def
|
e97d3ba788
|
Fix: +showhookcoll fixes
|
2014-01-30 04:10:52 +01:00 |
|
def
|
3e5bcb0213
|
Absolutely perfect +showhookcoll
|
2014-01-27 05:06:23 +01:00 |
|
def
|
237b6c189a
|
Better transparency for /showothers
|
2014-01-24 23:11:33 +01:00 |
|
def
|
97d7037011
|
Render transparency properly when spectating
|
2014-01-22 00:31:17 +01:00 |
|
def
|
6e67cd0540
|
Render players in other teams half transparent
|
2014-01-22 00:24:26 +01:00 |
|
def
|
693d68841c
|
More exact showhookcoll
|
2014-01-12 00:45:25 +01:00 |
|
def
|
51321c6011
|
Tab
|
2013-11-13 13:25:12 +01:00 |
|
def
|
2a70aefc63
|
Show correct nameplates without antiping
|
2013-10-09 16:23:18 +02:00 |
|
def
|
dc6d2305d5
|
Add AntiPing
|
2013-10-09 16:02:23 +02:00 |
|
def
|
9028d77471
|
Add +showhookcoll from H-Client
|
2013-08-24 01:50:35 +02:00 |
|
GreYFoX
|
cd4ba53bae
|
Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
Conflicts:
bam.lua
scripts/build.py
scripts/make_release.py
src/engine/server.h
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/player.cpp
src/game/version.h
|
2012-04-12 02:09:31 +02:00 |
|
oy
|
dfe91338f0
|
added pause command. Closes #15
|
2012-01-10 00:49:31 +01:00 |
|
oy
|
9251796c3a
|
fixed rendering on pause/specific speed for damage indicators and muzzle in the demo player
|
2012-01-09 23:43:53 +01:00 |
|
oy
|
3811476c6e
|
removed multiple updating of the renderinfo for ninjas. Closes #855
|
2012-01-08 15:44:49 +01:00 |
|
oy
|
b592d7a591
|
cleaned up playing of global sounds
|
2012-01-06 19:38:40 +01:00 |
|
GreYFoX
|
ff696bad6c
|
Mac Loves Cyclic Includes
|
2011-08-31 13:56:04 +02:00 |
|
GreYFoX
|
5b27758650
|
Removed level stuff
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
|
2011-08-13 02:11:06 +02:00 |
|
GreYFoX
|
9397c4a55f
|
some make release changes for adding sql server files
Servers are no longer build with SQL by default.
fixed compilation on Mac OS X 10.5
|
2011-04-15 04:32:53 +02:00 |
|
GreYFoX
|
0df6d0541f
|
Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
Conflicts:
bam.lua
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/game/client/components/binds.cpp
src/game/client/components/chat.h
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/controls.cpp
src/game/client/components/emoticon.h
src/game/client/components/maplayers.cpp
src/game/client/components/menus.h
src/game/client/components/scoreboard.h
src/game/client/components/spectator.h
src/game/client/components/voting.h
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/client/render.h
src/game/collision.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/gamecore.cpp
src/game/gamecore.h
src/game/layers.cpp
src/game/layers.h
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/laser.h
src/game/server/entities/pickup.cpp
src/game/server/entities/pickup.h
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gameworld.cpp
src/game/server/gameworld.h
src/game/server/player.cpp
src/game/variables.h
|
2011-04-14 01:27:49 +02:00 |
|
oy
|
06115dd49d
|
added "Whitespace and line Endings cleanup" by GreYFoX
|
2011-04-13 20:37:12 +02:00 |
|
GreYFoX
|
f7f6058a92
|
Merged Oy, Cleaned up, removed some useless features and code parts
Added Icon by landil
alot more...
|
2011-04-09 22:32:17 +02:00 |
|
oy
|
9811c2396b
|
made network clip flags. Closes #131
|
2011-03-04 17:08:10 +01:00 |
|
oy
|
4bede550be
|
only update the ping if the scoreboard is active. Closes #27
|
2011-03-01 18:31:20 +01:00 |
|
oy
|
0bc13c91eb
|
made cl_threadsoundloading work again
|
2011-02-27 17:56:03 +01:00 |
|
GreYFoXGTi
|
f83132448d
|
Merged Oy, Isolated Freeze from Deep Freeze
|
2011-02-13 19:32:06 +02:00 |
|
GreYFoXGTi
|
1b2703aaba
|
Refactoring & fixed WEAPONSPEC_GUN in content.py
|
2011-02-12 21:18:41 +01:00 |
|
SushiTee
|
c0b905f852
|
-fixed compiler warnings
-fixed mac compiling
|
2011-01-26 14:45:44 +02:00 |
|
oy
|
da84771345
|
removed some old checks
|
2011-01-18 18:53:19 +01:00 |
|
Sworddragon
|
fc9211c777
|
Updated copyrights
|
2010-11-20 21:26:06 +01:00 |
|
oy
|
9ff7500f30
|
fixed graphic problems with ninja when pausing a demo. Closes #269
|
2010-11-17 00:38:20 +01:00 |
|
oy
|
e191b2c59e
|
when hooking a player don't use predicted values for rendering the hook. Closes #9
|
2010-09-08 02:54:03 +02:00 |
|
oy
|
39853bcf89
|
fixed walk animation if x-position is negative. Closes #119
|
2010-06-11 13:20:45 +02:00 |
|
Magnus Auvinen
|
72c06a2589
|
copied refactor to trunk
|
2010-05-29 07:25:38 +00:00 |
|
Magnus Auvinen
|
878ede3080
|
major update with stuff
|
2009-10-27 14:38:53 +00:00 |
|
Magnus Auvinen
|
4bb1df3189
|
moved 0.5 branch to trunk
|
2009-05-31 09:44:20 +00:00 |
|
Magnus Auvinen
|
24899a13e8
|
improved the prediction timer to handle crappy connections better
|
2009-01-21 00:05:07 +00:00 |
|
Magnus Auvinen
|
b717297b63
|
fixed so that the local player is always rendered above the other players
|
2009-01-11 17:55:23 +00:00 |
|
Magnus Auvinen
|
46125d5ed7
|
fixed so predicted sounds and air jump effect works with demo playback
|
2009-01-11 15:51:43 +00:00 |
|
Magnus Auvinen
|
d3f7de62f1
|
fixed ninja animation
|
2008-10-21 18:17:50 +00:00 |
|
Magnus Auvinen
|
d15860e44f
|
renamed gc_render* to render*
|
2008-10-20 23:46:39 +00:00 |
|
Magnus Auvinen
|
e0358ee798
|
fixed the hammer so it looks good again and works like it should
|
2008-10-18 11:03:33 +00:00 |
|
Magnus Auvinen
|
09744696bd
|
fixed the weapon turning stuff
|
2008-10-18 10:30:03 +00:00 |
|
Magnus Auvinen
|
4484948a6d
|
updated the demo recorder
|
2008-10-14 12:11:42 +00:00 |
|
Magnus Auvinen
|
12472ef7f4
|
major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks
|
2008-10-06 18:05:01 +00:00 |
|
Magnus Auvinen
|
b65a2c63aa
|
upped max clients to 16
|
2008-09-23 13:14:04 +00:00 |
|
Magnus Auvinen
|
33b50738e6
|
added dead reckoning to the characters
|
2008-09-23 07:43:41 +00:00 |
|
Dominik Geyer
|
a9211ffd64
|
moved nameplate-code to new component nameplates; ticket #461
|
2008-09-04 18:54:37 +00:00 |
|
Magnus Auvinen
|
53da3f0d40
|
added favorites. no saving of them yet however
|
2008-09-03 20:03:01 +00:00 |
|
Magnus Auvinen
|
432602c4ca
|
renamed gc_ui.* to ui.*
|
2008-08-30 21:31:01 +00:00 |
|
Magnus Auvinen
|
b03b048974
|
removed gc_client.hpp
|
2008-08-30 21:09:13 +00:00 |
|
Magnus Auvinen
|
0511e1152a
|
added sound component
|
2008-08-29 05:34:18 +00:00 |
|
Magnus Auvinen
|
dfe499248f
|
major commit. game client restructure. not complete, loads of stuff not working, but the structure is there
|
2008-08-27 15:48:50 +00:00 |
|