5
vanilla token handshake implemented
2015-08-14 18:30:49 +02:00
def
a58ad6aef7
Always check that player names are not equal
2015-08-14 00:11:25 +02:00
def
8f532aad9f
Use autoexec_client/server.cfg by default, fall back to autoexec.cfg for both
2015-08-12 13:49:16 +02:00
heinrich5991
ec85951736
Finish the renaming of sv_allow_rescue to sv_rescue
2015-08-10 13:34:56 +02:00
def
6e8ada1ac8
Fix whitespaces a bit
2015-07-09 02:12:35 +02:00
def
ce465b584c
Add sv_rescue_delay and rename sv_allow_rescue to sv_rescue
2015-06-30 18:46:36 +02:00
heinrich5991
71548fc0d6
If no rcon password is set, generate one
...
After the generation (using the OS random number generator), the password is
displayed to the user on stdout.
2015-06-21 19:56:35 +02:00
def
a77cd039a6
Get rid of all Clang warnings
2015-04-18 22:29:28 +02:00
def
cea6fef24f
Hack to disallow admins to enable /r after server was started
2015-04-17 11:24:28 +02:00
def
62a1a36fa2
Cleanup
2015-02-12 15:04:45 +01:00
def
0df35a990c
Remove spoof protection, interacts badly with HTTP download
2015-01-27 23:13:47 +01:00
def
63a25fc1d4
Make server sleep for the proper time when no player is connected (fixes master server registration on Windows)
2014-12-26 12:12:28 +01:00
def
47842eeac6
Revert "Try only to make performant server on non-Windows"
...
This reverts commit d9e207816e
.
2014-12-26 02:25:19 +01:00
def
d9e207816e
Try only to make performant server on non-Windows
2014-12-26 00:53:03 +01:00
def
023f926e89
Fix Compilation
2014-12-20 16:35:47 +01:00
def
6ecd02d410
No threaded debug output with fuzzing
2014-12-06 19:45:52 +01:00
def
9ea846033b
Optimization for faster server side demo recording
2014-12-02 15:44:54 +01:00
Dennis Felsing
b525de33b5
Merge pull request #112 from trml/prediction_weapons
...
Prediction weapons
2014-12-02 11:24:52 +01:00
nuborn
13f56be3a1
fix recording of projectiles in server too
2014-12-02 02:32:07 +01:00
def
2acdf5ea17
Code cleanup
2014-11-25 20:29:31 +01:00
def
18315e8c79
Improve ping on empty server (serverbrowser)
2014-11-24 22:31:13 +01:00
def
a08ed87cc4
Initial work on confusable utf8 name detection
2014-11-24 16:22:00 +01:00
def
4d4d8ad5e8
Fix compile warnings
2014-11-23 21:24:20 +01:00
def
197ed5dca3
Use 0.6.3 server crash fix since the other seems not to work with GCC 4.9.2 with optimizations on
2014-11-22 13:17:55 +01:00
def
c79a7eba7a
And the same another time (Thanks coffee)
2014-11-16 21:51:44 +01:00
def
56fbd92be9
number check
2014-11-16 21:51:36 +01:00
def
eba1fb5b8b
Fix wait time on windows (Thanks to Tobii)
2014-11-15 18:14:24 +01:00
def
808f889c00
Improve server wakeup timing
2014-11-11 13:00:02 +01:00
def
aede6df2ca
Cache get_time calls
2014-11-10 00:08:50 +01:00
def
bc9d632103
Clean up whitespace detection a bit and add BRAILLE PATTERN BLANK (U+2800)
2014-11-08 20:14:12 +01:00
def
bc916da43c
Print client version in status
2014-09-30 13:21:44 +02:00
def
b4f77c4b71
Add sv_player_demo_record (mostly from Teerace)
2014-09-26 02:05:31 +02:00
Tobias Urlaub
45823466ec
Fix: Rcon spoofing protection bans clients after password change
2014-09-16 21:14:31 +02:00
def
a36358190b
Mac OS X compilation
2014-09-11 21:38:23 +02:00
def
49682f4a8d
Threaded logger output
2014-09-09 23:02:05 +02:00
def
54497647b4
Minor console output cleanup
2014-09-06 23:22:35 +02:00
def
9f4ac93d90
fifoconsole cleanup
2014-08-29 19:42:34 +02:00
timgame
7929d9a0c8
added client fifo
2014-08-29 16:52:08 +02:00
def
2cff296c25
Protect from IP spoofing of rcon commands
2014-08-22 13:54:13 +02:00
def
7654438033
Add sv_shutdown_when_empty
2014-08-15 14:32:21 +02:00
def
b797978f5f
Fix: Exclude dummies from spoof protection
2014-08-15 13:21:39 +02:00
def
bf5fdadcd6
Add Spoof protection (by someone)
2014-08-13 02:00:45 +02:00
def
85b7475ae4
remove debug output
2014-08-09 18:13:21 +02:00
def
4af575654b
Kind of working
2014-08-09 14:50:51 +02:00
def
127dc1c196
Try timeout
2014-07-28 20:44:17 +02:00
def
4b70e195c1
Multiline broadcasts
2014-04-19 00:40:21 +02:00
def
b77f98e3c1
On server updates we can't find out who is using ddnet client, so send extended server info to everyone
2014-02-03 15:21:13 +01:00
def
8d877973ee
ShowOthers for regular DDRace client
2014-01-30 17:28:30 +01:00
def
b21dc83b1a
Compatibility for old servers
2014-01-30 17:15:54 +01:00
def
caa1f15d12
Fix possible crashes
2014-01-30 16:54:58 +01:00
def
d8533eea67
Proper Client Version numbers and more visible whispers
2014-01-30 16:49:15 +01:00
def
948197b598
Only wake up server once every second if noone is connected anyway
2014-01-15 16:52:22 +01:00
def
95431199ba
Less CPU for versionsrv
2014-01-15 00:02:19 +01:00
def
333efc37b0
Update 64 player server infos
2014-01-14 20:40:29 +01:00
def
7b81946dd6
oops
2014-01-09 21:08:50 +01:00
def
9112f1e526
Fix stupid bug
2014-01-09 21:08:03 +01:00
def
52e83313c8
64 players in server browse
2014-01-08 06:15:56 +01:00
def
fb520d3ed4
Change server name output
2014-01-01 23:36:53 +01:00
def
863990c1cc
Serverinfo
2014-01-01 14:58:39 +01:00
def
1e947dbe52
Fix: Check whether file is actually a FIFO
2014-01-01 14:08:13 +01:00
def
3607218f12
Merge ddrace64 from eeeeee
2013-12-31 06:13:57 +01:00
def
3eaad43b6b
Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
...
Conflicts:
bam.lua
data/languages/index.txt
src/engine/server/server.cpp
src/engine/shared/network_server.cpp
src/game/client/components/chat.cpp
src/game/client/components/menus_settings.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/version.h
2013-12-26 18:02:22 +01:00
def
71e59546aa
Longer ban for network stress
2013-11-23 20:19:30 +01:00
def
f876701869
no thread remove
2013-08-08 02:10:47 +02:00
def
cc52c74f6f
Disable fifo console on non-Unix
2013-08-06 06:45:13 +02:00
def
1a8e713e45
Disable fifo console on non-Unix
2013-08-06 06:44:53 +02:00
def
bd5fd4ec6e
Prevent memory leaks
2013-08-06 05:14:53 +02:00
def
05d2cb8383
Reset traffic statistics
2013-08-04 18:09:28 +02:00
def
60865b7dbf
More advanced netlimit
2013-08-04 17:50:12 +02:00
def
edd742177f
Fix: kb/s instead of b/s
2013-08-04 04:48:38 +02:00
def
a5f974bbe9
More settings for netlimit
2013-08-04 04:37:15 +02:00
def
84e7bb5658
Merge branch 'netlimit' into DDRace
2013-08-04 04:32:44 +02:00
def
b51cc77189
Add sv_netlimit
2013-08-04 04:32:04 +02:00
def
7b2578b517
Only record when we're actually recording
2013-08-04 04:24:21 +02:00
def
71ba923133
Move netlimit over to regular server
2013-08-04 04:24:03 +02:00
def
6169c78a79
Close memory leaks
2013-08-03 17:22:50 +02:00
def
8720186c75
Revert "Revert "Restrict rcon output (east)""
...
This reverts commit 35cf8832a9
.
2013-07-31 01:31:53 +02:00
def
35cf8832a9
Revert "Restrict rcon output (east)"
...
This reverts commit ba5b98dd1d
.
2013-07-31 01:27:29 +02:00
def
ba5b98dd1d
Restrict rcon output (east)
2013-07-30 23:26:30 +02:00
def
764a73e997
Fix: Allow fifo to be created
2013-07-30 03:16:02 +02:00
def
5cd69f29ac
Add Fifo console for easier automation
2013-07-29 21:03:59 +02:00
def
1cee48f6c1
Can only set sv_test_cmds at start, then it stays, and determines whether gametype is DDRace (no cheats) or TestDDRace (cheats)
2013-07-23 00:15:50 +02:00
oy
313a0949b0
make sure clients are authed for map downloads
2013-02-24 18:57:23 +01:00
Magnus Auvinen
98042012a6
cleaned up warnings that clang spits out. some bugs found with it.
...
Conflicts:
src/game/server/gamemodes/ctf.cpp
src/game/server/gamemodes/ctf.h
2013-02-24 17:54:29 +01:00
oy
8ca7933653
Show user authlevel on status command. Closes #985
2013-02-24 17:46:05 +01:00
oy
865d0f7365
limit characters within player names to ascii range to prevent utf8 impersonating
2013-02-24 17:40:41 +01:00
oy
13d06e45ac
fixed used nettype in server browser and try to use ipv4 and ipv6 socket when using a bindaddr. Closes #940
2013-02-24 17:26:59 +01:00
oy
ffd89938d7
fixed registering of ban commands. Closes #942
2013-02-24 17:26:30 +01:00
oy
fa85cede53
reset rcon AuthTries on logout. Closes #941
2013-02-24 17:26:10 +01:00
heinrich5991
921f5f9239
fixed map downloading auth check
2013-02-16 14:37:53 +02:00
eeeee
ee2647de41
turns out that Drop was needed after all :S
2012-12-23 20:10:31 +03:00
Learath2
3ececbd5f7
Fixes the last commit
2012-11-19 19:52:23 +02:00
Learath2
17140fc755
Added a config variable to control the map window.Closes #172
2012-11-14 20:34:23 +02:00
eeeee
cae8c68d87
send ahead window for maps downloading. works with vanilla client.
2012-11-12 21:50:46 +02:00
oy
2a92f369fc
fixed registering of ban commands. Closes #942
2012-07-04 16:54:09 +03:00
Ravomavain
52ba9eea04
remove other banmaster related code
2012-05-02 01:18:11 +02:00
GreYFoX
cd4ba53bae
Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
...
Conflicts:
bam.lua
scripts/build.py
scripts/make_release.py
src/engine/server.h
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/player.cpp
src/game/version.h
2012-04-12 02:09:31 +02:00
XXLTomate
dce5e8434b
This fixes mute. Thanks to @heinrich5991 @Learath2 Mo2, the whole #DDRace and my dog.
2012-02-03 00:16:22 +01:00
fisted
00f580cb91
tell what port might be in use, if we cannot bind
2012-01-28 23:54:04 +01:00
XXLTomate
f9e4547b31
fixing the console (2)
2012-01-28 11:14:31 +01:00
oy
4073520214
cleaned up content folder creation. Closes #845
2012-01-09 01:38:45 +01:00
oy
4fde2cf7f2
add tuning to demo. Closes #899
2012-01-09 00:49:20 +01:00
oy
29738552a6
made bindaddr config work for client and master too. Closes #909
2012-01-06 19:17:14 +01:00
GreYFoX
ee670118a5
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
...
Conflicts:
src/engine/console.h
src/engine/server/server.cpp
src/engine/server/server.h
src/engine/shared/config.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
@heinrich5991 todo
2012-01-01 00:11:56 +02:00
oy
c975390195
made vote ban check if the ip matches an authed player
2011-12-31 12:11:48 +01:00
oy
8052ddf0ff
fixed compiling
2011-12-30 19:35:57 +01:00
oy
ec4bb94537
added logout command for econ
2011-12-30 19:12:31 +01:00
oy
1bb64d7534
fixed last commit
2011-12-30 00:07:17 +01:00
Learath2
81e6cf6f83
Added logout command. Closes #903
2011-12-29 23:53:07 +01:00
oy
b44ee3d975
reworked ban system
2011-12-29 23:36:53 +01:00
oy
4c73eab869
fixed empty player names based on utf8 characters. Closes #904
2011-12-29 13:34:13 +01:00
eeeee
0c16a58563
enforce upper limit on minutes to prevent unix timestamp from overflowing
2011-12-14 13:47:49 +01:00
GreYFoX
1446d0980b
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
...
* Version 1.098a
Conflicts:
bam.lua
src/game/client/gameclient.h
src/game/mapitems.h
2011-12-05 11:32:01 +02:00
oy
8e0ce38e29
fixed sv_max_client usage
2011-12-04 16:51:33 +01:00
Choupom
b2a825652d
added a command to unban all
2011-12-04 14:22:59 +01:00
GreYFoX
b75a26eed9
Fixed the console
2011-08-26 20:03:30 +02:00
Ravomavain
47a1e2b230
Fix banmaster compilation. Fix some sign-compare warnings
2011-08-26 16:28:13 +02:00
GreYFoX
de4a95c5d2
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
2011-08-20 06:50:06 +02:00
GreYFoX
5b27758650
Removed level stuff
...
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
2011-08-13 02:11:06 +02:00
GreYFoX
35d16bd58c
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
...
Conflicts:
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/menus_browser.cpp
src/game/client/gameclient.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
src/game/editor/io.cpp
src/game/editor/layer_tiles.cpp
src/game/editor/popups.cpp
src/game/gamecore.cpp
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
src/game/variables.h
2011-08-13 02:01:40 +02:00
Shereef Marzouk
c6fd4a2cc5
General whitespace and tab cleanup
2011-08-11 10:59:14 +02:00
oy
435639636e
Merge pull request #808 from SushiTee/master
...
fixed a warning
2011-08-03 13:53:18 -07:00
Shereef Marzouk
c1b23535ff
fixed typo
2011-08-02 12:14:23 +02:00
SushiTee
370b93d8e1
fixed a warning
2011-08-01 12:11:10 +02:00
oy
3209aec45f
fixed compiling error on osx
2011-07-31 13:17:38 +02:00
oy
1705c90e14
fixed ban for life on the server
2011-07-31 12:43:35 +02:00
oy
9349af0085
clean up econ sockets on shutdown. Closes #804
2011-07-31 02:20:46 +02:00
oy
94bdd95957
added missing newlines at end of 2 files
2011-07-30 18:29:40 +02:00
Johannes Loher
e2664c1b00
Added server sided automatic demo recording
2011-07-30 18:23:59 +02:00
oy
0f11cf014c
increased length for help string of temporary commands
2011-07-30 18:19:15 +02:00
oy
a0a62bcd70
fixed econ feature and tcp
2011-07-30 13:40:01 +02:00
heinrich5991
b0fdc40959
deleted unnecessary empty files
2011-07-29 17:51:19 +02:00
heinrich5991
2ba6fbd731
added econ functionality
2011-07-29 17:51:14 +02:00
Choupom
6b2dc40570
fixed a rcon authentication issue
2011-07-20 21:49:38 +02:00
oy
571dff6216
made rcon auto completion serverside. Closes #97
2011-07-14 22:07:21 +02:00
oy
f440944905
fixed problem with rcon authentication
2011-07-08 00:00:38 +02:00
oy
e37d536fdf
fixed some NETTYPE usage based on the socket state
2011-07-07 01:48:00 +02:00
oy
1ae474689d
added moderator support for the remote console. #518
2011-07-05 21:54:10 +02:00
Romain Labolle
813f689957
Tune reset clean up ( fix #50 )
...
* Removing old unused DDRaceTunesReset() function.
* Adding ResetTuning() function to reset tunes.
* Adding ResetTuning() and some settings reset (sv_hit/sv_endless_drag/sv_old_laser) to CGameContext::OnInit() which is loaded on each map load.
GreYFoX:
Repositioned the new Functions
2011-06-01 16:43:20 +02:00
GreYFoX
cc63cf2553
Merge branch 'master' of git://github.com/oy/teeworlds
...
Conflicts:
src/engine/external/pnglite/pnglite.c
src/engine/external/pnglite/pnglite.h
src/engine/shared/config_variables.h
src/game/client/components/menus_browser.cpp
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/player.cpp
src/game/version.h
2011-05-09 18:36:13 +02:00
Choupom
7f15b3ac57
fixed several stuffs
2011-05-03 19:25:11 +02:00
Choupom
c2f75b0017
structs are structs, classes are classes
2011-05-03 19:23:33 +02:00
GreYFoX
0d61c87fa1
Added 0.6.0 banmaster by @heinrich5991 #31
2011-04-26 11:51:02 +02:00
GreYFoX
87dc38ee06
fixed hiding reserved slots from server browser by @heinrich5991
2011-04-20 17:04:34 +02:00
GreYFoX
768e6b9291
Added todo
2011-04-17 19:13:55 +02:00
oy
73bc6afb67
decreased the length of built in client names
2011-04-16 18:41:44 +02:00
GreYFoX
a2e4e9c050
Fixed CServer::SetRconLevel
2011-04-15 05:19:11 +02:00
GreYFoX
0df6d0541f
Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
...
Conflicts:
bam.lua
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/game/client/components/binds.cpp
src/game/client/components/chat.h
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/controls.cpp
src/game/client/components/emoticon.h
src/game/client/components/maplayers.cpp
src/game/client/components/menus.h
src/game/client/components/scoreboard.h
src/game/client/components/spectator.h
src/game/client/components/voting.h
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/client/render.h
src/game/collision.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/gamecore.cpp
src/game/gamecore.h
src/game/layers.cpp
src/game/layers.h
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/laser.h
src/game/server/entities/pickup.cpp
src/game/server/entities/pickup.h
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gameworld.cpp
src/game/server/gameworld.h
src/game/server/player.cpp
src/game/variables.h
2011-04-14 01:27:49 +02:00
heinrich5991
c83c7b1a19
reworked IConsole::PrintResponse to IResult::Print (and obviously CConsole::PrintResponse to CResult::Print)
2011-04-14 00:34:10 +02:00
oy
06115dd49d
added "Whitespace and line Endings cleanup" by GreYFoX
2011-04-13 20:37:12 +02:00
GreYFoX
32a85dabe3
Fixed some merge mistakes, NOTE: This will be be buggy to say the least
2011-04-09 23:01:10 +02:00
GreYFoX
f7f6058a92
Merged Oy, Cleaned up, removed some useless features and code parts
...
Added Icon by landil
alot more...
2011-04-09 22:32:17 +02:00
oy
3fc6e2d2eb
prevent empty nicknames. Closes #616
2011-04-06 17:53:05 +02:00
oy
caf6e98ccb
fixed server crash on "bans" command
2011-04-06 17:30:50 +02:00
oy
4ad6d2f01e
fixed problem with sv_bindaddr on the server
2011-04-04 18:20:05 +02:00
oy
04a3b7be00
fixed problem with recorded demo files. Closes #570
2011-04-02 11:55:37 +02:00
heinrich5991
b6fa69cedb
the server shows the disconnect reason of clients now
2011-04-01 00:05:35 +02:00
oy
2a72c0b38b
added a mechanism to check for a valid standard map. Closes #132
2011-03-31 15:13:49 +02:00
oy
59d56cd332
finished IPv6 support (master servers aren't compatible with 0.5 and older). Closes #233
2011-03-30 12:08:33 +02:00
oy
34a9ca20a7
added ipv6 support from the old lua branch
2011-03-28 20:11:28 +02:00
Sebastian Wojtowicz
500605cbee
Server utf8 Conversion
2011-03-22 21:04:27 +02:00
oy
96808a1145
made it possible to just show the number of player slots of a server (instead of client ones). Closes #68
2011-03-20 15:33:49 +01:00
GreYFoX
45f3cf042a
Fixed a login with cheats
...
Renamed a constant
2011-03-18 00:17:01 +02:00
GreYFoX
0cbcdd027a
Removed Helper made Moderators able to moderate only
...
Enumerated levels
http://ddrace.info/forum/showthread.php?t=528
or modify the server and change the game type to something other than DDRace thank you
2011-03-16 16:27:30 +02:00
GreYFoX
16c074741f
To have Cheats you must set a password and sv_register 0
...
http://ddrace.info/forum/showthread.php?t=528
or modify the server and change the game type to something other than DDRace thank you
2011-03-16 15:41:26 +02:00
GreYFoX
cccfb09e32
Reverted Team to it's old state without leader or Strict until it's reworked
2011-03-16 15:14:25 +02:00
oy
7412fabb9c
made serverinfo use clan name and country code for players
2011-03-16 12:37:41 +01:00
oy
30d9c9f4d9
made network support clan name and country code for players
2011-03-15 11:23:49 +01:00
oy
27e5a6af0d
made clients sending startinfo a requirement to prevent empty player infos
2011-03-15 09:58:57 +01:00
oy
50b266086b
made dbg_dumpmem and dbg_lognetwork work again
2011-03-05 11:46:24 +01:00
oy
0ae19e1339
removed support for old server infos
2011-03-04 18:14:08 +01:00
oy
d9ce720387
made engine an interface
2011-02-27 15:03:57 +01:00
heinrich5991
3d0aab503f
rewritten mutes
2011-02-23 23:45:31 +02:00
oy
d939b84125
removed no longer needed progression browse info
2011-02-16 12:31:47 +01:00
oy
b63dbfede5
fixed problems with map downloading if the map changes during download. Closes #236
2011-02-16 12:07:54 +01:00
GreYFoXGTi
604ae5286f
Several Fixes and some more on the way
2011-02-14 23:34:46 +02:00
GreYFoXGTi
f83132448d
Merged Oy, Isolated Freeze from Deep Freeze
2011-02-13 19:32:06 +02:00
GreYFoXGTi
1b2703aaba
Refactoring & fixed WEAPONSPEC_GUN in content.py
2011-02-12 21:18:41 +01:00
GreYFoXGTi
09068d91a4
Compiler warnings
2011-02-08 18:58:36 +02:00
GreYFoXGTi
750b20f544
fixed banmaster.cfg run level
2011-02-07 08:53:41 +02:00
GreYFoXGTi
d7e4153ec4
Added banmaster by heinrich5991
2011-02-07 08:25:38 +02:00
GreYFoXGTi
4ca79188dc
DDRace Flags Finalized
2011-02-05 06:13:32 +02:00
GreYFoXGTi
9db333dfee
Re-enabled flag sending
2011-02-05 03:14:17 +02:00
GreYFoXGTi
e32b52b57a
don't send the DDRace flags until i change them to their final look
2011-02-01 00:45:25 +02:00
GreYFoXGTi
f1b002e7fa
DDRace flags for the server browser (client-sided).
...
Some fixes in the server sided part.
One task left, Adding the flags to SortHash(), added Todo in the code.
2011-01-30 18:21:41 +02:00
Floff Floffsson
8c32c01653
added unmute + some minor fix
2011-01-20 22:27:54 +02:00
GreYFoXGTi
9891ab8a10
Added timer to reduce join-spam when loading a new map by Floff aka LemonFace
...
removed an extra line
2011-01-20 22:25:09 +02:00
GreYFoXGTi
2151883b43
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/gamecore.cpp
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/pickup.cpp
src/game/server/entities/projectile.cpp
src/game/server/entity.h
src/game/server/gamecontext.cpp
src/game/server/player.cpp
src/game/variables.h
2011-01-20 16:10:32 +02:00
oy
7a20c313ee
made some output just show up on debug
2011-01-19 15:39:04 +01:00
Floff Floffsson
e0c02eb691
functioncall not needed, dunno why its there anyway
2011-01-17 14:59:21 +01:00
Floff Floffsson
3e530ac02d
SetClientAuthed() moved
2011-01-17 14:59:12 +01:00
oy
40f6740742
fixed few spelling mistakes and disabled an unused command
2011-01-17 12:56:49 +01:00
GreYFoXGTi
b502e6fd28
Fixed warnings and some white spaces
2011-01-12 11:10:57 +02:00
GreYFoXGTi
ddc5dd7ab3
Cleaned up & Re-arranged stuff
2011-01-06 05:46:10 +02:00
GreYFoXGTi
5e841fcfae
Merge branch 'master' of http://github.com/heinrich5991/DDRace
2010-12-19 15:22:31 +02:00