Commit graph

77 commits

Author SHA1 Message Date
Magnus Auvinen c1da3b23b6 fixed so that the latnecy doesn't update so fast 2007-07-26 07:15:52 +00:00
Magnus Auvinen 1aecc644de fixed errors in the network code 2007-07-25 07:24:57 +00:00
Magnus Auvinen 52c987bfd7 fixed so that the .dat-files are compiled into the exes 2007-07-24 23:46:29 +00:00
Jakob Fries 33f1f2f835 you can now choose what key activates which weapon 2007-07-24 23:19:45 +00:00
Magnus Auvinen 5bd2c434f6 epic commit. removed tga support, removed BGR support. fixed one config for editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering 2007-07-24 22:53:43 +00:00
Joel de Vahl cdc1655b33 Fixed sound bug and made things compile. 2007-07-24 08:49:03 +00:00
Olle Rosenquist 027bfefffc Ninja powerup shouldn't spawn directly 2007-07-23 17:52:04 +00:00
Olle Rosenquist 9e70f71054 Ninja powerup shouldn't spawn directly 2007-07-23 17:51:52 +00:00
Olle Rosenquist cdcc774b02 Ninja powerup shouldn't spawn directly 2007-07-23 17:51:35 +00:00
Joel de Vahl 8be353d62c Don't crash on settings->video 2007-07-23 17:43:01 +00:00
Joel de Vahl 48ed41b105 Hammer hit sound. 2007-07-22 14:16:57 +00:00
Olle Rosenquist 184796de1c Ninja fixes 2007-07-22 13:46:45 +00:00
Olle Rosenquist ee89982075 Ninja fixes 2007-07-22 13:46:40 +00:00
Jakob Fries 8780116a02 2007-07-22 13:43:31 +00:00
Jakob Fries f7b2accd52 2007-07-22 13:42:28 +00:00
Jakob Fries 158f97d663 2007-07-22 13:19:18 +00:00
Olle Rosenquist 834f9dbd10 No friendly fire in tdm 2007-07-22 12:32:57 +00:00
Magnus Auvinen 4a2f1d3beb small updates 2007-07-22 12:27:49 +00:00
Magnus Auvinen 2231cd8c39 various small changes 2007-07-22 12:01:20 +00:00
Olle Rosenquist 26dd1c20ce Updated stuff 2007-07-22 11:53:15 +00:00
Joel de Vahl 2165a728c2 Discarded work on mipmaps. 2007-07-22 11:46:25 +00:00
Olle Rosenquist efe39aece6 Updated stuff 2007-07-22 09:16:44 +00:00
Olle Rosenquist baa65960a0 Updated stuff 2007-07-22 09:16:38 +00:00
Magnus Auvinen 3b1871499c laggometer, smaller gfx fixes 2007-07-22 09:15:34 +00:00
Olle Rosenquist 093c50fd47 Updated stuff 2007-07-21 21:47:21 +00:00
Olle Rosenquist 1120a86b25 Updated stuff 2007-07-21 21:17:38 +00:00
Joel de Vahl 8fdd5ea9bb RGBA instead of BGRA in map file 2007-07-21 21:15:02 +00:00
Jakob Fries a210fbfe22 2007-07-21 21:14:31 +00:00
Jakob Fries 17ae9fe2f3 2007-07-21 21:11:54 +00:00
Jakob Fries c3abd9d066 2007-07-21 21:08:28 +00:00
Olle Rosenquist 4ef0a10bf9 Updated stuff 2007-07-21 19:03:50 +00:00
Jakob Fries f8db452753 2007-07-21 18:18:06 +00:00
Magnus Auvinen 9e4aea97bd lots of cool new features :D new master server 2007-07-21 18:07:27 +00:00
Jakob Fries d3986a36a7 2007-07-21 17:43:00 +00:00
Joel de Vahl 2899ef7ec5 Some better sounds. 2007-07-21 17:35:28 +00:00
Jakob Fries d40868e913 2007-07-21 16:33:01 +00:00
Jakob Fries a622421cf3 2007-07-21 15:48:35 +00:00
Jakob Fries bb4ea1b87d gui 2007-07-21 12:57:36 +00:00
Magnus Auvinen c6eb611d8f fixed some bugs 2007-07-20 22:30:11 +00:00
Magnus Auvinen 52c8d980a2 fixed bugs in the ui code 2007-07-20 22:19:40 +00:00
Magnus Auvinen dc72c367e4 tweaked the explosions abit 2007-07-16 19:39:04 +00:00
Magnus Auvinen 1d84ae728f made the comment in draw_box abit tighter 2007-07-16 18:41:03 +00:00
Magnus Auvinen f3149df6e4 fixed so that the data container is only loaded once 2007-07-16 18:40:14 +00:00
Jakob Fries c4373df7fe 2007-07-16 18:35:28 +00:00
Jakob Fries 73ab25d359 menu.cpp now uses data from the data compiler instead of internal lists 2007-07-16 16:48:16 +00:00
Magnus Auvinen 8202e676f9 fixed shotgun so its more of a shotgun. fixed so it loads the correct font 2007-07-15 23:52:36 +00:00
Magnus Auvinen f2611cad8b fixed so that the editor works again 2007-07-15 13:25:10 +00:00
Magnus Auvinen 8a4cd7627e added score and time limit. cleaned up the code aswell abit 2007-07-15 10:47:50 +00:00
Jakob Fries 60b252c584 2007-07-14 23:08:17 +00:00
Magnus Auvinen fe52030c15 removed old test code 2007-07-14 22:36:04 +00:00