Commit graph

19155 commits

Author SHA1 Message Date
Dennis Felsing e2d16e6f78
Merge pull request #7925 from dobrykafe/pr-appearance-nameplate
Name plate appearance tab cleanup
2024-02-05 12:15:17 +00:00
ChillerDragon c9a3836a29 Add "View" button to tele drop down in editor
This allows mappers to find teles by number.

Partially fixed #2194
2024-02-05 18:35:42 +08:00
Dennis Felsing 5ddf6aefa1
Merge pull request #7926 from dobrykafe/pr-hud-teamlock
Add team-lock indicator to HUD
2024-02-05 10:22:50 +00:00
Dennis Felsing 8d46d61b47
Merge pull request #7927 from ChillerDragon/pr_ed_select_tile_para
Add parallax to layer selector (closed #7612)
2024-02-05 10:22:25 +00:00
Dennis Felsing 37b5040c43
Merge pull request #7928 from ChillerDragon/pr_doc_draw
Add doc comment for CUIRect::Draw()
2024-02-05 10:19:18 +00:00
ChillerDragon 0a82a2e759 Add doc comment for CUIRect::Draw() 2024-02-05 16:43:52 +08:00
ChillerDragon cdf69372d3 Add parallax to layer selector (closed #7612)
Also closed #5010

Offset was already supported but parallax was ignored.
Now it looks at offset and parallax when ctrl+right clicking a tile.
2024-02-05 14:22:16 +08:00
dobrykafe 01d87707ef add team-lock indicator to hud 2024-02-05 02:26:48 +01:00
dobrykafe 958bb7493e name plate appearance tab cleanup 2024-02-05 01:25:15 +01:00
furo b121734e6f Keep console scrolling position during text selection 2024-02-04 23:57:05 +01:00
Robert Müller f0deb129c0 Write DDNet info file only when it changed
Avoid many writes to disk each time the DDNet info is downloaded, i.e. each time the refresh button is pressed in the server browser, by first loading the DDNet info into memory and only writing it to disk when it differs from the current DDNet info based on the SHA256 hash.

The SHA256 is now also used to track whether the DDNet info was modified for the community filters and icons instead of using the current time for this purpose.

Closes #3941.
2024-02-04 23:29:11 +01:00
Robert Müller 535400d8a8 Initialize HTTP later on client launch, show message box on error
Initialize the HTTP client (start the HTTP thread) after initializing the network client instead of during the client interface construction. This ensures that config variables have been loaded already and the log output level is set correctly. This also means all library initialization log messages appear together in one block when starting the client.

Show an error message box and stop launching when the HTTP client could not be initialized, instead of launching but not being able to perform any HTTP requests, which causes bug reports about the serverlist being empty.
2024-02-04 23:29:05 +01:00
Robert Müller d6a20f271b Improve some variable names in CHttp 2024-02-04 23:29:05 +01:00
Robert Müller 987acfbba7 Use more specific log levels for HTTP requests 2024-02-04 23:27:40 +01:00
Robert Müller 6c6f058a8c Cleanup HTTP request cleanup
Ensure with assertion that file is closed when `CHttpRequest` is destructed.

Remove unnecessary assignments in destructor.
2024-02-04 23:25:56 +01:00
heinrich5991 c09f1e133f
Merge pull request #7919 from Robyt3/Client-No-Hard-Coded-Commands
Remove hard-coded commands from client-side
2024-02-04 21:56:28 +00:00
Robert Müller 48fad83681 Remove hard-coded commands from client-side
Both console and chat commands are sent to clients dynamically with respective messages, so the static lists of commands were only used for servers not making use of these messages. Instead of assuming potentially incorrect console and chat commands on those servers, the lists will now be empty for those servers.

Move the command registration from the `ddracecommands.h` and `ddracechat.h` header files to the `CGameContext::RegisterDDRaceCommands` and `CGameContext::RegisterChatCommands` functions and delete the header files. The `CHAT_COMMAND` and `CONSOLE_COMMAND` macros are removed, because they only add unnecessary indirection now. The strings `CHAT_COMMAND` and `CONSOLE_COMMAND` are simply replaced with `Console()->Register` and semicolons are added at the end of the lines.

Closes #7665.
2024-02-04 13:16:04 +01:00
Jupeyy bcd5aa3d85
Merge pull request #7918 from Myr-13/master
Update license year to 2024
2024-02-04 10:38:52 +00:00
Yaroslav Kotov 228f09f833
Update license.txt
Jupsti asked me to do this
2024-02-04 15:17:53 +05:00
Dennis Felsing f0da0aa4a0
Merge pull request #7915 from Robyt3/Browser-Community-Tabs
Add tabs for favorite communities, separate country/type filters
2024-02-03 23:08:24 +00:00
Dennis Felsing e41b57fe0f
Merge pull request #7916 from dobrykafe/pr-colorpicker-label
Allocate more space for `DoLine_ColorPicker` label
2024-02-03 23:06:31 +00:00
dobrykafe 71779385be allocate more space for DoLine_ColorPicker label 2024-02-03 22:47:29 +01:00
Robert Müller 7c9b1fbbb4 Add tabs for favorite communities, separate country/type filters
Support adding up to three communities as favorites in the server browser. Favorites can be changed with favorite buttons which are shown in the community filter on the Internet and Favorites tabs. The commands `add_favorite_community` and `remove_favorite_community` are added to change the favorite communities via the console and for saving the favorite communities to the config file. For the favorite communities, additional tabs using the communities' icons are shown in the server browser next to the Internet, LAN and Favorites tabs. Each community tab shows only the servers from the respective community, hence the community filters UI is not shown on the community tabs but only on the Internet and Favorites tabs. The country and type filters on community tabs cover only the countries and types from the respective community. Favorite communities are added from left to right. When more than three favorite communities are added, the oldest (leftmost) favorite community will be removed from the list.

When starting the client for the first time, i.e. with `cl_show_welcome 1`, the DDNet tab will be created as the only favorite community and selected initially. The community, country and type filters are unset when starting for the first time, so the Internet tab now shows all servers per default.

When starting with a `ui_page` for a favorite community that is not configured, the page is reset to the Internet tab. This also affects those who upgrade from versions with the old DDNet and KoG tabs. The server browser is now also correctly updated when changing `ui_page` via the console.

Track country and type filters for every community separately, to avoid filters resetting when switching between community tabs or changing the community filter. The commands `add_excluded_community`, `remove_excluded_community`, `add_excluded_country`, `remove_excluded_country`, `add_excluded_type` and `remove_excluded_type` are added to change the exclusion filters via the console and for saving the exclusion filters to the config file.

Render community filters above the toolbox (filter, info and friends) tabs when on the Internet and Favorites tab, so this setting is more visible and can be changed also when the other toolbox tabs are selected.

Add icon for the none community, based on the tee country flag color. This icon is hard-coded in the client, as the none community also is, so fetching the icon from the server would be inconvenient. Load community icons already when rendering the menu instead of only when rendering the server browser, so the icons are immediately available when using the start menu.

Find tutorial server by searching for community type "Tutorial" instead of searching for "(Tutorial)" in the server name.

Avoid cleaning favorite communities and filters when there are no communities, i.e. when the DDNet info failed to be loaded or does not contain any communities, to avoid losing all favorite communities and filters in this case.

Closes #7774.
2024-02-03 21:12:23 +01:00
Robert Müller a8f3b56850 Fix undefined behavior on loading empty PNG files
When empty PNG files are loaded, the `std::vector` for the file contents is resized to size 0, which results in undefined behavior when it is accessed with `front`.

When `io_tell` fails, i.e. returns `-1`, this was incorrectly cast to an `unsigned` and therefore caused a very large allocation and potentially crashes due to lack of memory.
2024-02-03 20:00:08 +01:00
Robert Müller 7d0e9e86c1 Extract CMenus::DoButton_Favorite function
To render star-icon favorite button like for favorite skins.
2024-02-03 20:00:03 +01:00
heinrich5991 78bd4970be
Merge pull request #7909 from furo321/set-correct-name-size
Set correct size of name column in SQL table
2024-02-03 16:19:29 +00:00
Dennis Felsing f7ceae5d29
Merge pull request #7910 from furo321/editor-sync-toggle
Use toggle button instead of checkbox for "Sync envelope button".
2024-02-03 07:55:06 +00:00
Dennis Felsing 739e104fbb
Merge pull request #7863 from furo321/hookcoll-inaccurate
Scale angles using MousePos with zoom
2024-02-03 07:45:31 +00:00
Dennis Felsing cd9cd97f38 Version 18.0.3 2024-02-03 08:53:27 +01:00
furo f6d093987f Use toggle button instead of checkbox for "Sync envelope button". 2024-02-03 01:10:54 +01:00
furo 5378fdc20b Set correct size of name column in SQL table 2024-02-03 00:21:42 +01:00
heinrich5991 7f85922d75
Merge pull request #7872 from Robyt3/Client-Dummy-Config-Desc
Minor improvement of dummy config variable descriptions
2024-02-02 21:55:14 +00:00
heinrich5991 1337e522da
Merge pull request #7907 from archimede67/editor-fix-quads-crash
Editor: fix crash when changing layer with UP or DOWN while quad popup is opened
2024-02-02 21:53:58 +00:00
heinrich5991 63e010b8e4
Merge pull request #7906 from furo321/limit-port-range
Set max limit for `sv_port` and `ec_port` to 65535
2024-02-02 21:53:27 +00:00
heinrich5991 a77630bbf3
Merge pull request #7903 from Robyt3/Server-SnapIdPool-Split
Move `CSnapIDPool` to separate compilation unit
2024-02-02 21:49:34 +00:00
Corantin H d988b92b38 Check selected quad index when rendering quad popup (fixes #7904) 2024-02-02 22:15:05 +01:00
furo 2ed631b90a Set max limit for sv_port and ec_port to 65535 2024-02-02 22:08:56 +01:00
Robert Müller e8305ef111 Move CSnapIDPool to separate compilation unit 2024-02-02 20:33:43 +01:00
Robert Müller 863ae5f9b6
Merge pull request #7898 from dobrykafe/pr-readme
readme: dont assume number of threads when using make
2024-02-02 19:22:32 +00:00
dobrykafe b9a0d14619 dont assume number of threads when using make 2024-02-02 18:21:52 +01:00
Dennis Felsing 686cb5f1a7
Merge pull request #7894 from Robyt3/Client-Component-OnRefreshSkins-Cleanup
Refactor skin refreshing in gameclient, fix crash in skin settings
2024-02-01 22:47:07 +00:00
Robert Müller c40d809282 Refactor skin refreshing in gameclient, fix crash in skin settings
Add `CGameClient::RefreshSkins` function to refresh skins. This function reloads all skins by calling `CSkins::Refresh` and then notifies all gameclient components about the skins being refreshed by calling the new `CComponent::OnRefreshSkins` function, so the components can properly invalidate their current skin texture handles. The existing `RefindSkins` functions are changed to `OnRefreshSkins`.

Additionally, `OnRefreshSkins` is overridden in `CMenus` to set the flag so the skin list will be updated before it is rendered the next time, to fix the client crashing when changing skin related config variables via the console. Closes #7891.
2024-02-01 20:41:10 +01:00
Dennis Felsing 2ed899a259
Merge pull request #7890 from Robyt3/Voting-Hud-Improvement
Improve voting HUD, refactoring
2024-02-01 08:41:58 +00:00
Dennis Felsing 3133676abb
Merge pull request #7889 from bencie/master
Fix inconsistencies in appearance settings
2024-02-01 08:41:50 +00:00
Dennis Felsing dea3d170f0
Merge pull request #7888 from heinrich5991/pr_ddnet_mastersrv_charset
Accept `charset=*` in `Content-Type` for masterserver
2024-02-01 08:10:44 +00:00
Robert Müller 1955905a19 Improve voting HUD
Reduce height and empty space and make margins consistent. Slightly increase width for better round corner drawing and to support longer vote descriptions.

Auto-scale description and reason labels and show ellipsis if they don't fit.

Show circular progress indicator for remaining vote time.
2024-01-31 23:09:31 +01:00
Robert Müller fa62d3c360 Close voting HUD when remaining seconds are negative
Ensure voting HUD disappears when it should, in case the server does not announce that the vote has ended correctly.
2024-01-31 23:09:31 +01:00
Robert Müller dfc2e80701 Move voting rendering from CHud to CVoting 2024-01-31 23:09:31 +01:00
bencie 0972dc2bbe Move Show chat checkbox to Chat tab 2024-01-31 21:45:09 +01:00
bencie f34a583a4e Remove redundant Show kill messages checkbox 2024-01-31 21:44:16 +01:00