GreYFoXGTi
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5b51295185
|
Added Deep freeze/unfreeze to switch layer so that it can be controlled with switches
fixed the freeze command
Added Freeze Tile to switch layer to set freeze tile custom delay
Added sv_freeze_delay to control default freeze time delay
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2011-01-25 12:05:53 +02:00 |
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GreYFoXGTi
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c5648311ed
|
Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
data/languages/german.txt
src/game/client/components/scoreboard.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/variables.h
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2011-01-04 22:37:09 +02:00 |
|
oy
|
336f00ae89
|
added colours for tile layers by Choupom
|
2011-01-04 11:38:14 +01:00 |
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Choupom
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b565d4ab18
|
fixed so Make/Clear Collision buttons are hidden on game layer
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2011-01-03 12:54:29 +01:00 |
|
GreYFoXGTi
|
a8efcfcb5a
|
Fixed CrossMap Tiles Copy
|
2010-12-19 16:10:42 +02:00 |
|
GreYFoXGTi
|
ccbd057255
|
Revert merge branch 14.11 converter merged by noother
|
2010-12-19 04:02:59 +02:00 |
|
GreYFoXGTi
|
73dbc159bc
|
Merge branch 'master' of github.com:GreYFoXGTi/DDRace
|
2010-12-16 04:11:02 +02:00 |
|
GreYFoXGTi
|
aa30c29b35
|
Fixed Some Editor Mistakes
|
2010-12-07 17:51:59 +02:00 |
|
GreYFoXGTi
|
a0a16e0f48
|
Few Editor Improvements
|
2010-12-04 13:54:53 +02:00 |
|
GreYFoXGTi
|
32c8a349f5
|
Made An Older Switch Layer Converter
|
2010-11-23 11:36:57 +02:00 |
|
GreYFoXGTi
|
4737588827
|
New Delayed Switches
|
2010-11-22 23:10:12 +02:00 |
|
GreYFoXGTi
|
5d9ee1736e
|
made the code so it would have less conflicts in the future and Merged branch 'master' of http://github.com/oy/teeworlds
Conflicts:
data/languages/dutch.txt
data/languages/french.txt
data/languages/german.txt
data/languages/russian.txt
src/game/server/entities/flag.cpp
src/game/server/entities/flag.h
src/game/server/gamecontext.cpp
src/game/server/gamemodes/ctf.cpp
src/game/server/gamemodes/ctf.h
src/game/server/gamemodes/dm.cpp
src/game/server/gamemodes/dm.h
src/game/server/gamemodes/mod.cpp
src/game/server/gamemodes/tdm.cpp
src/game/server/gamemodes/tdm.h
|
2010-11-22 00:26:00 +02:00 |
|
Sworddragon
|
fc9211c777
|
Updated copyrights
|
2010-11-20 21:26:06 +01:00 |
|
GreYFoXGTi
|
209078c85e
|
Different Entities Picture
|
2010-11-14 03:03:24 +02:00 |
|
GreYFoXGTi
|
071fb6a5a3
|
new Switch System //TODO Rendering Rotation
|
2010-11-14 02:39:04 +02:00 |
|
GreYFoXGTi
|
1620e071d9
|
Removed a Tile and ensured stopper server side
|
2010-11-01 16:21:05 +02:00 |
|
GreYFoXGTi
|
e43bcd80db
|
Rotation
FTW
|
2010-11-01 03:51:17 +02:00 |
|
GreYFoXGTi
|
68c9323021
|
fixed shifting for front layer and switch layer
|
2010-10-22 17:02:11 +02:00 |
|
SushiTee
|
743338ce95
|
fixed shifting for tele layer and speedup layer
|
2010-10-22 16:51:34 +02:00 |
|
GreYFoXGTi
|
40d2068c70
|
Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
src/game/editor/ed_editor.cpp
src/game/editor/ed_editor.h
src/game/editor/ed_layer_tiles.cpp
src/game/server/gamecontroller.cpp
src/game/server/player.cpp
src/game/variables.h
|
2010-10-10 14:36:02 +02:00 |
|
oy
|
b3c81e7258
|
added the possibility to shift the tiles of a layer into any direction
|
2010-10-09 18:38:23 +02:00 |
|
GreYFoXGTi
|
c24964ebcd
|
Added tele, speedup, front and switch layer to the client
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-30 23:36:08 +02:00 |
|
GreYFoXGTi
|
896634a061
|
Total Cleanup
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-30 23:28:06 +03:00 |
|
GreYFoXGTi
|
a02bceafed
|
Added Max Speed
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-22 20:43:23 +03:00 |
|
GreYFoXGTi
|
bf53d85a14
|
Fixed merge mistake
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-22 16:30:40 +03:00 |
|
GreYFoXGTi
|
67a5765c9f
|
Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/game/client/components/camera.cpp
src/game/client/components/camera.h
src/game/editor/ed_editor.cpp
src/game/editor/ed_layer_tiles.cpp
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-19 21:27:40 +03:00 |
|
oy
|
9727cd25ec
|
do not rotate/flip gamelayer tiles. Closes #155
|
2010-09-16 13:13:53 +02:00 |
|
GreYFoXGTi
|
229106a2bf
|
Made BrushDraw always put the editor variables. Closes #32.
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-15 12:06:02 +03:00 |
|
GreYFoXGTi
|
5d4f50e2d5
|
Fixed when copying empty tiles in special game layers
editor variables were set to 0 ( like force in speedup )
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-15 12:00:11 +03:00 |
|
GreYFoXGTi
|
72e05efc53
|
Added Evil Teleporter,
Added Speed Setters to speedup layer
Added Unfreeze Plasma
Supposedly Fixed Crazy Shotgun (needs Testing)
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-11 02:01:15 +02:00 |
|
GreYFoXGTi
|
616498e7b1
|
Merge branch 'master' of http://github.com/oy/teeworlds into master
Conflicts:
src/engine/client/input.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/network_server.cpp
src/engine/storage.h
src/game/client/components/chat.cpp
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/collision.cpp
src/game/editor/ed_editor.cpp
src/game/editor/ed_editor.h
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-07 07:57:38 +02:00 |
|
oy
|
995d63d7f4
|
added the possibility to rotate tiles in the editor by SushiTee
|
2010-09-05 19:01:01 +02:00 |
|
GreYFoXGTi
|
bba6e8c827
|
When grabbing a tile it copies it's data to the editor
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-08-31 20:07:00 +02:00 |
|
GreYFoXGTi
|
d4363d7ae3
|
Removed Moving objects check points from front layer to avoid confusion
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-08-30 06:57:29 +02:00 |
|
GreYFoXGTi
|
dd63ab26a9
|
Some optimizations and Removed Collision and No Hook from Front Layer to avoid vanilla client prediction errors
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-08-29 05:46:09 +02:00 |
|
GreYFoXGTi
|
ca7e8de0e5
|
Shame on me ( takes 1 else to fuck me up )
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-08-28 02:07:01 +02:00 |
|
GreYFoXGTi
|
2208aad385
|
Just Making Sure
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-08-28 01:45:48 +02:00 |
|
GreYFoXGTi
|
3a444a3b22
|
I did this fine in the morning (in the lost commit) but now it just doesn't work :s
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-08-28 01:30:50 +02:00 |
|
GreYFoXGTi
|
fd7c0c39ac
|
Reworked the Front Layer after reworking the front layer a similar bug was found, but this time fixed on double save, so i added a work around that double saves ( I'm not proud of this T.T )
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-08-27 08:14:47 +02:00 |
|
GreYFoXGTi
|
b3736dded4
|
Bye Bye Client-Side Front Layer T.T ( getting ready for a full rework of the front layer )
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-08-27 06:23:34 +02:00 |
|
GreYFoXGTi
|
7f8fb7a5a7
|
Merging the client manually into the server
but i can't get the client to accept the console class of the server -.-" yet..
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-08-25 17:31:49 +02:00 |
|
SushiTee
|
866f76727b
|
using PROPTYPE_INT_SCROLL for layer size in editor
|
2010-08-08 23:46:23 +02:00 |
|
Fujnky
|
bf68f803e3
|
Internationalized editor and updated german localization
|
2010-06-05 23:36:52 +02:00 |
|
Magnus Auvinen
|
72c06a2589
|
copied refactor to trunk
|
2010-05-29 07:25:38 +00:00 |
|
Magnus Auvinen
|
878ede3080
|
major update with stuff
|
2009-10-27 14:38:53 +00:00 |
|
Magnus Auvinen
|
d15860e44f
|
renamed gc_render* to render*
|
2008-10-20 23:46:39 +00:00 |
|
Alfred Eriksson
|
c3ff86330f
|
merge from 0.4.3: lots of small stuff
|
2008-09-07 08:30:49 +00:00 |
|
Magnus Auvinen
|
817f431377
|
moved out e_system, e_detect, vmath and math to a little base library
|
2008-08-14 17:19:13 +00:00 |
|
Magnus Auvinen
|
3705064b10
|
renamed .h to .hpp in game because they are c++ headers
|
2008-06-12 12:09:34 +00:00 |
|
Magnus Auvinen
|
7a3874745c
|
fixed loads of graphical optimizations
|
2008-03-29 11:44:03 +00:00 |
|