Learath
f9bf6cf354
Spam protection on /rank
2020-07-01 23:53:25 +03:00
Zwelf
b99bbccd24
Revert "Revert "Fix /save on solo server""
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This reverts commit 59a7e1f187
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2020-06-30 20:22:17 +02:00
def
59a7e1f187
Revert "Fix /save on solo server"
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This reverts commit 506602d472
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2020-06-30 18:41:22 +02:00
bors[bot]
b96544f8ac
Merge #2413
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2413: Fix showothers for specchar r=heinrich5991 a=edg-l
Fixes https://github.com/ddnet/ddnet/issues/2410
I also made it use the Alpha on specchars that are on another team.
Co-authored-by: Edgar <git@edgarluque.com>
2020-06-30 12:45:18 +00:00
def
49ba9078f5
Fix out of bounds read in CPlayer::Snap with IsSixup ( fixes #2416 )
2020-06-30 14:08:55 +02:00
Edgar
eb1779f58c
Fix showothers for specchar
2020-06-30 14:04:41 +02:00
bors[bot]
a79b1265df
Merge #2401
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2401: Client tells server its zoom level (fixes #2087 ) r=heinrich5991 a=def-
and server adapts the visible distance to it
Co-authored-by: def <dennis@felsin9.de>
2020-06-30 10:01:01 +00:00
Zwelf
506602d472
Fix /save on solo server
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Fixes #2404
2020-06-29 19:34:21 +02:00
def
1782d95d99
Client tells server its zoom level ( fixes #2087 )
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and server adapts the visible distance to it
2020-06-29 18:59:07 +02:00
bors[bot]
97c7525438
Merge #2368
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2368: Make spec character rendering a bit cleaner r=def- a=heinrich5991
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-06-25 16:18:20 +00:00
heinrich5991
8c095b2727
Make spec character rendering a bit cleaner
2020-06-25 14:56:23 +02:00
bors[bot]
df66d83a04
Merge #2356
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2356: Make game less dependend on score backend r=heinrich5991 a=Zwelf
Behavior change:
* `sv_save_worse_scores` is respected on file based servers
Mainly a clean up after #2247 , but helps #2298 too
Co-authored-by: Zwelf <zwelf@strct.cc>
2020-06-25 10:40:02 +00:00
Zwelf
a8abc3937b
Make game less dependend on score backend
2020-06-25 12:36:01 +02:00
Edgar
2f3073c547
fix /spec hook
2020-06-25 10:12:17 +02:00
bors[bot]
677d92aa32
Merge #2353
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2353: Fix /spec rendering r=def- a=edg-l
Fixes https://github.com/ddnet/ddnet/issues/2344
Co-authored-by: Edgar <git@edgarluque.com>
2020-06-24 19:29:29 +00:00
Edgar
b33180ae77
fix /spec rendering
2020-06-24 19:01:01 +02:00
def
5b3b42b771
Make it more clear that this is a sixup translation server
2020-06-24 14:49:23 +02:00
Learath
ce5aca4759
Check for a null CPlayer::m_pCharacter
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Players need not have characters at all times
2020-06-23 01:36:51 +03:00
bors[bot]
6384ebf13f
Merge #2321
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2321: Use the 0.7 race features better r=def- a=Learath2
Mostly tested, couldn't test the diffs though as I don't have score set up. It looks good to me though.
Co-authored-by: Learath <learath2@gmail.com>
2020-06-22 16:04:18 +00:00
bors[bot]
39eae1935b
Merge #2312
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2312: Fix crash when player voting random_map leaves and vote passes r=def- a=Zwelf
Closes #2310
Co-authored-by: Zwelf <zwelf@strct.cc>
2020-06-22 05:47:46 +00:00
Zwelf
b96d8673f3
Fix crash when player voting random_map leaves and vote passes
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Closes #2310
2020-06-22 00:47:49 +02:00
Learath
35acd21933
Use the racetimer in 0.7
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Clean up /timer while at it
2020-06-21 17:15:08 +03:00
Learath
865afa613b
Ingame time is in milliseconds
2020-06-20 17:31:06 +03:00
Zwelf
67643e82b0
Make PlayerResult messages an union variant
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as it is only used for DIRECT and ALL variants and for no other variants
2020-06-20 14:04:08 +02:00
Learath
6db72b2388
Times are no longer negative in 0.7
2020-06-20 11:59:46 +03:00
Learath
1d4ea6c41b
Drop clients properly
2020-06-19 20:28:55 +03:00
Learath
effa964f08
Translate playerflags
2020-06-19 20:28:55 +03:00
Learath
4067e711ef
More template magic. Cleans up 'send-to-all-sixup'
2020-06-19 20:28:55 +03:00
Learath
9dc1a0357a
Get /spec working
2020-06-19 20:28:55 +03:00
Learath
e81c718180
Rework netobjs, fix chat
2020-06-19 20:28:55 +03:00
Tim Schumacher
442148a194
Begin work on 0.7 support
2020-06-19 20:27:15 +03:00
def
6fcb8abbd0
Initialize m_SqlRandomMapResult ( fixes #2272 )
2020-06-18 08:18:33 +02:00
Zwelf
f1b2ff086c
Clean up thread safe SQL refactor
2020-06-17 21:15:07 +02:00
Zwelf
9f15acdbee
Thread safe random_unfinished_map and modified sql statement
2020-06-15 11:14:15 +02:00
Zwelf
afe96ed69c
Thread safe random_map
2020-06-15 11:14:15 +02:00
Zwelf
7f4dc2bb4e
Thread safe /map
2020-06-15 11:14:15 +02:00
Zwelf
13c80fdc56
Thread safe saving of score
2020-06-15 11:14:15 +02:00
Zwelf
dbf6ac88f6
Thread save loading of player time and birthday
2020-06-15 11:14:15 +02:00
Zwelf
031ac52320
Thread safe /save
2020-06-15 11:14:15 +02:00
Zwelf
8fc81e7eca
Reworked PlayerResult to signal finished with use_count == 1
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Therefore if the sql thread crashes, the result is deleted automatically
2020-06-15 11:14:15 +02:00
Zwelf
91e286f54d
Fix parsing responses from player
2020-06-15 11:14:15 +02:00
Zwelf
76c227a542
Reimplement /mapinfo command
2020-06-15 11:14:15 +02:00
Zwelf
9add354367
Use Template for SqlResult
2020-06-15 11:14:15 +02:00
Zwelf
8a22cce031
Start of sql refractor
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* Use atomic integer in thread count for thread safety
2020-06-15 10:59:46 +02:00
Zwelf
2d7886bf33
Small cleanup
2020-06-15 10:59:46 +02:00
def
d3b6df97f8
Fix team rejoin logic for sv_team 3
2020-05-30 14:47:34 +02:00
bors[bot]
92fc95d742
Merge #2202
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2202: Send DDNet version early in the connection process r=Learath2 a=heinrich5991
This gets rid of the problem that we don't know whether we should send
full snapshots to clients because they haven't told us about them being
DDNet yet.
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-05-27 17:49:31 +00:00
def
e1849ad1bb
Implement /practice for teams
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As discussed on Discord today, can be enabled inside of teams on the fly
during each run on any server. Finishes don't count. I haven't tested
save/load yet, would do that live on the server if this can be merged.
2020-05-27 17:33:26 +02:00
heinrich5991
0d7872c79e
Send DDNet version early in the connection process
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This gets rid of the problem that we don't know whether we should send
full snapshots to clients because they haven't told us about them being
DDNet yet.
2020-05-22 17:58:41 +02:00
heinrich5991
a3163c5b9c
Add support for dynamically loading an antibot module
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Support for this feature is turned off by default. This feature allows
to integrate with noby's anticheat feature.
2020-03-11 01:58:50 +01:00