Magnus Auvinen
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6a6a5f00c9
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more typesafty in the graphics. introduced the IGraphics::CTextureHandle
Edited by @ChillerDragon to fit in ddnet
(cherry picked from commit cb95e8dfe8 )
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2019-11-22 18:08:37 +01:00 |
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d3fault
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592d2d7556
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Add show angle in debug
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2017-04-24 14:11:22 -07:00 |
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d3fault
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f5c4a6b578
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Add show more precise coords in debug
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2017-04-24 04:15:17 -07:00 |
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necropotame
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b8e4e5beea
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Fix style in several places
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2017-03-22 19:45:14 +01:00 |
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def
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5eb7a74558
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Fix: Tunings and Tunezones with dummies
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2014-04-29 03:34:23 +02:00 |
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HMH
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d79ce4beec
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put dbg_tuning a little higher so its better readable
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2014-04-18 14:43:33 +02:00 |
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Choupom
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8e773a55ad
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show tee pos and vel in tiles in debug hud
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2011-05-03 18:13:12 +02:00 |
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oy
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06115dd49d
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added "Whitespace and line Endings cleanup" by GreYFoX
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2011-04-13 20:37:12 +02:00 |
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Sworddragon
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fc9211c777
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Updated copyrights
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2010-11-20 21:26:06 +01:00 |
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oy
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fa9c8ee77f
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don't show player specific debug info when the debug graphs are shown to prevent overlapping
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2010-09-12 12:55:37 +02:00 |
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oy
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d01fb2eb78
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added missing information in debug mode. Closes #77
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2010-08-13 03:07:51 +02:00 |
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Magnus Auvinen
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72c06a2589
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copied refactor to trunk
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2010-05-29 07:25:38 +00:00 |
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Magnus Auvinen
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878ede3080
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major update with stuff
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2009-10-27 14:38:53 +00:00 |
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Magnus Auvinen
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d15860e44f
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renamed gc_render* to render*
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2008-10-20 23:46:39 +00:00 |
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Magnus Auvinen
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b03b048974
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removed gc_client.hpp
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2008-08-30 21:09:13 +00:00 |
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Magnus Auvinen
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0511e1152a
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added sound component
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2008-08-29 05:34:18 +00:00 |
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Magnus Auvinen
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dfe499248f
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major commit. game client restructure. not complete, loads of stuff not working, but the structure is there
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2008-08-27 15:48:50 +00:00 |
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