Commit graph

1550 commits

Author SHA1 Message Date
def c004a352d2 Highlight in console 2014-12-20 13:37:11 +01:00
def f397838741 Browser: Flexible map column size 2014-12-15 21:24:04 +01:00
def 936b32ec48 Remove "pure" exclamation mark in browser 2014-12-15 20:58:33 +01:00
def b694c865b4 Fix distance in menu 2014-12-14 17:34:50 +01:00
def e816e2e0e0 Clean up menus 2014-12-14 17:16:44 +01:00
def ad50badc05 Remove colorization options from server filter 2014-12-14 16:55:10 +01:00
def 8d945fe968 Exclude DDNet servery by type 2014-12-14 16:45:18 +01:00
def 3b0f768478 Add setting to ignore clan in friends and enable by default 2014-12-12 17:15:29 +01:00
def 76b6a99f26 Add Exclusion filter strings and clean up menu a bit 2014-12-10 04:49:16 +01:00
def 8b108a2311 Clean up gametype determination 2014-12-10 03:39:15 +01:00
BeaR cd32f6d79a Cleanup grenade prediction, now also correctly shows smoke trails 2014-12-08 19:14:44 +01:00
def eb12370db0 Rename cl_antiping to cl_antiping_players and add cl_antiping metasetting 2014-12-08 13:49:39 +01:00
def 14382356d9 Add AntiPing weapons button 2014-12-05 18:47:27 +01:00
def 0947de4b3f Centisecs -> Decisecs 2014-12-02 13:55:19 +01:00
def d0c85acc0d Add cl_show_centisecs 2014-12-02 13:19:06 +01:00
Dennis Felsing b525de33b5 Merge pull request #112 from trml/prediction_weapons
Prediction weapons
2014-12-02 11:24:52 +01:00
nuborn bb9c699f35 use consistent values for prediction 2014-12-01 18:34:16 +01:00
nuborn 03bc769c09 prediction of hammer (hits) and grenade (explosions) 2014-12-01 01:31:58 +01:00
BeaR 186de4e08e Add option to enable/disable panning per voice 2014-11-30 12:23:05 +01:00
BeaR 98d42adf9d Implement sound logic for shaped sounds, fix rectangle height property in editor and submit voice shape information to audio interface 2014-11-29 14:29:40 +01:00
BeaR 9996751161 Remove deprecated falloff distance 2014-11-28 19:21:59 +01:00
BeaR d1327742e7 Start adding support for custom shaped audio fields
Add version check for sound layers
2014-11-27 16:18:15 +01:00
def 0071fbaf8d Make detail flag work for sounds (fixes #103) 2014-11-25 21:01:31 +01:00
def 91bc16c037 Add an option to assume demos to be race demos 2014-11-25 20:46:21 +01:00
def a840df5635 Don't add duplicate skins (fixes #102) 2014-11-25 20:13:40 +01:00
def 4b3dd81a74 Disable map sounds with snd_enable 0 as well (fixes #98) 2014-11-25 19:56:31 +01:00
def d7e5a7b9ab Whitespace cleanup 2014-11-24 19:10:19 +01:00
def bfcc82ff03 Fix demo saving 2014-11-24 18:29:38 +01:00
def 8c07ae19a1 Allow for more than 9 DDNet locations 2014-11-21 14:11:04 +01:00
def 8abe166484 Don't render evil cp-tele-in numbers either 2014-11-16 21:51:44 +01:00
def 2976f0719d Don't render useless TILE_TELECHECKIN number 2014-11-16 21:51:44 +01:00
def 893fe8785b Bring back gfx_text_overlay to stop rendering text at far distances for
better performance
2014-11-16 21:51:44 +01:00
def bc9d632103 Clean up whitespace detection a bit and add BRAILLE PATTERN BLANK (U+2800) 2014-11-08 20:14:12 +01:00
def 9fb02ade4f Remove BB skins 2014-11-07 02:20:36 +01:00
def e67acc7d5c Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64 2014-11-02 11:01:34 +01:00
def 627d6386ee Revert "Revert "Revert "Add antiping for weapons (by nuborn)"""
This reverts commit 8f7e24b4db.
2014-11-02 10:59:22 +01:00
def e096cb56a0 Revert "Revert "Revert "Add option for weapons prediction"""
This reverts commit 99c928fc17.
2014-11-02 10:59:18 +01:00
def d3797289c1 Revert "improve antiping for weapons (particularly in vanilla) by taking into account more of the info already available to the client"
This reverts commit 56036dcd7b.
2014-11-02 10:58:21 +01:00
def 997e1edc0d Revert "also predict explosions from crazy shotgun"
This reverts commit 1d21a552e8.
2014-11-02 10:58:15 +01:00
BeaR 475c637996 Play sounds and envelopes also on pause 2014-10-31 16:10:09 +01:00
Dennis Felsing 346d7a04f3 Merge pull request #90 from trml/improve_antipingweapons
Small improvements to antiping for weapons
2014-10-29 00:34:45 +01:00
def 2a44f0cc0f Merge branch 'Sound' into DDRace64
Conflicts:
	bam.lua
	other/opus/include/ogg/ogg.h
	other/opus/include/opus/opus.h
	other/opus/include/opus/opus_custom.h
	other/opus/include/opus/opus_defines.h
	other/opus/include/opus/opus_multistream.h
	other/opus/include/opus/opus_types.h
	other/opus/include/opusfile.h
	src/engine/client/sound.cpp
2014-10-28 22:08:59 +01:00
nuborn 1d21a552e8 also predict explosions from crazy shotgun 2014-10-28 21:30:51 +01:00
nuborn 56036dcd7b improve antiping for weapons (particularly in vanilla) by taking into account more of the info already available to the client 2014-10-28 21:13:55 +01:00
Dennis Felsing 8334f1641a Merge pull request #89 from trml/fix_antipingweapons
Add updated/fixed weapons prediction
2014-10-28 20:07:47 +01:00
def 30801c4e15 Add bind for dyncam to settings 2014-10-28 16:42:26 +01:00
nuborn 99c928fc17 Revert "Revert "Add option for weapons prediction""
This reverts commit 451cc8949d.
2014-10-28 15:51:36 +01:00
nuborn 8f7e24b4db Revert "Revert "Add antiping for weapons (by nuborn)""
This reverts commit 755e9f4d1c.
2014-10-28 15:50:28 +01:00
def 0b1de66bdf Revert "Some work on Opus map sounds (not working yet)"
This reverts commit 26260181bd.
2014-10-28 01:33:58 +01:00
def eaaa29f5f6 Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64 2014-10-27 20:03:50 +01:00